Atarifever Posted October 30, 2006 Share Posted October 30, 2006 (edited) Okay guys, this feels like the fastest version I've ever played. Anyone know if the prosystem emulator gets the speed wrong? For anyone else who, like me, is new to 7800 emulation, you can use Dauber's instructions from last week to get this working, but I had to leave out the "gs carttype" part this time (maybe because it's a hack and not a homebrew?). Edited October 30, 2006 by Atarifever Link to comment Share on other sites More sharing options...
godzillajoe Posted October 30, 2006 Share Posted October 30, 2006 Yeah it's pretty fast but I think that's right. It's based on 7800 Ms. Pac-Man which is fast as well. Link to comment Share on other sites More sharing options...
+Mitch Posted October 30, 2006 Share Posted October 30, 2006 Maybe you have fast mode turned on, it's controlled by one of the difficulty switches if I remember correctly. Mitch Link to comment Share on other sites More sharing options...
Lauren Tyler Posted October 31, 2006 Share Posted October 31, 2006 (edited) Not bad actually. A few minor glitches with the maze design, but pretty good. Edited October 31, 2006 by LarcenTyler Link to comment Share on other sites More sharing options...
vdub_bobby Posted October 31, 2006 Share Posted October 31, 2006 That is fast! 13,280 Link to comment Share on other sites More sharing options...
Atarifever Posted October 31, 2006 Share Posted October 31, 2006 Maybe you have fast mode turned on, it's controlled by one of the difficulty switches if I remember correctly. Mitch Well, it doesn't matter now. I got it in the mail today, so I'm playing the real version now. It does seem to run a little fast in the emulator. Link to comment Share on other sites More sharing options...
shadow460 Posted October 31, 2006 Author Share Posted October 31, 2006 I played it on my development kit. It seemed OK, but the Hangly Man maze has its name for good reason--you get hung up everywhere! Just to clear up any confusion, let's set the left difficulty switch to the left side (B). The right switch can be used to activate the Hangly Man maze for those wanting to take the challenge. Link to comment Share on other sites More sharing options...
godzillajoe Posted October 31, 2006 Share Posted October 31, 2006 33,400 I was never good at this game Link to comment Share on other sites More sharing options...
godzillajoe Posted October 31, 2006 Share Posted October 31, 2006 Not bad actually. A few minor glitches with the maze design, but pretty good. What glitches? Looks just like the arcade to me Link to comment Share on other sites More sharing options...
Dauber Posted October 31, 2006 Share Posted October 31, 2006 There is a hiding spot just above and to the right of where Pac Man starts. If you're seen entering, though, you'll be found. Unfortunately, I've found this arcade version trick not to work. Tried it several times, was found. Link to comment Share on other sites More sharing options...
shadow460 Posted October 31, 2006 Author Share Posted October 31, 2006 I realized that, too, after I'd posted it. My hints were based on the arcade version. I wonder if it was prgorammed out on purpose? Link to comment Share on other sites More sharing options...
Atarifever Posted October 31, 2006 Share Posted October 31, 2006 (edited) There is a hiding spot just above and to the right of where Pac Man starts. If you're seen entering, though, you'll be found. Unfortunately, I've found this arcade version trick not to work. Tried it several times, was found. Yep, Shadow gets me everytime. Isn't this a Ms. Pacman hack? If so it makes sense, as the ghosts are programmed different in Ms. Pacman (I don't think the safe spot works in Ms. Pacman at all). I know the ghosts are "smarter" in Ms. Pacman because they have more randomness. By the way, anyone have any suggestions on how to get a crappy digital camera to get a good shot of a TV? Does it normally work best with lights off, contrast down, no flash, etc? It is just a bright blur in my camera right now. Edited October 31, 2006 by Atarifever Link to comment Share on other sites More sharing options...
Dauber Posted October 31, 2006 Share Posted October 31, 2006 Try a slightly angled photo. Basically, don't aim your camera directly at the TV set. Link to comment Share on other sites More sharing options...
godzillajoe Posted October 31, 2006 Share Posted October 31, 2006 And definitely no flash. Link to comment Share on other sites More sharing options...
Atarifever Posted October 31, 2006 Share Posted October 31, 2006 Thanks guys; I'll see if it works later tonight. Link to comment Share on other sites More sharing options...
Atarifever Posted October 31, 2006 Share Posted October 31, 2006 20,060 No matter how I adjust the camera or the TV I can't get it right. Right now you can't tell if it's 20,060 or 80,080, or 50,060, 60,020, etc. My camera sucks. I'm trying to get my old webcam to work to see if that helps, but given that I'm trying to get a cheap webcam to work on Linux, I'd say you'll have to rely on the honour system with me until I work something out. Link to comment Share on other sites More sharing options...
Atarifever Posted November 1, 2006 Share Posted November 1, 2006 (edited) 25, 540. I'm impressed with the animations. Surely they weren't in the version of Ms. Pacman this was hacked from, were they? Ms. Pacman has different movies. Edited November 1, 2006 by Atarifever Link to comment Share on other sites More sharing options...
shadow460 Posted November 1, 2006 Author Share Posted November 1, 2006 The honor system is fine. Although screenshots are recommended, they are not required. Link to comment Share on other sites More sharing options...
PacManPlus Posted November 1, 2006 Share Posted November 1, 2006 Hi Guys! I'm glad you are enjoying that game! (you are, aren't you?) Just wanted to clear up a few things: Left Difficulty Switch: 'A' - 3 lives, 'B' - 5 lives Right Difficulty Switch: 'A' - 'New Puck-X' Maze, 'B' standard 'Pac-Man' Maze @Larcen - you do know the maze you're playing is the 'New Puck-X' maze, not the standard Pac-Man maze, right? That could be why it seems different to you. The only difference between both mazes and their arcade counterparts is the missing row near the top of the maze. @Dauber - You are correct; the 'hiding spot' does not work in this version. It is because the maze section dimentions are 6x8 pixels instead of 8x8 like the arcade. This changes the forumla used for Blinky to find the shortest distance to get to the player. @AtariFever - Thanks! I re-did the Intermissions to match the Pac-Man arcade game. That was the most difficult thing for me to figure out. ...am I allowed to post my score? Bob Link to comment Share on other sites More sharing options...
Atarifever Posted November 1, 2006 Share Posted November 1, 2006 Okay, so why are we playing wth 5 lives? I can ask that now because I just got to 30 points off my my high score on the 3 lives mode, so I have basically nothing to lose. Link to comment Share on other sites More sharing options...
shadow460 Posted November 2, 2006 Author Share Posted November 2, 2006 The defualt setting for the HSC is both switches on B (left) position and standard difficulty. If you're cursious as to why, look through some of last year's HSC threads when I had the difficulty cranked to max. I think Ze_ro tried that for a while, too, and it's just not as fun that way. To clarify the challenge, the left switch needs to be set on B and the right switch needs to be set on A. For normal HSC play, both are set to B. Bob, if you'd like to enter scores, go right ahead! Quite frankly, I'm surpsied Ken didn't enter some last week. Link to comment Share on other sites More sharing options...
vdub_bobby Posted November 3, 2006 Share Posted November 3, 2006 21,920 Link to comment Share on other sites More sharing options...
Dauber Posted November 3, 2006 Share Posted November 3, 2006 Man...this version is freakin' hard! I normally don't have trouble reaching at least the first key on the arcade and 8-bit versions, but man...just can't even crack 6 digits here... Link to comment Share on other sites More sharing options...
shadow460 Posted November 3, 2006 Author Share Posted November 3, 2006 So who's going to take the challenge? Link to comment Share on other sites More sharing options...
Atarifever Posted November 3, 2006 Share Posted November 3, 2006 So who's going to take the challenge? I've only made it to board 5 on the X maze yet, so I probably have no hope of completing the challange. Link to comment Share on other sites More sharing options...
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