MaPa Posted May 15, 2009 Share Posted May 15, 2009 (edited) I was always a fan of that game... for me it was one of the "killer apps" when I bought a Commodore 64... the Atari 2600 and the TI-99 (the systems I had) just couldn't do this. OK, actually, the 2600 also got a very respectable port of Gyruss (considering its limitations). The C-64 version is even better than the Atari 8-bit one, having a higher resolution and more colors on the screen. On the downside, on the C-64 the sprites start to flicker if there are many of them on the screen at once (most notably during the "Chance stage" and while the formation is forming). On the other hand, the C-64 version is missing the drum track due to the C-64 only having 3 sound generators. I tried Gyruss on C64 and I think the A8 version is better despite low resolution. Variations of color schemes is nice, I like the sounds and music more in A8 version and as you said, the c64 flickering is really bad, it flickers almost all the time. - The three bouncing things don't come out if, after all of the formations have passed, less than, I think, 4 enemies are left in the middle. Since the bouncing things give huge bonus points, you should avoid that case. As I observed you need to have at least 3 enemies left then they will spawn. - Killing a formation before it settles also gives a huge bonus. However, in this version, "settles" apparently means an earlier point in time than you may think. You may end up destroying the whole formation and still not get the bonus. You get bonus only if you kill all enemies before any one of them starts going back (heading to the middle). So even if you kill them all in time and just one of them slightly turns it's nose to middle and go there then no bonus for you. Gyruss probably uses HW sprite collision thus I get sometimes killed by "bonus score" ... it has the same color as bombs, part of ships, meteors so sometimes when I get bonus for killing the formation and then move over the score I get killed. It looks like that when you have too many ships in the middle the 5th formation will not get spawned. The key for big score is to learn the formations. IMO there are 5 formations in each stage, so kill the first 4 for bonus, leave at least 3 ships from the last formation to settle in the middle to spawn the orbital stations for bonus points and try to kill all enemies when not settled in the middle (you get only half points compared when the are moving around the screen) and kill the last one flying for bonus. And of course in chance stage kill all ships to get bonus too. For example you can have 15500 points after first stage, after stage 3 (neptun + chance stage) over 50k points see screenshot. Anyone knows when you get additional ship? It looks to me that you get additional ship maybe at 60k 160k 260k etc. Edited May 15, 2009 by MaPa Quote Link to comment Share on other sites More sharing options...
MaPa Posted May 15, 2009 Share Posted May 15, 2009 331,250 Quote Link to comment Share on other sites More sharing options...
AB Positive Posted May 15, 2009 Share Posted May 15, 2009 Wow, I sort of truck out for four days and I'm still in 4th place? Neato! ... but the scores above me absolutely murder mine. Might have to give it some more goes tonight! Quote Link to comment Share on other sites More sharing options...
Goochman Posted May 15, 2009 Share Posted May 15, 2009 100600 Quote Link to comment Share on other sites More sharing options...
Trooper Posted May 15, 2009 Share Posted May 15, 2009 I don't know if I'm too late but I have to try to submit a score for one of my all-time favourites 226400 Quote Link to comment Share on other sites More sharing options...
JellE Posted May 15, 2009 Author Share Posted May 15, 2009 I don't know if I'm too late but I have to try to submit a score for one of my all-time favourites 226400 Contest ends at 11:30 pm EDT on Friday, May 22, 2009. Quote Link to comment Share on other sites More sharing options...
Trooper Posted May 15, 2009 Share Posted May 15, 2009 (edited) Edit: Stupid me missed the date Edited May 15, 2009 by Trooper Quote Link to comment Share on other sites More sharing options...
Goochman Posted May 15, 2009 Share Posted May 15, 2009 135700 Quote Link to comment Share on other sites More sharing options...
RJ Posted May 15, 2009 Share Posted May 15, 2009 773,550 Dont count this but it's my all-time high & was entered in a prev. HSC- just something to "shoot" for! (heh heh) Quote Link to comment Share on other sites More sharing options...
Divya16 Posted May 16, 2009 Share Posted May 16, 2009 773,550 Dont count this but it's my all-time high & was entered in a prev. HSC- just something to "shoot" for! (heh heh) Must be with a joystick-- fingers start hurting using arrow keys after a while: Quote Link to comment Share on other sites More sharing options...
JellE Posted May 16, 2009 Author Share Posted May 16, 2009 Edit: Stupid me missed the date The contest ends Saturday, May 23, 2009 at 5:30 am your time. Quote Link to comment Share on other sites More sharing options...
Trooper Posted May 16, 2009 Share Posted May 16, 2009 Lots of time left to try to better my score then I'm playing on my PSP which seems to work fine with the analogue stick, I didn't think it would be that good but I'm surprised Quote Link to comment Share on other sites More sharing options...
+therealbountybob Posted May 16, 2009 Share Posted May 16, 2009 Still failing 1 stage from Earth 243,800 Quote Link to comment Share on other sites More sharing options...
mimo Posted May 16, 2009 Share Posted May 16, 2009 62000 dead, stage 8 Quote Link to comment Share on other sites More sharing options...
atariksi Posted May 17, 2009 Share Posted May 17, 2009 I was always a fan of that game... for me it was one of the "killer apps" when I bought a Commodore 64... the Atari 2600 and the TI-99 (the systems I had) just couldn't do this. OK, actually, the 2600 also got a very respectable port of Gyruss (considering its limitations). The C-64 version is even better than the Atari 8-bit one, having a higher resolution and more colors on the screen. On the downside, on the C-64 the sprites start to flicker if there are many of them on the screen at once (most notably during the "Chance stage" and while the formation is forming). On the other hand, the C-64 version is missing the drum track due to the C-64 only having 3 sound generators. I tried Gyruss on C64 and I think the A8 version is better despite low resolution. Variations of color schemes is nice, I like the sounds and music more in A8 version and as you said, the c64 flickering is really bad, it flickers almost all the time. ... Never tried the C64 version, but in this case with so much fast motion the resolution 160 or 320 wouldn't make that much of an impact. C64 has flickering sprites or are they using non-sprite objects? I just played Gyruss and game went into some state where the spaceship is just flying around with no attack waves; only one meteor keeps coming at me and I can't shoot it. Quote Link to comment Share on other sites More sharing options...
mimo Posted May 17, 2009 Share Posted May 17, 2009 I just played Gyruss and game went into some state where the spaceship is just flying around with no attack waves; only one meteor keeps coming at me and I can't shoot it. weird , that happened to me this afternoon. Real cart on a real Atari Quote Link to comment Share on other sites More sharing options...
mimo Posted May 17, 2009 Share Posted May 17, 2009 Slight improvement 77300 stage 9 Quote Link to comment Share on other sites More sharing options...
jetset Posted May 17, 2009 Share Posted May 17, 2009 98,500 Quote Link to comment Share on other sites More sharing options...
MaPa Posted May 18, 2009 Share Posted May 18, 2009 (edited) 359,450 Still didn't get to the Earth. Then the score should rise a lot because it starts from neptune (easy compared to earth ) and probably the same formations. Edited May 18, 2009 by MaPa Quote Link to comment Share on other sites More sharing options...
spookt Posted May 18, 2009 Share Posted May 18, 2009 I just played Gyruss and game went into some state where the spaceship is just flying around with no attack waves; only one meteor keeps coming at me and I can't shoot it. weird , that happened to me this afternoon. Real cart on a real Atari Happened to me on real kit too. My scores on this one are so bad as to be unpostable Quote Link to comment Share on other sites More sharing options...
+therealbountybob Posted May 18, 2009 Share Posted May 18, 2009 (edited) I just played Gyruss and game went into some state where the spaceship is just flying around with no attack waves; only one meteor keeps coming at me and I can't shoot it. weird , that happened to me this afternoon. Real cart on a real Atari Happened to me on real kit too. My scores on this one are so bad as to be unpostable I've had this too, waves 4 and 8, you have to bite the bullet and crash into the meteor. There was discussion of this on a previous Gyruss HSC... at least if it happens on a real cart it's not the copies!!! I wonder if it's something to do with killing the baddies in the middle and the explosion accidentally clears a live one but still thinks it is there, if you see what I mean. Perhaps I'll be more careful towards the end of the waves? Not played today, YET [Edit] 278,900 honest, teach me for moving before the photo had finished All this rapid firing is giving my new joystick a good pummelling but it's holding out... just Edited May 18, 2009 by therealbountybob Quote Link to comment Share on other sites More sharing options...
spookt Posted May 18, 2009 Share Posted May 18, 2009 (edited) Finally a score worth posting ... well by my standards anyway 82800 100500 :) Edited May 18, 2009 by spookt Quote Link to comment Share on other sites More sharing options...
MaPa Posted May 18, 2009 Share Posted May 18, 2009 (edited) 452,000 Got to the Earth, then started again 3 warps from Neptune but did many mistakes after that. Edited May 18, 2009 by MaPa Quote Link to comment Share on other sites More sharing options...
atariksi Posted May 19, 2009 Share Posted May 19, 2009 I just played Gyruss and game went into some state where the spaceship is just flying around with no attack waves; only one meteor keeps coming at me and I can't shoot it. weird , that happened to me this afternoon. Real cart on a real Atari I was also talking about real atari. It happened on Atari 5200 (using Gyruss cartridge) and Atari 800XL (using disk-based software). Quote Link to comment Share on other sites More sharing options...
spookt Posted May 19, 2009 Share Posted May 19, 2009 102500 - getting better slowly Quote Link to comment Share on other sites More sharing options...
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