Steril707 Posted March 7, 2007 Share Posted March 7, 2007 (edited) Hello, i hope the moderators here dont mind that i wrote the same post in "Classic Gaming" and also here...If thats the case, i will remove one of them off course... anyway, here we go... I programmed a homebrew game called "One, Two, Vec-Fu" for good old Vectrex, and you can check out the demo on http://www.vectrex.nl it's a kung-fu game (a little bit like Yie Ar Kung fu) , and the demo has one enemy to fight against... have fun icon_smile.gif Michael (small edit: If you are searching for a suitable Emulator to play my demo, i would recommend ParaJVE (needs Java installed on your machine though)... you can get it at: http://vectrex-emu.blogspot.com/ ) Edited March 8, 2007 by Steril707 Quote Link to comment Share on other sites More sharing options...
djmips Posted March 7, 2007 Share Posted March 7, 2007 Hello, i hope the moderators here dont mind that i wrote the same post in "Classic Gaming" and also here...If thats the case, i will remove one of them off course... anyway, here we go... I programmed a homebrew game called "One, Two, Vec-Fu" for good old Vectrex, and you can check out the demo on www.vectrex.nl it's a kung-fu game (a little bit like Yie Ar Kung fu) , and the demo has one enemy to fight against... Thanks! It looks like a good time. (small edit: If you are searching for a suitable Emulator to play my demo, i would recommend ParaJVE (needs Java installed on your machine though)... you can get it at: http://perso.orange.fr/parabellum/bin/Para...?version=070111 ) Looks like the emu is here http://vectrex-emu.blogspot.com/ and links to http://perso.orange.fr/parabellum/bin/Para...?version=070111 Quote Link to comment Share on other sites More sharing options...
vdub_bobby Posted March 7, 2007 Share Posted March 7, 2007 (edited) Awesome! Very cool; I like the music and backgrounds especially, and the enemy spinning his pole above his head is a nice touch. The sound effects are a little unsatisfying, though. Here are some screenshots: Edited March 7, 2007 by vdub_bobby Quote Link to comment Share on other sites More sharing options...
Steril707 Posted March 7, 2007 Author Share Posted March 7, 2007 (edited) Looks like the emu is here http://vectrex-emu.blogspot.com/ and links to http://perso.orange.fr/parabellum/bin/Para...?version=070111 ------------------------------------- thanks, corrected... Edited March 7, 2007 by Steril707 Quote Link to comment Share on other sites More sharing options...
mos6507 Posted March 8, 2007 Share Posted March 8, 2007 If any game cried out for VecVox support, this is it. Quote Link to comment Share on other sites More sharing options...
Steril707 Posted March 8, 2007 Author Share Posted March 8, 2007 If any game cried out for VecVox support, this is it. I thought about it, but i don't exactly know where i should include it.. Quote Link to comment Share on other sites More sharing options...
Cybergoth Posted March 8, 2007 Share Posted March 8, 2007 Here are some screenshots: Wow! That reminds me of something... Did any of those crazy vectrex programmers ever try converting a episode? Quote Link to comment Share on other sites More sharing options...
Steril707 Posted March 8, 2007 Author Share Posted March 8, 2007 Here are some screenshots: Wow! That reminds me of something... Did any of those crazy vectrex programmers ever try converting a episode? Whenever i ride the undergroundtrain in Munich/Germany i can see La Linea on a big screen while waiting in the trainstations..One time my Girlfriend told me "Hey, that looks like your Vectrex Game"... Quote Link to comment Share on other sites More sharing options...
Cybergoth Posted March 8, 2007 Share Posted March 8, 2007 Cool, da wohnst Du ja praktisch ums Eck Quote Link to comment Share on other sites More sharing options...
Steril707 Posted March 8, 2007 Author Share Posted March 8, 2007 Cool, da wohnst Du ja praktisch ums Eck München Untergiesing, und du? Quote Link to comment Share on other sites More sharing options...
Steril707 Posted March 8, 2007 Author Share Posted March 8, 2007 Bei Augsburg, nehme ich an? Quote Link to comment Share on other sites More sharing options...
Cybergoth Posted March 8, 2007 Share Posted March 8, 2007 Yup, genau das. Ok, kein Steinwurf, aber doch recht nah dran Quote Link to comment Share on other sites More sharing options...
Steril707 Posted March 8, 2007 Author Share Posted March 8, 2007 Yup, genau das. Ok, kein Steinwurf, aber doch recht nah dran So, jetzt mal wieder "back to english", so our english friends can understand what we are talking about... I noticed there are quite a few germans around here...Seems vintage console homebrewing (especially 2600) is quite popular in this country... i wanna try to code something for the 2600 next, looks like a funny machine to work on.. Quote Link to comment Share on other sites More sharing options...
vdub_bobby Posted March 8, 2007 Share Posted March 8, 2007 looks like a funny machine to work on.. "funny" is the right word... Quote Link to comment Share on other sites More sharing options...
mos6507 Posted March 8, 2007 Share Posted March 8, 2007 If any game cried out for VecVox support, this is it. I thought about it, but i don't exactly know where i should include it.. Watch any Kung Fu movie for inspiration. Most of the talking would happen between rounds. Lots of boasting and taunting type stuff. You can throw in some Bruce Lee yowls and such during the fight. Quote Link to comment Share on other sites More sharing options...
Steril707 Posted March 8, 2007 Author Share Posted March 8, 2007 If any game cried out for VecVox support, this is it. I thought about it, but i don't exactly know where i should include it.. Watch any Kung Fu movie for inspiration. Most of the talking would happen between rounds. Lots of boasting and taunting type stuff. You can throw in some Bruce Lee yowls and such during the fight. Well, thats what i thought too, but all those Vecvoxx samples i have heard so far sound quite robotic...Not so "Bruce Lee" style... Quote Link to comment Share on other sites More sharing options...
vdub_bobby Posted March 8, 2007 Share Posted March 8, 2007 (edited) Watch any Kung Fu movie for inspiration. Most of the talking would happen between rounds. Lots of boasting and taunting type stuff. You can throw in some Bruce Lee yowls and such during the fight. Well, thats what i thought too, but all those Vecvoxx samples i have heard so far sound quite robotic...Not so "Bruce Lee" style... You can get more natural-sounding voices with a *lot* of experimentation. A LOT. I spent over an hour trying to get a reasonably natural-sounding "Go fish" for a 2600 game. Edited March 8, 2007 by vdub_bobby Quote Link to comment Share on other sites More sharing options...
Bruce Tomlin Posted March 9, 2007 Share Posted March 9, 2007 Wow, this is so cool. A post-crash style fighting game done with vector graphics. You must finish this game. It is a moral imperative. FINISH HIM! Quote Link to comment Share on other sites More sharing options...
ScottHuggins Posted March 9, 2007 Share Posted March 9, 2007 Hmm.... some of us wish YOU'D finish a game. Wow, this is so cool. A post-crash style fighting game done with vector graphics. You must finish this game. It is a moral imperative. FINISH HIM! Quote Link to comment Share on other sites More sharing options...
Steril707 Posted March 9, 2007 Author Share Posted March 9, 2007 Watch any Kung Fu movie for inspiration. Most of the talking would happen between rounds. Lots of boasting and taunting type stuff. You can throw in some Bruce Lee yowls and such during the fight. Well, thats what i thought too, but all those Vecvoxx samples i have heard so far sound quite robotic...Not so "Bruce Lee" style... You can get more natural-sounding voices with a *lot* of experimentation. A LOT. I spent over an hour trying to get a reasonably natural-sounding "Go fish" for a 2600 game. okay, you convinced me, i will look into that... Quote Link to comment Share on other sites More sharing options...
Bruce Tomlin Posted March 9, 2007 Share Posted March 9, 2007 Hmm.... some of us wish YOU'D finish a game. Yeah, that's easy for you to say. What game were YOU working on again? Oh yeah. "Armchair Quarterback". Quote Link to comment Share on other sites More sharing options...
Pixelboy Posted March 9, 2007 Share Posted March 9, 2007 Hmm.... some of us wish YOU'D finish a game. Yeah, that's easy for you to say. What game were YOU working on again? Oh yeah. "Armchair Quarterback". Trust me Bruce, you will regret those ill-chosen words... Quote Link to comment Share on other sites More sharing options...
mos6507 Posted March 9, 2007 Share Posted March 9, 2007 If you just use the defaults you get crappy results. You have to approach voice synthesis almost like sequencing music. Deal with it one phoneme at a time and tweak the pitch and the timing on every syllable and you should be able to make it more natural-sounding. It's also important not to take the phonemes too literally based on the spelling of the words. Use whatever phonemes work for the accent you want to do. Quote Link to comment Share on other sites More sharing options...
Steril707 Posted March 10, 2007 Author Share Posted March 10, 2007 i guess, first off i should get a vecvexx for trying out... Quote Link to comment Share on other sites More sharing options...
gambler172 Posted March 10, 2007 Share Posted March 10, 2007 Hi Nice greetings gambler172 Quote Link to comment Share on other sites More sharing options...
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