Jump to content

Playfield problems


Recommended Posts

Suppose I want to make a bB program heavy on text. Why won't this work?

I'm not sure why you didn't declare "const pfres=32" up near the top of your program, but I don't think that makes any difference. If you're having trouble with it, the first thing you might want to do is try telling the emulator that the ROM is supposed to use the Superchip, otherwise (depending on the emulator and the version of the emulator) it might not be automatically detecting that the ROM is supposed to use the the Superchip.



Link to comment
Share on other sites

Ah, it did work. I took out the line that said "set kernel_options no_blank_lines" , which I don't know why it would make a difference because I used this command in the latest version of GoSub 2, and when I just tested it now, it did work, when before I posted it and after I took out that line, it didn't. So now the question is why can't I use that kernel option with an 8k (or 16k or 32k) Superchip program?


Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Create New...