jbs30000 Posted December 31, 2008 Share Posted December 31, 2008 First off, I just say to tell you jwierer, now that I'm able to use your visual IDE, I think it's great. You've really put a lot of work into it. And Batari, a statement, then two questions. First, I love the improvements on the latest bB release, especial the addition of on gosub Question 1 - Can you jump from a macro to a label outside of the macro? I tried, and got compile errors. I made a macro with an on gosub statement, but when I compiled it, the compiler gave an error that it didn't recognize the labels I told it to jump to, even though they were legit. Question 2 - In the post titled "Topic has attachments10-25-08 bAtari Basic build?" it was stated that you could dim a bit value, but when I tried it, I got a compile error. So, is that feature not available yet, or is this a bug that needs to be worked out? Thank you. Quote Link to comment Share on other sites More sharing options...
jwierer Posted December 31, 2008 Share Posted December 31, 2008 First off, I just say to tell you jwierer, now that I'm able to use your visual IDE, I think it's great. You've really put a lot of work into it. Thanks! -Jeff Quote Link to comment Share on other sites More sharing options...
SeaGtGruff Posted December 31, 2008 Share Posted December 31, 2008 Question 1 - Can you jump from a macro to a label outside of the macro? I tried, and got compile errors. I made a macro with an on gosub statement, but when I compiled it, the compiler gave an error that it didn't recognize the labels I told it to jump to, even though they were legit. I'm not 100% sure, but I don't think you can. Question 2 - In the post titled "Topic has attachments10-25-08 bAtari Basic build?" it was stated that you could dim a bit value, but when I tried it, I got a compile error. So, is that feature not available yet, or is this a bug that needs to be worked out? You have to use "def" not "dim"-- e.g., def gameover_flag = a{7} Michael Quote Link to comment Share on other sites More sharing options...
jbs30000 Posted January 1, 2009 Author Share Posted January 1, 2009 I'm not 100% sure, but I don't think you can. OK, that's what I thought. You have to use "def" not "dim"-- e.g., def gameover_flag = a{7} Michael [Home Simpson]D'oh![/Homer] That's right. Thank you. Quote Link to comment Share on other sites More sharing options...
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