Animan Posted June 29, 2009 Share Posted June 29, 2009 (edited) Ok, so i'm trying to get batari basic to work, but it doesn't seem to want to work. Here's what has happened. I first installed batari basic, and set up the environment variables like it said on the batari basic website. I then downloaded visual batari basic, and could never get it to work. It would boot up, but kept giving me errors when compiling. So, eventually, i said screw it and went to crimson editor. I set everything up, like it said on the batari basic website. I compiled zombie run and it worked great. after playing the game for five minutes in Stella, i decided to compile the 3d moving sprite example, and it didn't work. I tried to compile zombie run a gain, to see if it was a code error. it said t failed to compile. i tried deleting the zombie run bin, to see if it had issues with replacing files. Same error. Then, looked at the output file in crimson editor. i then saw that it said the environment variable was not set. so i looked to confirm the variable was set. Then tried again. failed to compile. then i tried re-adding the variable. failed to compile. By now, I'm close to giving up. I know it can work. i got it to work, but it isn't anymore. Any help please? Edited June 29, 2009 by Animan Quote Link to comment Share on other sites More sharing options...
jrok Posted June 29, 2009 Share Posted June 29, 2009 Ok, so i'm trying to get batari basic to work, but it doesn't seem to want to work. Here's what has happened. I first installed batari basic, and set up the environment variables like it said on the batari basic website. I then downloaded visual batari basic, and could never get it to work. It would boot up, but kept giving me errors when compiling. So, eventually, i said screw it and went to crimson editor. I set everything up, like it said on the batari basic website. I compiled zombie run and it worked great. after playing the game for five minutes in Stella, i decided to compile the 3d moving sprite example, and it didn't work. I tried to compile zombie run a gain, to see if it was a code error. it said t failed to compile. i tried deleting the zombie run bin, to see if it had issues with replacing files. Same error. Then, looked at the output file in crimson editor. i then saw that it said the environment variable was not set. so i looked to confirm the variable was set. Then tried again. failed to compile. then i tried re-adding the variable. failed to compile. By now, I'm close to giving up. I know it can work. i got it to work, but it isn't anymore. Any help please? Can you tell us your platform (including .NET version) and give us the exact error messages you recieved in each case above? Also, have you tried compiling any other program, or just those two? Quote Link to comment Share on other sites More sharing options...
+Random Terrain Posted June 29, 2009 Share Posted June 29, 2009 VbB will set up the bB Environment Variable and bB Compiler to System Path for you: http://www.randomterrain.com/atari-2600-me...etaddbbvariable What kind of errors did you get when using VbB? Errors that were your own fault or goofy errors that you had nothing to do with? Quote Link to comment Share on other sites More sharing options...
jrok Posted June 29, 2009 Share Posted June 29, 2009 Can you tell us your platform (including .NET version) and give us the exact error messages you recieved in each case above? Also, have you tried compiling any other program, or just those two? Also, it would be helpful if you attached the BAS files for the two programs here, so we can test to see if we can compile them. Quote Link to comment Share on other sites More sharing options...
jwierer Posted June 29, 2009 Share Posted June 29, 2009 Ok, so i'm trying to get batari basic to work, but it doesn't seem to want to work. Here's what has happened. I first installed batari basic, and set up the environment variables like it said on the batari basic website. I then downloaded visual batari basic, and could never get it to work. It would boot up, but kept giving me errors when compiling. So, eventually, i said screw it and went to crimson editor. I set everything up, like it said on the batari basic website. I compiled zombie run and it worked great. after playing the game for five minutes in Stella, i decided to compile the 3d moving sprite example, and it didn't work. I tried to compile zombie run a gain, to see if it was a code error. it said t failed to compile. i tried deleting the zombie run bin, to see if it had issues with replacing files. Same error. Then, looked at the output file in crimson editor. i then saw that it said the environment variable was not set. so i looked to confirm the variable was set. Then tried again. failed to compile. then i tried re-adding the variable. failed to compile. By now, I'm close to giving up. I know it can work. i got it to work, but it isn't anymore. Any help please? I would say the bulk of first time user errors is setting up the environment variables, which vbB does for you, or for users that place the compiler in a long file path with spaces. For simplisity sake I would suggest putting bB and vbB in c:\bb or something simple like that and try again. -Jeff Quote Link to comment Share on other sites More sharing options...
Animan Posted June 29, 2009 Author Share Posted June 29, 2009 (edited) I'm running XP Pro, using .NET Framework 3.0. As for VbB's errors. it would stay stuff such as "system path not found," and similar errors when compiling. I'd have to double check to see the exact errors. Here's the two BAS files zombie_chase.bas 7_3DMovingSprite.bas Edited June 29, 2009 by Animan Quote Link to comment Share on other sites More sharing options...
jrok Posted June 29, 2009 Share Posted June 29, 2009 (edited) I'm running XP Pro, using .NET Framework 3.0. As for VbB's errors. it would stay stuff such as "system path not found," and similar errors when compiling. I'd have to double check to see the exact errors. Here's the two BAS files They compile for me in VisbB (well "Zombie Chase" didn't, but from the error I assume it has to do with having some modified includes.) Can you doublecheck to make sure that "Add bB Environmental variable" and "Add bB Compiler to sytem Path" are checked in your VisbB settings. If not, you'll have to check them, then save the settings, then close and re-open VisbB. Also, are there any spaces in the names of directories in the path to your 2600basic.exe file? (i.e. "C:\Documents and Settings\Desktop\..." or "C:\My Atari Programs\...") That would also be a problem. Edited June 29, 2009 by jrok Quote Link to comment Share on other sites More sharing options...
Animan Posted June 29, 2009 Author Share Posted June 29, 2009 I'm running XP Pro, using .NET Framework 3.0. As for VbB's errors. it would stay stuff such as "system path not found," and similar errors when compiling. I'd have to double check to see the exact errors. Here's the two BAS files They compile for me in VisbB (well "Zombie Chase" didn't, but from the error I assume it has to do with having some modified includes.) Can you doublecheck to make sure that "Add bB Environmental variable" and "Add bB Compiler to sytem Path" are checked in your VisbB settings. If not, you'll have to check them, then save the settings, then close and re-open VisbB. Also, are there any spaces in the names of directories in the path to your 2600basic.exe file? (i.e. "C:\Documents and Settings\Desktop\..." or "C:\My Atari Programs\...") That would also be a problem. Got it working. Thanks! Quote Link to comment Share on other sites More sharing options...
yuppicide Posted June 30, 2009 Share Posted June 30, 2009 I'm glad to see you got it working. I was at work, so I couldn't really read your message until I got home. Quote Link to comment Share on other sites More sharing options...
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