VectorGamer Posted August 26, 2009 Share Posted August 26, 2009 Frogger (especially the Starpath version) The Starpath version is better than what was ported to the ColecoVision Quote Link to comment Share on other sites More sharing options...
NE146 Posted August 26, 2009 Share Posted August 26, 2009 (edited) The 2600 Asteroids in its own right is a good game. However, as a port I cannot shake the fact that the arcade is vector and along with the audio effects and degree of difficulty it is a totally different experience that the 2600 port cannot measure up to. While definitely not as difficult as the arcade, Thomas' Asteroids DC definitely improves upon the original 2600 game with the vector graphics look, asteroids that move in more extreme angles, and the ship counter display. What bugs me about Amidar is how slow our guy moves. I would love to see someone do an "Amidar Arcade" - if anything just to speed things up around the same pace as Pepper II. check out the hacks I love Jr. Pac - but what p155ed that guy off that he to make the game so difficult? I think I've made it to level 2 only three times out of 500 tries. 500 times? Man you need to get practice your sk1llz Edited August 26, 2009 by NE146 Quote Link to comment Share on other sites More sharing options...
Lord Helmet Posted August 26, 2009 Share Posted August 26, 2009 I like pretty much all of the silver label era arcade ports that Atari (of GCC) did. I also like: Wizard of Wor Omega Race Lock N Chase Frogger Q Bert Space Invaders Berzerk Asteroids I also really enjoy Defender, but it's not really like it's arcade counterpart. Quote Link to comment Share on other sites More sharing options...
VectorGamer Posted August 26, 2009 Share Posted August 26, 2009 Lock N Chase That's a cart I picked up only last month at a garage sale. For a fugly looking game, it sure is fun to play. Again, worthy of "Lock N Chase Arcade" to improve the audio/visuals and to speed things up a bit. Quote Link to comment Share on other sites More sharing options...
MaximRecoil Posted August 26, 2009 Share Posted August 26, 2009 I like Space Invaders on the 2600 better than the arcade version, especially when double-shot is enabled. The arcade version does have better graphics and sounds though. Quote Link to comment Share on other sites More sharing options...
eegad Posted August 27, 2009 Share Posted August 27, 2009 i think they did a decent job at the time with space invaders, missile command, pole position, dig dug, phoenix, wizard of wor, vanguard, venture, battlezone, jungle hunt. but the one that stands out for me as a 'how did they do that on a 2600' is millipede. that was impressive considering the limitations. Quote Link to comment Share on other sites More sharing options...
jeremysart Posted August 27, 2009 Share Posted August 27, 2009 (edited) So it seems like everyone gave pretty good answers. I'll have to agree with: -Galaxian -Space Invaders (impressive!) -Frogger -Q-Bert -Star Wars Arcade and Star Trek were very impressive. -War Lords -Megamania! -DK. Now, I have to say, the graphics may not have been the best, DK may look more like a gingerbread man than an ape.. and it was indeed missing two screens (which I believe Coleco did on purpose, like the horrible abomination that was DK on Intv.) Buuut, I found it enjoyable to play, and the controls felt pretty accurate (especially compareed to Intv's ) -Mario Bros Does not seem to be lacking too much. Lets see, all the platforms and pipes in the right spot, got fireballs, pow block, turtle, crab, firefly, icer.. Its there, and the gameplay is enjoyable 1 player(except maybe the walking fx), and a great 2 player! -Gyrus, oh lets not forget Gyrus wasnt bad! How about ones that failed miserably? -Burger Time WTF!? What is that? Am I being chased by? Wtf? -Crystal Castles. Now if you didnt already play the arcade version, you would be thinking, wow, this is a great game that really pushed the VCS's limits. But then you play the arcade, and it just doesn't do.. it just doesn't do.. -DK jr. Ok, as if your ears being raped by the sound of that goofy looking excuse of a monkey wasnt bad enough.. there are no fruit for killing the alligators, which look more like staples. Now, before setting this game aside as a disgrace, give it a good play, because it does actually have playability. It is pretty fun, addictive, and has three screens which I find impressive. All you have to do, is pretend that it is not supposed to be DK jr. -Battle Zone. Just does not feel like battlezone. But re-releasing it as "Robot Tank" is just fine Edited August 27, 2009 by jeremysart Quote Link to comment Share on other sites More sharing options...
BDW Posted August 27, 2009 Share Posted August 27, 2009 I'll add Popeye. The gameplay was all there, I think the graphics are better than average. Quote Link to comment Share on other sites More sharing options...
godzillajoe Posted August 27, 2009 Author Share Posted August 27, 2009 How about ones that failed miserably? -Crystal Castles. Now if you didnt already play the arcade version, you would be thinking, wow, this is a great game that really pushed the VCS's limits. But then you play the arcade, and it just doesn't do.. it just doesn't do.. I dunno how they could have made it any better. The only thing missing are the warps Quote Link to comment Share on other sites More sharing options...
Herbarius Posted August 28, 2009 Share Posted August 28, 2009 Battle Zone. Just does not feel like battlezone. But re-releasing it as "Robot Tank" is just fine Robot Tank is not a re-release of Battlezone. Robot Tank is by Activision, and while it is similar to Battlezone, you can't even call it a clone, as it has drastically different gameplay. Quote Link to comment Share on other sites More sharing options...
Jimmy Foresight Posted August 28, 2009 Share Posted August 28, 2009 Dig Dug was ok - Frogger and Qbert were good also. Quote Link to comment Share on other sites More sharing options...
Lord Helmet Posted August 28, 2009 Share Posted August 28, 2009 I'll add Popeye. The gameplay was all there, I think the graphics are better than average. I'll agree with that as well. The more I think of it, Parker Brothers, CBS, and Atari all had some pretty great arcade translations. Coleco...not as much, but I like quite a few of their games too. I guess I'm just a sucker for 2600 versions of arcade games, even when they weren't really all that good. Hell, I love 2600 Defender Quote Link to comment Share on other sites More sharing options...
holgibo Posted August 28, 2009 Share Posted August 28, 2009 Dig Dug is a really great port. I also like Asteroids, Jungle Hunt, Berserk and, of course, Centipede. Okay, Centipede's graphics are very "basic", but it has the great gameplay of the arcade. Don't forget Kangaroo. It's fun to play and has all the things from the arcade: different fruits, the bell and monkeys throwing apples. You also have 3 different screens, which are really challenging. Quote Link to comment Share on other sites More sharing options...
roadrunner Posted August 28, 2009 Share Posted August 28, 2009 (edited) Berzerk Defender 2 Jungle Hunt Jr. Pac Man Millipede Phoenix Spy Hunter Tapper Edited August 28, 2009 by roadrunner Quote Link to comment Share on other sites More sharing options...
Dauber Posted August 28, 2009 Share Posted August 28, 2009 They really did get a lot of arcade games right... Asteroids was a nice repro. And I never understood why Defender gets so much flak...I always loved it. Missile Command was pretty good, too, although it's missing airplanes. (To this day, though, I've never played the arcade version.) I might have mentioned this before, but the weekend after my brother and I got our 2600 for Christmas, we went to K's Merchandise Mart in Bradley, Illinois because they were having a sale on Atari carts. My brother wanted Missile Command and Superman. I wanted Defender. We ended up getting Outlaw instead of Superman....and we got Missile Command instead of Defender, because it was cheaper. Tac-Scan, IMHO, is BETTER on the 2600 than the arcade version. Jr. Pac-Man is probably the best I've seen, along with Crystal Castles and Tapper. But...the best arcade-to-2600 conversion I've seen: Lady Bug. I know, that's a homebrew, but still, it's amazing. Seriously -- play the arcade version, then the 2600 version. Now, tell me which one's which. Betcha can't. Quote Link to comment Share on other sites More sharing options...
+save2600 Posted August 28, 2009 Share Posted August 28, 2009 Tac-Scan, IMHO, is BETTER on the 2600 than the arcade version. But...the best arcade-to-2600 conversion I've seen: Lady Bug. I know, that's a homebrew, but still, it's amazing. Seriously -- play the arcade version, then the 2600 version. Now, tell me which one's which. Betcha can't. Ummm... I can see a difference: 2600 version is horizontally spread out and the gate movement is mirrored unlike the arcade :-) Quote Link to comment Share on other sites More sharing options...
Lord Thag Posted August 29, 2009 Share Posted August 29, 2009 Stargate, Jr Pac-man, and Crystal Castles. While all three had to make concessions to the limitations of the VCS, all of them capture the charm and gameplay of their arcade big brothers quite well. Stargate is fantastic, and blows VCS Defender out of the water. Jr Pac is THE definitive pac game on the system, and challenging as hell (just like the arcade). Crystal Castles, while graphically vastly different, plays very well indeed, and has dozens of levels to boot. My current favorite is Crazy Climber, which I like BETTER than the arcade. Sure it's missing a couple of things, but I like the controls much better, and it's just plain fun. All four are excellent games, and well worth tracking down if you don't have them. Quote Link to comment Share on other sites More sharing options...
jeremysart Posted August 29, 2009 Share Posted August 29, 2009 How about ones that failed miserably? -Crystal Castles. Now if you didnt already play the arcade version, you would be thinking, wow, this is a great game that really pushed the VCS's limits. But then you play the arcade, and it just doesn't do.. it just doesn't do.. I dunno how they could have made it any better. The only thing missing are the warps Im not saying its bad, it is just not like the arcade, which I could play for hours. http://www.youtube.com/watch?v=f01M2l9oGJI compared to http://www.youtube.com/watch?v=Ytu2AUPhavs You see? But thats just my opinion, so please dont get offended! Battle Zone. Just does not feel like battlezone. But re-releasing it as "Robot Tank" is just fine Robot Tank is not a re-release of Battlezone. Robot Tank is by Activision, and while it is similar to Battlezone, you can't even call it a clone, as it has drastically different gameplay. You are right, the gameplay mechanics are a little different, and battle zone looks nicer. Strange thing though! My copy of Robot Tank, is actually Battlezone with a Robot Tank label!!! I must make a video to show you! I dont know how that could have happened, that is why I got mixed up. Does anyone else have a copy of Robot Tank that is actually battle zone? Quote Link to comment Share on other sites More sharing options...
godzillajoe Posted August 30, 2009 Author Share Posted August 30, 2009 How about ones that failed miserably? -Crystal Castles. Now if you didnt already play the arcade version, you would be thinking, wow, this is a great game that really pushed the VCS's limits. But then you play the arcade, and it just doesn't do.. it just doesn't do.. I dunno how they could have made it any better. The only thing missing are the warps Im not saying its bad, it is just not like the arcade, which I could play for hours. http://www.youtube.com/watch?v=f01M2l9oGJI compared to http://www.youtube.com/watch?v=Ytu2AUPhavs You see? But thats just my opinion, so please dont get offended! I'm not offended I just disagree. For a system initially designed to play Pong and simple games like Combat, I thought they captured the feel of the arcade game quite well. It suer doesn't look as pretty but it plays nicely. Quote Link to comment Share on other sites More sharing options...
Inky Posted August 30, 2009 Share Posted August 30, 2009 Tapper and Stargate are arguably the two best arcade ports on the VCS. Too bad they never finished Elevator Action. That was shaping up quite nicely. Quote Link to comment Share on other sites More sharing options...
jeremysart Posted August 30, 2009 Share Posted August 30, 2009 It suer doesn't look as pretty but it plays nicely. Oh, I totally agree with you there! I wasnt saying it was bad, because I have spent good time playing it! I guess saying failed miserably was a little harsh It seems I was also mistaken about my copy of Robot Tank.. I played that last night for about a half hour, only dying into the 4th day! The reason I got mixed up is because I gave my mother an Atari Flashback 2, which I played on last time I was over there, and I was playing Battle Zone I stand corrected. Quote Link to comment Share on other sites More sharing options...
ToughGirl Posted September 1, 2009 Share Posted September 1, 2009 (edited) Defender II/Stargate is definitely the best looking IMO. Missle Command Ms. Pacman/Jr. Pacman Phoenix Wizard of War - someone here needs to add the voice to it!!!:) Dig Dug Berzerk - VE version is wicked! Millipede Jungle Hunt Space Invaders - although the 2600 version had a soul of it's own. SI dlx hack is fantastic. Breakout and Surround, assuming most people here are old enough to remember them in the arcade, Surround was called something different. Space War Asteroids - minus the colours Frogger Warlords - one of my favourites Oh, and that newer release of Seawolf is really cool. Edited September 1, 2009 by ToughGirl Quote Link to comment Share on other sites More sharing options...
littleman jack Posted September 3, 2009 Share Posted September 3, 2009 My favorite is Ms. Pac-Man, by far. I think there are a lot of other good ones though, such as Lady Bug, Galaxian, Frogger, Centipede, Phoenix, Pole Position, Spy Hunter, Donkey Kong, and Missile Command. Quote Link to comment Share on other sites More sharing options...
VectorGamer Posted September 3, 2009 Share Posted September 3, 2009 My favorite is Ms. Pac-Man, by far. I think there are a lot of other good ones though, such as Lady Bug, Galaxian, Frogger, Centipede, Phoenix, Pole Position, Spy Hunter, Donkey Kong, and Missile Command. I think all the ones that you listed are excellent games ported to the 2600. But, what are we defining as "right?" Is it "as good as it can get" graphically with exceptional game play? Did they "get it right" with Donkey Kong? The gorilla looks hideous, the fireballs on the second level only move left to right and the gorilla only moves when you go up and down ladders (not a bad idea versus a static "bitmap" at the top left of the screen). But, despite all this it's playable. Pole Position is OK but complaints have always been about the graphics of the oncoming cars. Also, I'm not a big fan of the "stock" audio effects that are re-used. I prefer the 7800 version but this one still sees action on my system occassionally. The SuperCharger version of Frogger is excellent. The 2600 cart is good as well. Galaxian Arcade is even better. CV version is the best but Galaxian Arcade is even better than the 5200 version or that POS released for C64. I would add Q*bert to the list. The speed of this game is better than that found on the ColecoVision and the game play in itself makes up for the graphical shortcomings. Quote Link to comment Share on other sites More sharing options...
SeaGtGruff Posted September 3, 2009 Share Posted September 3, 2009 OK, I know I am really biased, but I think Galaxian's port was actually better than the arcade version. True the yellow box on the outside is kind of ugly, but the game itself was a technical marvel on the 2600. Right-on, what was up with the border on that game? Total nonsense if you ask me. It's supposed to take place in outer space, not inside a spoiled pumpkin I wonder if they had some kind of technical reason for that-- something related to the way so many sprites are generated per line? (Something that could show up around the edges of the screen that they wanted to cover up?) But even if that were so, you'd think they would have made the playfield box black instead of orange. Michael Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.