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Mord's Blog - Data/Graphics Separated


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Finished part 2. I've removed object data from the graphics data. This has several benefits. One of those being that now different objects can share the same graphics data - but otherwise be different. (Different size, different speeds, different AI/collision, different color, different maxhp, etc)

 

I have to clean up the code a little bit before I move on to the next milestone. I'll do that either when I wake up later today or tomorrow morning when I get home from work. :)

 

http://www.atariage.com/forums/index.php?a...;showentry=4035

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