Wilbert Posted June 5, 2007 Share Posted June 5, 2007 If you change the left or right player difficulty switches to something else than B in the Stella the locks up or shows weird graphics. If you reset the emulation there are all sorts of weird artefacts on the left side of the screen. I really doubt the original would show this kind of behavior on a real system. Could someone verify whether a real cart does or doesn't show this kind of behavior? Thanks in advance. Quote Link to comment Share on other sites More sharing options...
xulchris Posted June 5, 2007 Share Posted June 5, 2007 (edited) From the manual: DIFFICULTY SWITCHES The switch on the RIGHT sets the level of difficulty. In the A position, the Thirsties move at a faster speed. In the B position, the Thirsties move at a normal speed. The switch on the LEFT is used to freeze the action of the game by sliding it to the A position. Position B is used to return the game to action from the point at which it was stopped. (Always begin with the switch in position B.) It seems that they want to make sure you start the game with the left diff. switch in position B for a reason. My guess is that this is normal behavior. Edited June 5, 2007 by xulchris Quote Link to comment Share on other sites More sharing options...
Wilbert Posted June 5, 2007 Author Share Posted June 5, 2007 It may be correct then, but the first screen still looks quite bad... Quote Link to comment Share on other sites More sharing options...
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