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playfield collision question


atari2600land

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Why won't the ball ricochet once it's collided with a playfield block? What I want to happen here is:

 

1. Ball hits block

2. block goes away

3. ball goes in opposite direction from where it came from.

 

but it's not working for some reason. Any help would be appreciated.

warlords2.bas

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Understanding that I'm always going to be like a bB newbie no matter how long I use bB, I used pfread instead of collision in the old game I was working on. That way I could look ahead of the object and 'bounce' before it actually got on top of the playfield pixel.

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