yuppicide Posted July 7, 2008 Share Posted July 7, 2008 Let's say we have a grid of 7 x 7 with random letters on it. You have to find words within that. The game has to check if the word is indeed in the dictionary or not. The largest word you would be able to make is 8 letters. That's a lot of words! How large of a dictionary do you think a game can hold? I wouldn't care too much about game size.. just whatever is widely available to produce.. 4k? 8k? etc? The game itself wouldn't be very complicated at all, no fancy music, no fancy graphics. Maybe just a quick title screen. Quote Link to comment Share on other sites More sharing options...
Thomas Jentzsch Posted July 7, 2008 Share Posted July 7, 2008 (edited) 32k is pretty common by now. So 28k could be used for the dictionary. If you use some encoding (e.g. Huffman), you should be able to store an average word in maybe 4 bytes. Decompression will eat some space, but more than 6k words should be possible then. Edited July 7, 2008 by Thomas Jentzsch Quote Link to comment Share on other sites More sharing options...
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