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Raindrops help..


yuppicide

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I'm not sure why I get the urge to program while I am at work. When I'm at home I fool around more. When I'm supposed to be at work working I'd rather program.

 

So, I had another idea for a game and started coding. It's called Raindrops. You're a spider (currently only a square) who got caught out in the rain and must dodge the raindrops.

 

Not sure what I am doing wrong, but everything is fully commented. I'll describe what is supposed to happen currently:

 

My PFRES is 16. 5 of those rows will draw clouds up top. Eventually I'm going to use colored rows to have the clouds white and the raindrops blue.

 

Press fire at the blank title screen and the game starts. It draws a square player.

 

The game then should poke the playfield with my clouds up top. I know these should be messed up because some of the variables should be reversed and I didn't do that. But my clouds aren't showing up at all.

 

So then the game should randomize raindrops. It can only do up to 8 maximum per line.

 

After that it determines where on the line those raindrops should be drawn and turns those PFPIXELS on.

 

Then the program cLEARS out the clouds with FPOKE commands, PFSCROLL down to move our raindrops down one line, then redraws our clouds again up top.

 

 

It's not drawing the rain and my clouds are scrolling. :(

raindrops.bas

raindrops.bas.bin

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