Joey Kay Posted September 28, 2002 Share Posted September 28, 2002 I was going through my 8-bit software and stumbled across Gauntlet. I had forgotten I owned it-- because the game was so awful I never played it after I bought it back in 1989. What a rip! How could Mindscape have ruined Gauntlet with one fell swoop? Were the Mindscape versions for other platforms this bad, too? I remember the NES version was great, but I don't think Mindscape did that one... Cheers! Joey Quote Link to comment Share on other sites More sharing options...
Goochman Posted September 29, 2002 Share Posted September 29, 2002 Actually I think the 8bit version isnt too bad - has all the elements and its speed is pretty decent also - Where they went wrong was only using a 3 color scheme (though deployed pretty well) Otherwise, whats your beef? Quote Link to comment Share on other sites More sharing options...
RJ Posted September 29, 2002 Share Posted September 29, 2002 Gauntlet for the Atari 8-bit & C64 were nearly identical. I thought it was fine too- back then it was my favorite arcade game & at least I had a home version (including Deeper Dungeons). If I recall correctly the Apple version's graphics REALLY sucked. I remember drooling over the box's ST screenshot! Now I have the PSX version which is near arcade-perfect. BTW- Tengen made the NES 8-bit version. Quote Link to comment Share on other sites More sharing options...
Joey Kay Posted September 29, 2002 Author Share Posted September 29, 2002 Hmmm... I never liked the controls - I found them a bit sluggish. Also, I found the graphics kinda dry... The whole game just seemed to lack the sparkle and playability of the arcade and the NES version... I think I got a thousand times more play out of my jurassic Qix cart than I ever got from Gauntlet... Cheers! Joey Quote Link to comment Share on other sites More sharing options...
Gunstar Posted September 30, 2002 Share Posted September 30, 2002 I liked the 8-bit Gauntlet, although I knew it wasn't the best home version, I thought they did a decent job...I tried the C64 version before I sold my C64 and it moved slightly faster, but the scrolling was choppier. It had a few more colors, but yeah, for the most part they were the same...I actually prefered the Atari version over the C64 because even though the Atari was *slightly* more sluggish, I could control it better...I still play doubles on it once in a while when my nephew visits, he loves it and he's SNES/Genesis/PSX generation. Although I always made sure he knew&loved Atari growing up too...8-bit, 7800, Lynx&Jaguar. :wink: Quote Link to comment Share on other sites More sharing options...
Wrathchild Posted September 30, 2002 Share Posted September 30, 2002 I remember going back to this game earlier this year and did feel that I had a much better impression of it when it first came out. The graphics and sound were fine IMHO, just the control and slickly jerky movement was a pain. Firing also did always go as you'd expect. I play the ST version when I want to relive it. Mark Quote Link to comment Share on other sites More sharing options...
Goochman Posted October 1, 2002 Share Posted October 1, 2002 One thing that may have hur tit is the ST and Amiga versions were almost spot on for sound and graphics - the 8bits never had a chance Quote Link to comment Share on other sites More sharing options...
somePUNK Posted October 1, 2002 Share Posted October 1, 2002 tangen rocks Quote Link to comment Share on other sites More sharing options...
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