Kjmann Posted June 8, 2008 Share Posted June 8, 2008 (edited) well I just got a letter from DamageX and he has been working 55-60 hrs a week at his day job so the work on outrun has been slow. but he has managed to get some code for going up/down hill done, and showing the different views of the car. he has fixed a DLI timing problem on the music select screen and did some work on the high score list also. Now he's working on some routines to place other scenery on screen during the game. hope this help keep you all going. I'll post some more updates when I hear more. Edited June 8, 2008 by kjmann Quote Link to comment Share on other sites More sharing options...
+MrFish Posted June 8, 2008 Share Posted June 8, 2008 Sounds great... any screenshots, etc. to post? Quote Link to comment Share on other sites More sharing options...
DamageX Posted June 8, 2008 Share Posted June 8, 2008 (edited) here are a couple current screenshots... (making them into GIFs has introduced some dithering in the light gray that doesn't exist in the real deal) Edited June 8, 2008 by DamageX Quote Link to comment Share on other sites More sharing options...
MEtalGuy66 Posted June 8, 2008 Share Posted June 8, 2008 here are a couple current screenshots... (making them into GIFs has introduced some dithering in the light gray that doesn't exist in the real deal) Have you done the animation sequence where the car crashes off the road, flips a few times, and your girlfriend gets out and shakes her fist at you? that would be awesome. heheh.. Quote Link to comment Share on other sites More sharing options...
DamageX Posted July 3, 2008 Share Posted July 3, 2008 going around the bend... how's this look? Quote Link to comment Share on other sites More sharing options...
urborg Posted July 3, 2008 Share Posted July 3, 2008 (edited) When I look at it I wonder if workers who painted the white line at the edge of the road were drunk But beside that it really looks great It surely looks better than any other racing game for A8. Edited July 3, 2008 by urborg Quote Link to comment Share on other sites More sharing options...
+Philsan Posted July 3, 2008 Share Posted July 3, 2008 Awesome! Quote Link to comment Share on other sites More sharing options...
Tezz Posted July 3, 2008 Share Posted July 3, 2008 going around the bend... how's this look?Thanks for the progress update, it's looking good. great to see this develop and glad that you're doing it. How much further have you progressed with the project now being busy with your job? Quote Link to comment Share on other sites More sharing options...
TwiliteZoner Posted July 3, 2008 Share Posted July 3, 2008 Thanks for the update. Very impressive. Quote Link to comment Share on other sites More sharing options...
Bill Loguidice Posted July 3, 2008 Share Posted July 3, 2008 Very nice! What is this being coded in again? Quote Link to comment Share on other sites More sharing options...
+MrFish Posted July 3, 2008 Share Posted July 3, 2008 going around the bend... how's this look? Looks great, as does everything else done so far. However, just looking at the perspective of the metal frame around the windshield on the left side... shouldn't the frame be coming more straight down rather than bending right as it touches the hood/body of the the car? Everything else looks great. Can't wait to see it in action... Quote Link to comment Share on other sites More sharing options...
DamageX Posted July 4, 2008 Share Posted July 4, 2008 When I look at it I wonder if workers who painted the white line at the edge of the road were drunk You mean how it's kind of jagged with pixels sticking out here and there? The road is pre-rendered, maybe there's some kind of filtering I can use to clean that up a bit. How much further have you progressed with the project now being busy with your job? I've just been working on it during my dinner break (heh, need to clean the food off my laptop sometime) and recently a lot of time has spent trying to get screen updates without graphical glitches while 3 or more interrupts are going on every frame. It's pretty solid now. One more hurdle cleared, several to go... What is this being coded in again? 100% assembly, using NESASM on PC shouldn't the frame be coming more straight down rather than bending right as it touches the hood/body of the the car? I think you're right, it currently appears convex but it should be slightly concave. I will try tweaking that. Quote Link to comment Share on other sites More sharing options...
+MrFish Posted July 4, 2008 Share Posted July 4, 2008 (edited) When I look at it I wonder if workers who painted the white line at the edge of the road were drunk You mean how it's kind of jagged with pixels sticking out here and there? The road is pre-rendered, maybe there's some kind of filtering I can use to clean that up a bit. Actually, I think he's just looking at the uneven stripes on the right hand side... but, they are uneven on purpose, to give a better effect of movement. I think he was expecting to see a straight line. It just looks a little funny in a "still" shot. I wouldn't worry about it... Edited July 4, 2008 by MrFish Quote Link to comment Share on other sites More sharing options...
+Cafeman Posted July 6, 2008 Share Posted July 6, 2008 It looks fantastic. I like the look quite a bit. Does the road animate yet? Quote Link to comment Share on other sites More sharing options...
DamageX Posted April 26, 2009 Share Posted April 26, 2009 *bump* Outrun is not dead Here's a video clip showing a few things I've been working on. (2.4MB) http://www.hyakushiki.net/junk/outrun2.avi Quote Link to comment Share on other sites More sharing options...
Crazyace Posted April 26, 2009 Share Posted April 26, 2009 Looks nice Quote Link to comment Share on other sites More sharing options...
Heaven/TQA Posted April 26, 2009 Share Posted April 26, 2009 good to see that there are at least some productive people around... Quote Link to comment Share on other sites More sharing options...
Marius Posted April 26, 2009 Share Posted April 26, 2009 I'm always wondering... If people would pay money at this moment; would that encourage the programmer(s) to work harder/faster? I'm really excited about Outrun, and I'm absolutely motivated to pay for the development; and I'm sure I'm not the only one. I really 'want' this game to finish and to succeed! So please let us/me know if payments would help Greetz M. Quote Link to comment Share on other sites More sharing options...
+Stephen Posted April 26, 2009 Share Posted April 26, 2009 *bump* Outrun is not dead Here's a video clip showing a few things I've been working on. (2.4MB) http://www.hyakushiki.net/junk/outrun2.avi Looks great - love the colors on the hi-score screen. Stephen Anderson Quote Link to comment Share on other sites More sharing options...
adam242 Posted April 27, 2009 Share Posted April 27, 2009 (edited) If people would pay money at this moment; would that encourage the programmer(s) to work harder/faster? Outrun was one of the titles (along with Test Drive, for another) I was always jealous of my C64-owning friends for having in their library... I would gladly pay for a version! (Hopefully available on cartridge eventually) Progress is very encouraging... I'd love to see this one seen through. Edited April 27, 2009 by adam242 Quote Link to comment Share on other sites More sharing options...
Kjmann Posted April 27, 2009 Author Share Posted April 27, 2009 (edited) hey folks. Outrun (when completed) will be available on cartridge only and for sale through Video61 aka: atarisales.com. Just like Tempest Xtreem. I will post more info as the game gets closer to completion. BTW: Awesome work TJ. Glad to know your still hanging in there. =) Edited April 27, 2009 by kjmann Quote Link to comment Share on other sites More sharing options...
Allas Posted April 27, 2009 Share Posted April 27, 2009 Congratulations! Nice advance, it looks fantastic! Well worked char mode. Quote Link to comment Share on other sites More sharing options...
Thelen Posted April 27, 2009 Share Posted April 27, 2009 Very nice ! It's really becoming a beautiful and colourful game. Can't wait to see it finished ! I'm always wondering... If people would pay money at this moment; would that encourage the programmer(s) to work harder/faster? Good question, if we all would pay $5 a month, we could give a programmer a full time job with programming our missing A8 games Quote Link to comment Share on other sites More sharing options...
Marius Posted April 27, 2009 Share Posted April 27, 2009 Very nice ! It's really becoming a beautiful and colourful game. Can't wait to see it finished ! I'm always wondering... If people would pay money at this moment; would that encourage the programmer(s) to work harder/faster? Good question, if we all would pay $5 a month, we could give a programmer a full time job with programming our missing A8 games Inspiration-Soft can do this if all atari-age folks pay only $4 a month, don't you think? I still have to reply to your email Thelen, but I had some other things to take care of. But I'll let you know about my new written tools. Marius Quote Link to comment Share on other sites More sharing options...
emkay Posted April 30, 2009 Share Posted April 30, 2009 Quote Link to comment Share on other sites More sharing options...
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