moycon Posted August 31, 2002 Share Posted August 31, 2002 I found this on my hard-drive. Its a very old MOC I did of a modern game done on the 2600. I was imagining what would modern video games be like if consoles never advanced past the Atari 2600. Anyone know what this game is?? Quote Link to comment Share on other sites More sharing options...
inextremis staple Posted August 31, 2002 Share Posted August 31, 2002 thats gotta be turok nice little mock i dunno what theyd be like probably better cuz then ppl wouldnt be so worried about graphics and would be willing to use their imaginations and would be more focused on the story Quote Link to comment Share on other sites More sharing options...
moycon Posted August 31, 2002 Author Share Posted August 31, 2002 Turok is right!!! I had done one for Grand Theft Auto 3 as well, But must have deleted it. Its neat to imagine if graphic wise games never advanced but the storage did so you could have Haunted House with 100's of rooms... But with 2600 style graphics. Quote Link to comment Share on other sites More sharing options...
NE146 Posted August 31, 2002 Share Posted August 31, 2002 Haunted House with 100's of rooms... But with 2600 style graphics. Oh man for some reason I just had a flashback about playing INDENTURE.. I think I need an aspirin... Quote Link to comment Share on other sites More sharing options...
z28in82 Posted August 31, 2002 Share Posted August 31, 2002 I think that inextremis staple has a good point, if all there ever was a 2600 then people could focus on the important stuff, namely the game. and could leave all the fanboyism alone. Everyone is entitled to their personal preference but i can't stand the people who post msgs like "all xbox owners are stupid cause gamecube rules". If ya wanna debate flaws of system that is fine but, I don't understand the whole my system is better than your system argument. Quote Link to comment Share on other sites More sharing options...
ubersaurus Posted August 31, 2002 Share Posted August 31, 2002 No back then it was "intellivision sucks atari 2600 rules!". I think fanboyism has existed since the beginning of video games life. Quote Link to comment Share on other sites More sharing options...
Thelen Posted August 31, 2002 Share Posted August 31, 2002 then i would still be able to play the newest games !! (the new 3d games drive me crazy) Thelen Quote Link to comment Share on other sites More sharing options...
Atari2600Lives Posted August 31, 2002 Share Posted August 31, 2002 Man, Turok was a helluva good guess...I'll second Turok. If they never past 2600 graphics I would be playing alot more Pitfall (well I have been trying to break 100,00 this weekend so I play it anyway :-) Quote Link to comment Share on other sites More sharing options...
Fretwobbler Posted August 31, 2002 Share Posted August 31, 2002 Moycon, Turok was great on the N64 but I cant remember there being a bologne sandwitch in there????? Adam Quote Link to comment Share on other sites More sharing options...
tiggerthehun Posted August 31, 2002 Share Posted August 31, 2002 Fret - you had to RUN, full speed thru the first and second level - and get to that Bologna Sandwich QUICKLY - or the dinos would have already eaten it... I'm guessing that's why you never saw it? Quote Link to comment Share on other sites More sharing options...
moycon Posted August 31, 2002 Author Share Posted August 31, 2002 Yes tiggerthehun thats right!!! I was never able to get it myself. However there was a cheat code... If you enter BLGNSTHBSTLNCHMT as a code, All the dino's turn into bologna sandwiches!!! Quote Link to comment Share on other sites More sharing options...
Big_Mo Posted August 31, 2002 Share Posted August 31, 2002 I gotta quibble about the sandwich on the "Turok" screen mockup, though... It's a well known fact that the lunch-meat rendering technology of the 2600 was not up to a sandwich of that ripeness and pungency. Quote Link to comment Share on other sites More sharing options...
moycon Posted August 31, 2002 Author Share Posted August 31, 2002 I suppose you're implying the shot is a fake MOC???? I'll have you know its a loaner cart my brothers, cousins, uncles, hippy love child got from a pot smoking Atari employee back in the day. I used a Nipon 35mm camera to take that picture and I say that the Atari 2600 had a "deli chip" that was perfectly capable of displaying delicious graphics like that. Quote Link to comment Share on other sites More sharing options...
moycon Posted August 31, 2002 Author Share Posted August 31, 2002 @ Newbies Have you ever..... Clicked on "Search" at the top of the page... Entered "What might have been" in the Search for Keywords field... "moycon" as the Search for author field... and "Atari 2600" as the forum... Then hit search and looked for threads started by moycon??? If not, and youd like to see more MOC's... Do so with haste!! Quote Link to comment Share on other sites More sharing options...
Atari freak 1 Posted August 31, 2002 Share Posted August 31, 2002 Here's Zelda. I did it on paint so it's not the best. And I know, Link is too detailed to be 2600. Quote Link to comment Share on other sites More sharing options...
AtariDude Posted August 31, 2002 Share Posted August 31, 2002 Nice picture of Zelda. As for had games not gotten better graphically than the 2600, I think gameplay would have been the best selling point and games today would be better rather than constantly using the Quake3 engine or using Unreal engine over and over and over and over...you get the picture. There are very feel original games anymore. Everyone seems to borrow from everyone else. Quote Link to comment Share on other sites More sharing options...
CrazyImpmon Posted August 31, 2002 Share Posted August 31, 2002 If you look at NES and it's evolution, it's likely the same could have applied to the 2600. TRhe early NES games were limited to 32K and required some logic chips to bankswitch larger games. And then when MMC chip came along, huge multiscrolling games were possible, along with battery saves. And with MMC5, the screen resolution also improved considerably. Had Atari 2600 stayed around, it's possible someone would have already done a number of high resolution games via interlacing and possibly be able to display more sprites without flickering and such. It's possible the best looking Atari 2600 game could surpass 5200 graphics and even compare to a typical 7800 games. Quote Link to comment Share on other sites More sharing options...
dwh Posted September 1, 2002 Share Posted September 1, 2002 Just to keep everything in perspective;the 2600 is more advanced than the three computers that run the space shuttle.... Quote Link to comment Share on other sites More sharing options...
mos6507 Posted September 1, 2002 Share Posted September 1, 2002 The DPC chip in Pitfall II is as far as you can go when it comes to extending the audio and video capabilities of the 2600 via the cart port. If you could mix the DPC with cart-RAM ala the Supercharger maybe you could go even further than we've seen to date. With this kind of hardware you bring the 2600 really close to the Atari 8-bit in capabilities, but still with limitations in the playfield department. Remember, memory only gets you so far with the 2600. You really need more processing time. Being able to store graphics data in RAM and do self-modifying code and stuff can help there, but the DPC goes even further in being able to auto-index through data without CPU intervention, very much like a coprocessor. It's a miracle that such a device was even possible given the important signals that are missing from the 2600's cart port. I think the guy who is doing the 2600-on-a-chip should see if he can clone the DPC too. Then we'd be able to do new DPC-enabled games which would really be something to see (and hear, with the multiplexed audio). Activision planned to eventually do more DPC games than Pitfall II but the crash put an end to that. Quote Link to comment Share on other sites More sharing options...
CrazyImpmon Posted September 1, 2002 Share Posted September 1, 2002 Or maybe you could try and shoehorn a slave CPU into a game cart and let the CPU do all the heavy work and communicate with the 2600 CPU only for fetching the controller data and for sending the video and audio information. Something like the SFX chip for the SNES games. Quote Link to comment Share on other sites More sharing options...
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