- Attract mode has been fixed
- update to the second easter egg
- added third easter egg, No Man's Land, which will start every wave with 12 large asteroids
The problem with Attract mode was caused by moving InitSpriteShotDatastreams() from Vertical Blank to Overscan. When the attract mode was triggered, that function wasn't called so the display kernel datastreams were not initialized. Part of the content of the data streams is indirect jump addresses that are used to to select the player(sprite) reposition routines. Because the data stream memory is reused for the menu, the uninitialized contents directed the jumps to unknown locations in the program, resulting in either a cartridge reset or a crash of the game.
Release Candidate ROMs
Note: if you have a Harmony, please run the Stress Test ROM on your real Atari so we can make sure the screen jitter and rolling problem has been resolved.
spacerocks20121003_STRESS_TEST.bin
Source
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