- new explosion graphics
- explosions now continue moving along the object's original trajectory
- new small asteroid graphics
- fixed a bug with the sprite driver1
- fixed a bug where temporary immunity would last longer than it should if the UFO appeared while immunity was in effect
- updated respawn location table
- score lines and the score itself follow the selected color2
1 the sprite driver was confused with the new explosions and their large sections of "nothing" in the middle. The "nothing" made the sprite driver think it was OK to reposition and reuse the player to draw the next sprite. This can be seen in this screen shot where part of the explosion appears below the ship:
2 blue score lines and score
I'll be working on space optimizations next, the ARM code banks are down to just 57 bytes free.
ROMs
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