Wrathchild Posted December 30, 2007 Share Posted December 30, 2007 Thanks Carmel, yes - plenty of (getting ancient now) posts around if you care to search... Anyone wishing to pick-up Elite should get in touch with me first to spare the initial groundwork, but as stated before work stopped because David Braben never responded to anything sent his way. I can't see continuing the work hurting though these days as from what I've viewed of the situation over the last few years is there seems to be a more relaxed attitued about derived works. I hate to reign the enthusiasm back, but BBC ports would tend to be selective set as the machine supports a number of resolutions that the A8 can dream at (but yes can be supported as with the Spectrum via P/Ms) but from what I remembered (titles like Impossible Mission, Tetrapod) suffered a little/lot from the resulting aspect ratio when the graphics are shown on the Atari. With Knight Lore the 256 pixels width works well due to the 'narrow' display mode the Atari has. Super work by XXL as we've come to know and love! Seasons greetings, Mark (back today from the 1000+ mile road trip back from the Czech Republic) Quote Link to comment Share on other sites More sharing options...
_Fandal_ Posted December 30, 2007 Share Posted December 30, 2007 Hi guys, just to let you know that the next fantastic game is coming for 8-bit Atari. Krzysztof "xxl" Dudek decided yesterday to port "Knight Lore"! It will be port from BBC Micro computer (not ZX Spectrum this time). Progress is incredible - xxl had a partially working game after 3 hours. You can find more details here (in Polish only, sorry!) ) and short movie from Atari emulator here. No xex file at this moment. Fantastic job! F. Quote Link to comment Share on other sites More sharing options...
pseudografx Posted December 30, 2007 Share Posted December 30, 2007 http://atari.pl/kl2.rar This video doesn't work for me (K-Lite codec pack + Media Player Classic) Quote Link to comment Share on other sites More sharing options...
TMR Posted December 31, 2007 Share Posted December 31, 2007 Perhaps TMR and Wrathchild could post something about porting things (code gfx/sonix etc) from the c64 to the A8 i could, but then i'd have to kill you... Seriously, there's no magical techniques involved to port from any platform to the A8, the only option is to get a reasonable working knowledge of source and target machine, to be a very good coder and then sit down and work out what changes'll be needed to move stuff over. The C64 is a terrible source platform since it can do things in hardware that'll need a major re-write to build in software on the Atari; the C16 is probably a better source, especially if the game to shift only uses 50% of a C16 character set. Quote Link to comment Share on other sites More sharing options...
carmel_andrews Posted December 31, 2007 Share Posted December 31, 2007 TMR...why do you want to kill me...Or is it that the programmers of the world want to get rid of the non programmers I only mentioned the c64 as it's farly equal hardware wise to the A8 (but i could be wrong) Quote Link to comment Share on other sites More sharing options...
Tezz Posted December 31, 2007 Share Posted December 31, 2007 (edited) Yes, there's no quick an easy guide to porting, really like TMR says it takes complete knowledge of both platforms and equally of coding then it's a matter of painstakingly going though every line of code and rewritting the machine specific routines. I guess porting is used as a loose term, really it's a lot of skilled hard work which is why xxl and other coders deserve a lot of praise. Edited December 31, 2007 by Tezz Quote Link to comment Share on other sites More sharing options...
Allas Posted December 31, 2007 Share Posted December 31, 2007 Porting games between C64 and 800XL should be a great headache, specially if the game have much concepts based on advanced features as high quality games from Atari or C64. Quote Link to comment Share on other sites More sharing options...
TMR Posted December 31, 2007 Share Posted December 31, 2007 TMR...why do you want to kill me...Or is it that the programmers of the world want to get rid of the non programmers No, it's the old "i could tell you but then i'd have to kill you" line from hundreds films, television shows, blogs and just about every other medium available and means nothing after the comedic value. And where the hell did you get such a ridiculous idea, by the way? I only mentioned the c64 as it's farly equal hardware wise to the A8 (but i could be wrong) You are wrong, as Allas says taking code tailored to one 8-bit over to another is difficult and, whilst the C64 and A8 share similarities and specifications on a general level, they're different enough that anything written specifically for one needs a heavy chunk of recoding to move to the other. Quote Link to comment Share on other sites More sharing options...
puppetmark Posted December 31, 2007 Share Posted December 31, 2007 12 hours --- http://atari.pl/kl.rar Amazing and incredible work. Quote Link to comment Share on other sites More sharing options...
xxl Posted January 3, 2008 Share Posted January 3, 2008 Alien 8 done: http://atari.pl/alien8.rar Quote Link to comment Share on other sites More sharing options...
Tezz Posted January 3, 2008 Share Posted January 3, 2008 Alien 8 done: http://atari.pl/alien8.rar oh wow! Yey... One of my all time favorites! That just makes my day Quote Link to comment Share on other sites More sharing options...
Heaven/TQA Posted January 3, 2008 Share Posted January 3, 2008 Quote Link to comment Share on other sites More sharing options...
xxl Posted January 4, 2008 Share Posted January 4, 2008 (edited) filmation2 engine for atari8: soon Edited January 4, 2008 by xxl Quote Link to comment Share on other sites More sharing options...
Tezz Posted January 4, 2008 Share Posted January 4, 2008 filmation2 engine for atari8:soon xxl Quote Link to comment Share on other sites More sharing options...
+remowilliams Posted January 4, 2008 Share Posted January 4, 2008 You rock xxl! I'm still playing jetpac Quote Link to comment Share on other sites More sharing options...
Chrodegang Posted January 4, 2008 Share Posted January 4, 2008 Unbelievable! Quote Link to comment Share on other sites More sharing options...
jdh Posted January 4, 2008 Share Posted January 4, 2008 Amazing!! You deserve several drinks of your preferred tipple If you have a spare 10 minutes, can you do Chaos too? Quote Link to comment Share on other sites More sharing options...
deathtrappomegranate Posted January 5, 2008 Share Posted January 5, 2008 Excellent work, xxl! This is a much-needed boost to the A8 coding effort. Quote Link to comment Share on other sites More sharing options...
xxl Posted January 7, 2008 Share Posted January 7, 2008 nightshade in actrion http://atari.pl/nightshade.rar Quote Link to comment Share on other sites More sharing options...
xxl Posted January 14, 2008 Share Posted January 14, 2008 knight lore preview http://pl.youtube.com/watch?v=194x8ybEltI Quote Link to comment Share on other sites More sharing options...
Heaven/TQA Posted January 14, 2008 Share Posted January 14, 2008 seems that we are heading into "portation" era... Quote Link to comment Share on other sites More sharing options...
Tezz Posted January 14, 2008 Share Posted January 14, 2008 Looking great Quote Link to comment Share on other sites More sharing options...
lightman Posted January 14, 2008 Share Posted January 14, 2008 Brilliant work, xxl! Can't wait to try it. Quote Link to comment Share on other sites More sharing options...
carmel_andrews Posted January 14, 2008 Share Posted January 14, 2008 How's about some 'Underwurlde'...very good game way back when btw xxl... If memory recalls, the speccy version of JSW has the same bug at the A8 version (re objects collected bug) did you manage to remove it, while porting over) Quote Link to comment Share on other sites More sharing options...
+CharlieChaplin Posted January 14, 2008 Share Posted January 14, 2008 Wow, can`t wait to test the *.XEX versions on the real A8... Andreas Koch. Quote Link to comment Share on other sites More sharing options...
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