kisrael Posted January 17, 2007 Share Posted January 17, 2007 Got WarioWare. It's fun but I'm a little bummed that the multiplayer A. needs to be unlocked B. doesn't have simultaneous play. Oddly, this is closer to a GBA WarioWare than the GC. Quote Link to comment Share on other sites More sharing options...
Jess Ragan Posted January 17, 2007 Share Posted January 17, 2007 Are you sure about that? WarioWare on the GameCube WAS the Game Boy Advance version! JR Quote Link to comment Share on other sites More sharing options...
dcescott Posted January 17, 2007 Share Posted January 17, 2007 Glad I didn't buy it, I am waiting on WiiPlay... Quote Link to comment Share on other sites More sharing options...
BydoEmpire Posted January 18, 2007 Share Posted January 18, 2007 Wario Ware is distilled awesome. That said, having to unlock mulitplayer sucks, and is a really annoying design decision (Rayman did this, too). Quote Link to comment Share on other sites More sharing options...
kisrael Posted January 18, 2007 Author Share Posted January 18, 2007 Are you sure about that? WarioWare on the GameCube WAS the Game Boy Advance version! Well, no it wasn't; it was the microgames of the GBA version, in several amusing multiplayer wrappers. It's the wrappers that was missing. So here's what I wrote about the game, overall it isn't as bad as all that, at least pick it up once it gets a bit cheaper: So I got Smooth Moves. It's decent. I'm a little bummed that it's closer to a GBA WarioWare than the GC version in terms of sorta lackluster multiplayer support. Sometimes I almost think Nintendo is trying too hard to seperate WarioWare from Mario Party. It's interesting that the Wiimote is by and large a superset of all the Nintendo handhelds' controls, including the DS... like with Mario Party, you find yourself wishing for a kind of "Ultimate" version containing every game from the previous titles, rather than just cameos... though running into the WarioWare twisted microgame set was pretty amusing in a postmodern sort of way. The minigames (as opposed to the microgames, longer challenges that you gradually unlock) are fairly compelling and innovative, especially the one where you have to catch and balance lightly physic-y blocks... very nice and Zen. But I find myself longing for the "toys" of Twisted; I think that remains the champ of the series, especially considering it's such an elegant and imaginative use of what is essentially a single mechanic. Some of the microgames are such that you don't know what exactly the controller is reading... but in practical terms, it's good to figure out when you actually need to be pointing at the sensor bar. I still kind of long for "honest" 3D triangulation with the controllers, I don't know if that's feasible though, just because of the physics and limts of timing circuitry involved. As always, it's 9volts retro-levels that I find the most compelling. There's just something about the slicing and dicing of previous titles that I find very compelling, kind of a reward for being a Nintendo player for 2 decades or so. Especially because the Wii is powerful enough to excerpt GameCube and N64 titles... Still, the crowning glory of 9volt for Smooth Moves has to be the Star Fox boss level. The boss waving around a Nintendo lightgun is just too cute... and I think the control scheme is much closer to where Miyamoto et al wanted it to go. (Side thought: could there be a market for VC-ish remixes of old titles, improving the control scheme when it makes sense to?) I was bummed in 2 ways by the sound effects; one is while they got the communicator beep-in noise they don't have the character's gibberish-speak, and I would have loved to hear that announcer ghosty "Good Luck" in it. So, a good game, and culturally/design/wacky compelling for casual gamers in a way Wii Sports isn't...closer to Rayman in that regard. Still I'm waiting for multiplayer to really kick into gear on this system. Wii Tennis, that one Rayman sliding / curling battle, and a few Monkey Ball games (quite a few of which sound better on paper than in person) are the only justification for having 4 Wii-motes at this time. (And then I gotta figure out if I can buy "Play" without getting a Wiimote...) Quote Link to comment Share on other sites More sharing options...
awsomo3000 Posted January 18, 2007 Share Posted January 18, 2007 I got this game tonight, played if for about an hour and a half. I think it's pretty great, a good game when I just want a quick game. Quote Link to comment Share on other sites More sharing options...
raindog151 Posted January 18, 2007 Share Posted January 18, 2007 concur with kisrael's thoughts above. i was absolutely sucked in by the block game, and was sadly disappointed when i found that 50 was the last level. Not having much luck (or fun) with the ping pong tower game, and the shooting game is somewhat meh. I am glad I bought it though, this will be the title to pull out when friends come over. Quote Link to comment Share on other sites More sharing options...
jbanes Posted January 18, 2007 Share Posted January 18, 2007 Still, the crowning glory of 9volt for Smooth Moves has to be the Star Fox boss level. The boss waving around a Nintendo lightgun is just too cute... and I think the control scheme is much closer to where Miyamoto et al wanted it to go. That not just any boss, that's R.O.B. the Robot! I nearly spit soda out my nose the first time I saw that. Quote Link to comment Share on other sites More sharing options...
kisrael Posted January 18, 2007 Author Share Posted January 18, 2007 Still, the crowning glory of 9volt for Smooth Moves has to be the Star Fox boss level. The boss waving around a Nintendo lightgun is just too cute... and I think the control scheme is much closer to where Miyamoto et al wanted it to go. That not just any boss, that's R.O.B. the Robot! I nearly spit soda out my nose the first time I saw that. Yeah I know! I was just trying to be less Spoiler-riffic. Very clever of them. Quote Link to comment Share on other sites More sharing options...
NE146 Posted January 18, 2007 Share Posted January 18, 2007 Loved original Wario Ware, dissapointed with the GC port, thought DS Wario Ware was real poor. Was blown away by Wario Ware Twisted (the true sequel imho). We'll see how this one goes.. I'm not rushing to get it, but I will Quote Link to comment Share on other sites More sharing options...
MegaManFan Posted January 24, 2007 Share Posted January 24, 2007 So which levels and areas do you have to complete to unlock multiplayer? I wanted to play this with my wife the night I bought it and was immediately pissed off it was one player only. Quote Link to comment Share on other sites More sharing options...
kisrael Posted January 24, 2007 Author Share Posted January 24, 2007 (edited) For 2 players it's not a terrible co-op game it probably is that way because it feels it needs to walk you through all the various forms. You have to make it all the way through the 1 player mode I think. Edited January 24, 2007 by kisrael Quote Link to comment Share on other sites More sharing options...
+-^CrossBow^- Posted January 24, 2007 Share Posted January 24, 2007 This is correct, you unlock multiplayer by completing everyones short stories. I haven't tried multiplayer nor have I tried Orblon's (sp?) stuff yet. Soon as I saw it required the nunchuck I didn't feel like pulling it out and attaching it. Might try it later tonight though... Anyway, as Kisrael said, complete all the player 1 stuff and then multiplayer will become avail to you. Quote Link to comment Share on other sites More sharing options...
moycon Posted January 25, 2007 Share Posted January 25, 2007 I am waiting on WiiPlay... I'm waiting for a Mario Party, Wii's been out a couple months and I've already had an ass-full of mini game games, don't want to completely burn myself out before MP hits. It will be curious to see how many times they can resell the same games with different graphics tho. Quote Link to comment Share on other sites More sharing options...
bretthorror Posted January 25, 2007 Share Posted January 25, 2007 My sister is getting me Wario Ware and Wii Play for my birthday (next Wed), of course I'll have to wait for Wii Play. Then, the next game I want is Mario Party. I hope it's good, it should be. Quote Link to comment Share on other sites More sharing options...
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