TailChao Posted November 17, 2009 Share Posted November 17, 2009 And finally the Lynx encryption is cracked! See the Programming thread for details. Ah, very cool I was going to work on a 2x512KB version of Harry's loader next week, but I guess that's fairly useless at this point. I'd like to know how this was developed. C? ASM? Are there any reasonably easy design tools for the Lynx? Also, I'd be lying if I said I didn't wish that there were a Game Boy Advance version of Zaku. I have a Lynx in my collection but the screen is so milky. What I wouldn't give for a little TFT action on this system! Has anyone ever attempted to update the hardware? The system would be fantastic if it were only smaller, lighter, more power efficient, and had a better screen. As it is, it's awfully hard to go back to it after eight years of handhelds with small form factors and razor-sharp displays. The game was written in assembly, using a combination of Epyx's tools on the Amiga and some things from BLL. Some custom tools were written as well for things like building the game binary, etc. As for design tools, it depends upon what you mean by "easy." Most of the work on Zaku was done in Paint and Notepad, just transferring designs on paper into pixels and code. But I think the Lynx is a very easy machine to work with. I can definitely understand your gripe about LCDs, though. We tried to design much of the artwork to accommodate for the Lynx's screen, but you can only do so much . Quote Link to comment Share on other sites More sharing options...
Godzilla Posted November 18, 2009 Share Posted November 18, 2009 Wow, that looks AWESOME glad I noticed this, I had forgot all about this one so cool to see it finished. I will buy one as soon as I can! Quote Link to comment Share on other sites More sharing options...
+karri Posted November 18, 2009 Share Posted November 18, 2009 And finally the Lynx encryption is cracked! See the Programming thread for details. Ah, very cool I was going to work on a 2x512KB version of Harry's loader next week, but I guess that's fairly useless at this point. True. Wookie wrote a very small loader for me. It has no directory structure anymore. It justs loads in the first 512 bytes from the cart. The first 256 bytes are encrypted and the next 256 bytes are up to you. The execution starts at $0300 for your own 256 byte bootstrap. So there is no startup sprite, no directory, no initialisation. The good thing is that 512 bytes fits into any cart as the smallest block size is 512 bytes. I am going to write a Posix-like filesystem to cc65 with overloaded drivers for different memory devices like flash, rom, ram, eeprom... But some assembly freaks can do whatever they like. -- Karri Quote Link to comment Share on other sites More sharing options...
+CharlieChaplin Posted November 29, 2009 Share Posted November 29, 2009 Well, I ordered Zaku some days ago and hope to get it soon. By the way, does Paypal automatically give you my adress when you get some money from me ?!? I am asking, since I have not left an e-mail (nor a reply) with my postal adress... -Andreas Koch. Quote Link to comment Share on other sites More sharing options...
DeathAdderSF Posted November 30, 2009 Author Share Posted November 30, 2009 Hello, Andreas. I ordered Zaku some days ago and hope to get it soon. By the way, does Paypal automatically give you my adress when you get some money from me ?!? I am asking, since I have not left an e-mail (nor a reply) with my postal adress... Your payment was received, thank-you. You were sent an e-mail confirmation when payment was received; it went to the e-mail address that you have on file with PayPal. A shipping confirmation e-mail will also be sent to this address. It is standard for PayPal to send along your mailing address. We have it on file, to send out your copy of the game. If you have any additional questions, please feel free to contact me directly by e-mail for the quickest response, or here at the forums. Have a nice day. Quote Link to comment Share on other sites More sharing options...
the.golden.ax Posted November 30, 2009 Share Posted November 30, 2009 Got my copy! Can't wait for Christmas to play it AX Quote Link to comment Share on other sites More sharing options...
SwedenLynxer Posted December 4, 2009 Share Posted December 4, 2009 I really like the Zaku manual. 100% top quality. I like the fact that the game has a (somewhat weird) story. It adds to the retro feeling. Remember the first Lynx games that was released all had long written background storys in the manuals. Quote Link to comment Share on other sites More sharing options...
DeathAdderSF Posted December 6, 2009 Author Share Posted December 6, 2009 Hello, everyone. The Next Level published a review of Zaku on December 2nd. Check it out... *** Zaku review by The Next Level *** Quote Link to comment Share on other sites More sharing options...
Battlezone Posted January 10, 2010 Share Posted January 10, 2010 It would be nice to know how many copies of this great game called ZAKU have been sold at today, and the quantity for each country 1 Quote Link to comment Share on other sites More sharing options...
DeathAdderSF Posted January 11, 2010 Author Share Posted January 11, 2010 (edited) Hello. It would be nice to know how many copies of this great game called ZAKU have been sold at today We are quickly nearing the 300 mark. and the quantity for each country I haven't kept a running tally, but our top sales from overseas customers are coming from France and Germany (Merci ! Danke! ). Zaku is also selling more units to customers in Japan than any of our previous commercial releases, something I am quite proud of. If you have any additional questions, please don't hesitate to ask. Also, there's a nice, interesting review of Zaku on MobyGames - Zaku reviewed on MobyGames. Edited January 11, 2010 by Clean Larry Quote Link to comment Share on other sites More sharing options...
Battlezone Posted January 12, 2010 Share Posted January 12, 2010 Why do you not sell it on ebay too? Quote Link to comment Share on other sites More sharing options...
DeathAdderSF Posted January 12, 2010 Author Share Posted January 12, 2010 Why do you not sell it on ebay too? For many reasons, that is not part of our business model. At the heart of those reasons is that I prefer to handle all customer service and interaction directly, to ensure the best possible experience for everyone who orders our products. Quote Link to comment Share on other sites More sharing options...
+LS650 Posted January 13, 2010 Share Posted January 13, 2010 Why do you not sell it on ebay too? The simple answer is "Because eBay sucks!" Quote Link to comment Share on other sites More sharing options...
Isgoed Posted January 14, 2010 Share Posted January 14, 2010 I ordered Zaku at the day it was available, but I never received it as it probably was lost with shipment (and I waited a loooooong time). With the support of Brandon Cobb I ordered Zaku again, and this week it arrived at my home. This game is GREAT! I know that most has already been said, but I just had to say it again TailChao and Super Fighter Team (and the ones I forgot ), you did a great job. Thanks! Quote Link to comment Share on other sites More sharing options...
Arek Posted January 21, 2010 Share Posted January 21, 2010 I wonder if they will release anything else? Quote Link to comment Share on other sites More sharing options...
TrekMD Posted January 21, 2010 Share Posted January 21, 2010 I hope they do. Given the quality of this game, I'd likely buy any release they make. Quote Link to comment Share on other sites More sharing options...
Arek Posted January 21, 2010 Share Posted January 21, 2010 I hope they do. Given the quality of this game, I'd likely buy any release they make. REALy that good? as good as Rygan? thanks Quote Link to comment Share on other sites More sharing options...
SwedenLynxer Posted January 25, 2010 Share Posted January 25, 2010 (edited) I hope they do. Given the quality of this game, I'd likely buy any release they make. REALy that good? as good as Rygan? thanks Why don't you read all the comments in this topic. Or read all the reviews listed on Super Fighter Teams website. Or even better: why don't you buy your own copy and try the game yourself. Edited January 25, 2010 by SwedenLynxer Quote Link to comment Share on other sites More sharing options...
DeathAdderSF Posted February 4, 2010 Author Share Posted February 4, 2010 Hello everyone. I was recently featured on a listener request episode of the "RetroGaming with Racketboy" podcast, where I was interviewed about Zaku, Beggar Prince, the future of Super Fighter Team, and et cetera. My interview appears in the second half of the show. *** Brandon Cobb interviewed on the RetroGaming with Racketboy podcast Thanks for your attention. Quote Link to comment Share on other sites More sharing options...
Atari forever! Posted February 10, 2010 Share Posted February 10, 2010 Okay, so here's an unusual question that I cannot avoid asking: I happen to hate "buggy" games, i.e. games where the enemies look like huge (or not so huge) insects and you have to either avoid them or kill them. Maybe it's arachnophobia or something else, but those kinds of games are unplayable for me. Case in point: Trevor McFur on the Jaguar. The bosses look like huge insects and there are also large spiders and eyeballs to deal with, and they're just kind of unsettling. (I had the same problem with Shadow of the Beast on the Lynx.) Now, I see that all reviews of Zaku point out the large number of bosses to deal with. Do any of the bosses or ANY other on screen creatures look like insects? That question is probably the only thing standing between me and this game. I know some of you may think this question is kind of amusing but I'm asking those people who are familiar with this game and don't mind helping out a fellow Lynx fan. If you have any info related to this question, it is most appreciated. Thank you. Quote Link to comment Share on other sites More sharing options...
JohnBuell Posted February 10, 2010 Share Posted February 10, 2010 Okay, so here's an unusual question that I cannot avoid asking: I happen to hate "buggy" games, i.e. games where the enemies look like huge (or not so huge) insects and you have to either avoid them or kill them. Maybe it's arachnophobia or something else, but those kinds of games are unplayable for me. Case in point: Trevor McFur on the Jaguar. The bosses look like huge insects and there are also large spiders and eyeballs to deal with, and they're just kind of unsettling. (I had the same problem with Shadow of the Beast on the Lynx.) Now, I see that all reviews of Zaku point out the large number of bosses to deal with. Do any of the bosses or ANY other on screen creatures look like insects? That question is probably the only thing standing between me and this game. I know some of you may think this question is kind of amusing but I'm asking those people who are familiar with this game and don't mind helping out a fellow Lynx fan. If you have any info related to this question, it is most appreciated. Thank you. I'll PM you a reply to this with what I've found. I was thinking about posting here, but I don't want to be griped at for posting spoilers. Quote Link to comment Share on other sites More sharing options...
DeathAdderSF Posted February 13, 2010 Author Share Posted February 13, 2010 Do any of the bosses or ANY other on screen creatures look like insects? No. Quote Link to comment Share on other sites More sharing options...
DeathAdderSF Posted February 13, 2010 Author Share Posted February 13, 2010 Hardcore Gamer recently published a review of Zaku. Check it out - *** Zaku reviewed by Hardcore Gamer Quote Link to comment Share on other sites More sharing options...
the.golden.ax Posted February 13, 2010 Share Posted February 13, 2010 Would it be okay to post some Mp3 recordings of bg music (30 second or so clips) at some point? I've been enjoying some of the recent posts of classic lynx music. Seeing as how this is currently in production I thought I'd ask, but couldn't imagine that it would hurt anything. I'd only post the link on AA for fans. AX Quote Link to comment Share on other sites More sharing options...
The_Laird Posted February 13, 2010 Share Posted February 13, 2010 I would love to have the music from Zarlor Mercenary, Roadblasters (especially the end music ) and Double Dragon. None of them were done with those other rips. Quote Link to comment Share on other sites More sharing options...
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