Colony 7 Defense System 50% operational!
Hi there!
While I decided to have my Colony 7 holidays development burst mostly happening on [stella], here's now a version that's IMO justifying some progress report here as well.
For one, since Chris asked *here* about a finale for the shooting sequence and because I first saw the masked draw technique I use for it *here* in Roberts Blog. (Thanks! )
Other than that, I did a few more things, like reinstalling the spawning code, and the usual code optimisations.
Next things on my roadmap now are the shot enemy collission detection and enemy explosions. We're getting closer to "playable" here!
@Nathan: Still too busy for doing some (8 actually) explosion sprites?
Greetings,
Manuel
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