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VashPhantasmStyle

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okay heres what the readme says can anyone help?!

 

showgfx & editgfx

 

written by Rob Colbert (Saltine) & Dan Boris (Ouphe)

 

These programs allow you to extract graphics from Atari 2600 binary files

into a text file, then turn the text file back into a binary.

 

 

Usage:

 

showgfx file start length (e.g. showfgx pacman.bin 0 4096)

 

file - The Atari 2600 binary file you want to convert

start - The byte you want to start from (typically 0)

length - How many bytes to extract (typically 4096)

 

This program will convert the binary file into a text file that will

allow you to easilly find the graphics in the program and edit them with

a normal text editor. The text will normally be displayed on the screen, but

you can pipe it to a file:

 

showgfx pacman.bin 0 4096 > pacman.txt

 

If you want to be able to turn this file back into a binary, be sure to

convert the entire image (start=0, lenght=lenght of file), and when editing

the file, be sure not to changes it's format.

 

 

 

editgfx textfile binfile (e.g. editgfx pacman.txt pacman.bin)

 

textfile - Text file generated by showgfx

binfile - Name of the binary file you want to create

 

This program will convert a text file generated by showgfx back into

a binary file.

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As posted earlier, it's pretty straight-forward (although a GUI would have been nice). A similar program is RomHack, which lets you do changes to any file without mucking about with Dos.

 

Anyway, what you need to do is poke around in the text file created by ShowGfx (don't forget the > character). Scroll down the file until you see areas that have recognisable shapes from the game you are altering. Then, just type X's or spaces over the existing shapes to create your own. Take care that the modified shapes do not exceed the height of the original. Save the text file, and convert it back to binary format by using the EditGfx program.

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