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Ms. Pac-Man WIP


Wickeycolumbus

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After taking byte-shifting into account...there's really only about 160 bytes that differ (and most of those appear to be garbage values that are never used). Notable differences are the bit masks (for flicker?) right at the top, and some extra code (bugfixes?) in the final that's not part of the WIP...at $F143 & $F58F.

 

Merged disassembly (rough):

MsPacMan_WIP_.zip

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