carmel_andrews Posted January 18, 2008 Share Posted January 18, 2008 Would it be possible to include some 'non' atari games (esp. those that came out on the speccy, c64, amiga etc) here's my choice RTYPE (from pc-engine version) Denaris (c64/amiga version) Great Giana Sisters (as above) Turrican (as above) I/O or Armalyte (as above) Rastan Saga (c64) Motos (c64/speccy) Bubble bobble (c64/spccy) there are more but my brain has fried Quote Link to comment Share on other sites More sharing options...
Gorf Posted January 18, 2008 Author Share Posted January 18, 2008 Would it be possible to include some 'non' atari games (esp. those that came out on the speccy, c64, amiga etc)here's my choice Nope...all fine...just not any I would ever bother redoing myself. I'd be very biased to Atari, Midway, type games. Quote Link to comment Share on other sites More sharing options...
walter_J64bit Posted January 19, 2008 Share Posted January 19, 2008 Would it be possible to include some 'non' atari games (esp. those that came out on the speccy, c64, amiga etc)here's my choice Nope...all fine...just not any I would ever bother redoing myself. I'd be very biased to Atari, Midway, type games. D'OH! No love for DK! Ninja Golf Scrapyard Dog Bounty Bob Strikes Back Pitfall II: Lost Caverns Realsports Baseball Quote Link to comment Share on other sites More sharing options...
Gorf Posted January 19, 2008 Author Share Posted January 19, 2008 D'OH! No love for DK! For you Walter.....I'd do DK3D. Quote Link to comment Share on other sites More sharing options...
sd32 Posted January 19, 2008 Share Posted January 19, 2008 Would it be possible to include some 'non' atari games (esp. those that came out on the speccy, c64, amiga etc) here's my choice RTYPE (from pc-engine version) Denaris (c64/amiga version) Great Giana Sisters (as above) Turrican (as above) I/O or Armalyte (as above) Rastan Saga (c64) Motos (c64/speccy) Bubble bobble (c64/spccy) there are more but my brain has fried Well, we almost got an R Type remake (kinda) with the Native demo. Ah, a Turrican game that made good use of the Jaguars 2d muscle, that would rock. All nice picks man. Quote Link to comment Share on other sites More sharing options...
sd32 Posted January 19, 2008 Share Posted January 19, 2008 Anyone can come with ideas of classics that would have the same frenetic style of Tempest 2K and Defender 2K on their updates for the Jaguar? Quote Link to comment Share on other sites More sharing options...
KJ4860 Posted January 19, 2008 Share Posted January 19, 2008 Well, we almost got an R Type remake (kinda) with the Native demo. what was the situation with native? they just gave up upon finding a publisher? Quote Link to comment Share on other sites More sharing options...
Gorf Posted January 19, 2008 Author Share Posted January 19, 2008 (edited) Well, we almost got an R Type remake (kinda) with the Native demo. what was the situation with native? they just gave up upon finding a publisher? I believe they could not afford the development any longer. Another reason why the Jag lost a lot of developers. It just took too long to code the game and no money was flowing in. Atari was not shelling out any money to developers as they should have. Coding the Jag is a lot of work and will take a very long time. It is a big part of the reason why our games are not done yet. This has been a spare time thing and we have contract work that pays us a living that must come first. If we starve, we can't code anything now can we? Im sure Duranik would have liked to finish it but you can't live on love alone. Edited January 19, 2008 by Gorf Quote Link to comment Share on other sites More sharing options...
carmel_andrews Posted January 19, 2008 Share Posted January 19, 2008 I Heard that the Jaguar uses the same proccy as the ST and low end miggies (i.e. 68000) only difference being i guess is all the extra hardware (i.e. sound/gfx etc) you have got to program for You might find it tough doing 'Great Giana Sisters' though, if memory serves me right Nintendo forced the original publishers (Rainbow Arts) to remove it from the market owning to similarities with a certain famous nintendo game (though My Brother did own a c64 original and I saw an ST original, complete with box/packaging in a retro shop a few years later) Quote Link to comment Share on other sites More sharing options...
Clint Thompson Posted January 19, 2008 Share Posted January 19, 2008 Who owns the rights to I,Robot? Quote Link to comment Share on other sites More sharing options...
Gorf Posted January 19, 2008 Author Share Posted January 19, 2008 Who owns the rights to I,Robot? Atari does.....here is a list of titles I know factually that still belong to Atari. (P) = prototype 1. Agent X 2. Asteroids Deluxe 3. Asteroids 4. Atari Basebal 5. Atari Football 6. Atari Football 4 Player 6. Atari MiniGolf (P) 7. Atari Soccer 8. Avalanche 9. Basketball 10. Battlezone 11. Bradley Trainer (P) 12. Black Widow 13. Boxer (P) 14. Cannonball (P) 15. Canyon Bomber 16. Centipede 17. Cloud 9 (P) 18. Cops N Robbers 19. Destroyer 20. Dominos 21. Drag Race 22. Fire Truck 23. Food Fight 24. Gravitar 25. Lunar Battle (Gravitar Proto) 26. Lunar Lander 27. I, Robot 28. Liberator 29. Liberator 2 30. Major Havoc 31. Alpha One (Major Havoc Proto) 32. Millipede 33. Missile Command 34. Monte Carlo 35. Night Driver 36. Orbit 37. Pong 38. Pool Shark 39. Quantum 40. Qwak (P) 41. Red Baron 42. Runaway (P) 43. Sky Diver 44. Sky Raider 45. Space Duel 46. Sprint 1 47. Sprint 2 48. Sprint 4 49. Sprint 8 50. Starship 51. Subs 52. Super Breakout 53. Super Bug 54. Tank 8 55. Tempest 56. Tournament Table 57. Tournament Table 2 58. Triple Hunt 59. Tunnel Hunt 60. Ultra Tank 61. Video Pinball 62. Warlords 63. Wolf Pack (P) Quote Link to comment Share on other sites More sharing options...
carmel_andrews Posted January 19, 2008 Share Posted January 19, 2008 What about Gauntlet, Xybots, Star wars return of the jedi/empire strikes back, Star Raiders II/Last Star Fighter, Dungeon master, Vindicators, Hard Drivin and Atari Touch Me Quote Link to comment Share on other sites More sharing options...
downix Posted January 19, 2008 Share Posted January 19, 2008 I Heard that the Jaguar uses the same proccy as the ST and low end miggies (i.e. 68000) only difference being i guess is all the extra hardware (i.e. sound/gfx etc) you have got to program for Depends on how you set it up. While it has an m68k in there, you don't have to use it as the CPU. The two risc CPU's are far faster. It's a similar arrangement to that found in the Sony Playstation 2, where you had the 33Mhz R3k CPU out of the PSX, but the two higher-end EE were the actual bosses of the machine. You have to understand, the Jaguar was supposed to be the follow-up platform for the Atari Panther, which used an m68k as the main CPU. So, in essence, the m68k was for legacy support for a legacy that never actually shipped. **boggle** Quote Link to comment Share on other sites More sharing options...
downix Posted January 19, 2008 Share Posted January 19, 2008 (edited) Ok, updated classics I'd like: Jawbreaker Space Invaders Pong (yes, I even have my own design idea for a Pong/breakout 2k hybred) Smash TV Death Race 2000 *edit* forgot one Battlezone Edited January 19, 2008 by downix Quote Link to comment Share on other sites More sharing options...
Curt Vendel Posted January 19, 2008 Share Posted January 19, 2008 The Jaguar would be great for updates to Atari games like: Crystal Castles I, Robot Agent X (Cloak & Dagger) Liberator Space Duel Major Havoc I think what might be a very interesting project would be to do psuedo laserdisc games, like how Dragon's Lair was brought to the Jag, why not look to bring games like Firefox, Mach 3 and others... the laserdisc captures have all been done and sites like dragonslairproject.com can help with the scene's and even the sequences... So why not make a Jag CD version of those games, could be a cool fun project! Curt Quote Link to comment Share on other sites More sharing options...
Gorf Posted January 19, 2008 Author Share Posted January 19, 2008 The Jaguar would be great for updates to Atari games like: Crystal Castles I, Robot Agent X (Cloak & Dagger) Liberator Space Duel Major Havoc I think what might be a very interesting project would be to do psuedo laserdisc games, like how Dragon's Lair was brought to the Jag, why not look to bring games like Firefox, Mach 3 and others... the laserdisc captures have all been done and sites like dragonslairproject.com can help with the scene's and even the sequences... So why not make a Jag CD version of those games, could be a cool fun project! Curt You've seen some of my jag stuff. You also know we are making tools to better deal with coding easier. None of these games mentioned would require much as most of the classics fit ina very small amount of ROM. The hardest part is adding any 3rd dimensiom and any new stuff of that nature. Quote Link to comment Share on other sites More sharing options...
Gorf Posted January 19, 2008 Author Share Posted January 19, 2008 The Jaguar would be great for updates to Atari games like: Crystal Castles I, Robot Agent X (Cloak & Dagger) Liberator Space Duel Major Havoc I think what might be a very interesting project would be to do psuedo laserdisc games, like how Dragon's Lair was brought to the Jag, why not look to bring games like Firefox, Mach 3 and others... the laserdisc captures have all been done and sites like dragonslairproject.com can help with the scene's and even the sequences... So why not make a Jag CD version of those games, could be a cool fun project! Curt You've seen some of my jag stuff. You also know we are making tools to better deal with coding easier. None of these games mentioned would require much as most of the classics fit ina very small amount of ROM. The hardest part is adding any 3rd dimensiom and any new stuff of that nature. Might I add... I, Robot Space Duel Major Havoc Are no brainers and should have been released with the machine. Quote Link to comment Share on other sites More sharing options...
walter_J64bit Posted January 19, 2008 Share Posted January 19, 2008 The Jaguar would be great for updates to Atari games like: Crystal Castles I, Robot Agent X (Cloak & Dagger) Liberator Space Duel Major Havoc I think what might be a very interesting project would be to do psuedo laserdisc games, like how Dragon's Lair was brought to the Jag, why not look to bring games like Firefox, Mach 3 and others... the laserdisc captures have all been done and sites like dragonslairproject.com can help with the scene's and even the sequences... So why not make a Jag CD version of those games, could be a cool fun project! Curt As much as I would like to see new laserdisc games for the Jag I don't think we'll see any, thanks the lost of JagCD documentation and we'll never see full use of the JagCD. Quote Link to comment Share on other sites More sharing options...
Gorf Posted January 19, 2008 Author Share Posted January 19, 2008 The Jaguar would be great for updates to Atari games like: Crystal Castles I, Robot Agent X (Cloak & Dagger) Liberator Space Duel Major Havoc I think what might be a very interesting project would be to do psuedo laserdisc games, like how Dragon's Lair was brought to the Jag, why not look to bring games like Firefox, Mach 3 and others... the laserdisc captures have all been done and sites like dragonslairproject.com can help with the scene's and even the sequences... So why not make a Jag CD version of those games, could be a cool fun project! Curt As much as I would like to see new laserdisc games for the Jag I don't think we'll see any, thanks the lost of JagCD documentation and we'll never see full use of the JagCD. The Jaguar CD is not lost. We know all we need to know about it to make proper CD games. If you mean there is no one making these Cd drives anymore, that is another story. Quote Link to comment Share on other sites More sharing options...
sd32 Posted January 19, 2008 Share Posted January 19, 2008 Not as old as most of the games mentioned, but what about STUN Runner?, how well could the Jaguar run a straight conversion of that? I have to be honest, i grew up playing with the NES; i had a 2600 and a Colecovision before it, but i was too young and my parents rarely let me play them. So the NES made me a gamer for life, and i missed on the wonderfull era that was before it, thus i didnt know about a lot of the games you guys have mentioned. Crystal Castles, Major Havoc, and I Robot particulary intrigue me, i have been reading some reviews and you guys are right, they would make amazing Jaguar games, they all sound very original. Its a shame that they have not been console ports of some of this, but that would make the Jaguar remakes even more special, right? Quote Link to comment Share on other sites More sharing options...
Gorf Posted January 19, 2008 Author Share Posted January 19, 2008 Not as old as most of the games mentioned, but what about STUN Runner?, how well could the Jaguar run a straight conversion of that?I have to be honest, i grew up playing with the NES; i had a 2600 and a Colecovision before it, but i was too young and my parents rarely let me play them. So the NES made me a gamer for life, and i missed on the wonderfull era that was before it, thus i didnt know about a lot of the games you guys have mentioned. Crystal Castles, Major Havoc, and I Robot particulary intrigue me, i have been reading some reviews and you guys are right, they would make amazing Jaguar games, they all sound very original. Its a shame that they have not been console ports of some of this, but that would make the Jaguar remakes even more special, right? Absolutely! Quote Link to comment Share on other sites More sharing options...
spiffyone Posted February 1, 2008 Share Posted February 1, 2008 Adventure 3D would have been (and still could be) a killer app. Think about it: what was one of the best (if not the best) games on N64? Legend of Zelda: Ocarina of Time. LoZ: OoT was a 3D sequel to a formerly 2D overhead action-adventure game series that dated back to the original NES LoZ game. What game was a direct inspiration (and ancestor, really) the original LoZ game? Adventure for the 2600/VCS. Hell, the title "Adventure" is really a misnomer, as the game itself was the first action-adventure game (adventure games are a different genre, action-adventure's mix action gameplay with adventure gameplay) in video game history, and therefore isn't only the inspiration of the original LoZ, but pretty much every single last action-adventure game that has come since. So, if LoZ 3D on N64 was such a watershed moment, imagine what Adventure 3D for Jaguar would have been in '94 or so, years before OoT was released for N64. And that's pretty much how I envision Adventure 3D for Jag. Like LoZ: OoT, but flat shaded (with maybe a few textures here and there) and more...Western-flavored (not JP flavored like LoZ). And it would be 3rd person, not a first person POV game, but still looking a lot like the Q3 Adventure map. And add those flying dragons from the first pic in the topic. Hell, it'd be killer if one could ride a dragon in the game. *sighs Man I wish that would happen. Quote Link to comment Share on other sites More sharing options...
spiffyone Posted February 1, 2008 Share Posted February 1, 2008 BTW, since Haunted House was the 2nd ever action-adventure game (from what I remember) and the 1st ever so-called "survival horror" game, I'd just use the already in use (in this hypothetical, at least) Adventure 3D engine with some modifications. Yars Revenge would have been another great update. I'm thinking something like Buck Bumble for the N64, but set in the cold darkness of space. Battlezone would be another good one. Obviously the wireframe graphics are out, but Hover Strike was pretty much planned as Battlezone for Jag, so I figure it would look kind of like that. Hopefully with a better framerate though. The controls, at least, would be better than Hover Strike (no wrestling with "real" hover craft controls). Atlantis would've been another good one too. Quote Link to comment Share on other sites More sharing options...
Gorf Posted February 1, 2008 Author Share Posted February 1, 2008 If I did any classic in 3D it would be JUST like the original in gameplay and maybe some extra's, providing they did not take away from the feel. I for one could have done without the bonus rounds of Tempest 2k. Im still trying to figure out how they relate to the original spirit of Tempest in the Arcade. This is not to say they are not very cool, becasue they are. I just felt they were out of place. I just barely tolerated the powerups. I would have made that an option myself. The 2k graphics with no powerups. It would have been nice if Mr. Minter had access toa REAL arcade temepst machine. MAME did not even emulate Tempest till well after that. So that was not even an option for him. I think the gameplay was good in T2k but not exactly like the arcade and sometimes too easy and sometimes too hard. The pulsars are wrong. In the arcade, they come up the lane and flip around after you around the rim. OR they can turn back and start going back down the conduit. They did not just come and kill you as they do in T2k as Minter had them do. Oh and not enough arcade sound alike SFX. es, new sounds are cool, but never abandon the original sounds (unless they just plain suck anyway). Quote Link to comment Share on other sites More sharing options...
sd32 Posted February 3, 2008 Share Posted February 3, 2008 Never played it (just read reviews), but Rescue on Fractalus could be a cool option for an update, even if it was just graphically. Ballblazer too! Quote Link to comment Share on other sites More sharing options...
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