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Hornpipe2's Blog - Another Shot


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Thanks to all your suggestions, I made a couple of changes:

* Reduced intensity of all the sprite colors. This should make the flicker far less irritating. Also, I changed up the skin and hair colors of each color. See attached image.

* Changed the walk animation to move about twice as fast

* Added the "death" sprites.

* Changed my bankswitching around a bit to put two subroutines to a bank. Subroutine is chosen by either setting or clearing Carry before banking.

* Lots of optimizations to the first bank of sprite data.

 

I managed to find room for a tiny sound effects handler on one of the 4k banks. I don't know if I like the sound much - it's not capable of very complicated noises - but it might be enough to get the job done. I went ahead and put sounds to a few things, like walking, jumping, and the stomach-punch, so I could test them in action. These are (somewhat) temporary.

 

Also, thanks to the positive feedback from before, I've decided to post binaries to the blog more often.

 

Attached thumbnail(s)

 

 

 

 

 

 

 

blogentry-12384-1210886594_thumb.png

 

 

 

 

 

 

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Attached File(s)

 

bin.gif

k_master_newcolors.bin ( 16K )

Number of downloads: 0

 

 

 

 

http://www.atariage.com/forums/index.php?a...;showentry=4872

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