CGQuarterly Posted February 11, 2010 Share Posted February 11, 2010 (edited) Welcome to week 5 of the 5th season of the Atari Age NES High Score League! This season is only going to be 10 weeks long, and will feature one game released each year between 1985 and 1994. Here are the standings after 4 weeks of play: starcry 415 Jibbajaba 226 darthkur 209 mihcael 110 atari2600land 107 doubleminor 90 roadrunner 87 arjak 75 phaxda 66 ClassicGMR 55 LarcenTyler 32 4Ks 26 Herbarius 20 Week 3's first prize winner was starcry, who will be receiving a copy of R.C Pro-Am as a price! Congrats! This week's game and the 1989 entry is going to be Marble Madness. Title: Marble Madness Developer: Rare Ltd. Publisher: Milton Bradley Released: February, 1989 (US) Twin Galaxies High Score: 177,570 by Scott Kessler. http://www.youtube.com/watch?v=mcdPAcDj1X0 Tips: None yet! Chris ----------------------------------------------------------------- Marble Madness Rankings None yet! Edited February 11, 2010 by Jibbajaba Quote Link to comment Share on other sites More sharing options...
CGQuarterly Posted February 11, 2010 Author Share Posted February 11, 2010 We're going to play this game for 2 weeks, so scores will not be due until Tuesday, February 23rd. Chris Quote Link to comment Share on other sites More sharing options...
starcry Posted February 11, 2010 Share Posted February 11, 2010 I love this game but really suck at it lol. 12580. 2 weeks eh. well I guess Ill have to get used to it. I still need the darth to please contact me about his prize, if enough time passes I may have to allow the random winner to choose I am not sure. I will speak to chris about it. This is an amazingly fun game guys so good luck, lets see some scores posted!!! Quote Link to comment Share on other sites More sharing options...
CGQuarterly Posted February 11, 2010 Author Share Posted February 11, 2010 I love this game but really suck at it lol. 12580. 2 weeks eh. well I guess Ill have to get used to it. I still need the darth to please contact me about his prize, if enough time passes I may have to allow the random winner to choose I am not sure. I will speak to chris about it. This is an amazingly fun game guys so good luck, lets see some scores posted!!! Darthkur actually posted in last week's thread saying that you can go ahead and pick someone else to give the prize to. Personally I think you should just hang on to it and give it out as a prize another week. Speaking of prizes, PM me your shipping address so I can send you R.C. Pro-Am. Chris Quote Link to comment Share on other sites More sharing options...
roadrunner Posted February 11, 2010 Share Posted February 11, 2010 12,140 Quote Link to comment Share on other sites More sharing options...
Lauren Tyler Posted February 12, 2010 Share Posted February 12, 2010 44,050 Quote Link to comment Share on other sites More sharing options...
darthkur Posted February 13, 2010 Share Posted February 13, 2010 44,090 I've always loved this game. I have it for several platforms. Quote Link to comment Share on other sites More sharing options...
ClassicGMR Posted February 13, 2010 Share Posted February 13, 2010 26,200 Quote Link to comment Share on other sites More sharing options...
roadrunner Posted February 13, 2010 Share Posted February 13, 2010 My new high score is 21,900 Quote Link to comment Share on other sites More sharing options...
starcry Posted February 13, 2010 Share Posted February 13, 2010 Great game really, I wish i was better at it, I just cant seem to do real well. *grins* but its fun! 14250 big score so uber lmao! Quote Link to comment Share on other sites More sharing options...
+thegoldenband Posted February 13, 2010 Share Posted February 13, 2010 (edited) Here's my latest score, at 50,750 53,570. Didn't beat the final level, but at least I made it there: Marble Madness is one of my favorite games, and it's one of only two games* I can think of that I've beaten on three different platforms: NES, arcade (via MAME), and the Electronic Arts port for Genesis (I haven't beaten the Tengen version for Mega Drive yet, which is MUCH harder). Though I haven't played the NES version in a while, I played the Genesis version (the one by Electronic Arts) quite a bit earlier this year. But I tried playing it today on the Dreamcast via NesterDC, and was getting flattened. Everything felt stiff, sluggish, and oversized. I got some decent scores in the high 40,000s, but a lot of that was luck -- I got a bunch of magic wands. Then I switched over to Nestopia on my laptop, and even though it was awkward playing via the keyboard, I did quite a bit better -- my score was only slightly higher, but I "earned" the whole thing with nary a magic wand. The Dreamcast NES emulation has never seemed laggy, but maybe there's some weird issue going on with MM? Still, I'm wondering if I remembered the NES port more fondly than it deserves -- the control still feels really unresponsive and inconsistent, at least when compared to the Genesis ports. *(The other one is Double Dragon, which I've beaten on the same three platforms.) Edited February 13, 2010 by thegoldenband Quote Link to comment Share on other sites More sharing options...
Herbarius Posted February 16, 2010 Share Posted February 16, 2010 Two weeks is great, IMO... I wanted to suggest that anyway, as in one week I barely find enough time to play the game and get at least a half-decent score - especially when I didn't play the game ever before, and for me the Highscore Club always is an opportunity to get to know new games, especially as I missed out on a lot of NES "education". Now to Marble Madness: When I start the game it asks me for 45 degree or 90 degree controls. Can I select whatever I like or do we have to select one of those specifically to be valid for the HSC? The opening post stated nothing about that. Quote Link to comment Share on other sites More sharing options...
CGQuarterly Posted February 17, 2010 Author Share Posted February 17, 2010 Which ever control scheme feels better for you. Try out both and see which one nets you the highest score. Chris Quote Link to comment Share on other sites More sharing options...
Arjak Posted February 17, 2010 Share Posted February 17, 2010 25,410 I made it to the Silly Race, the farthest I've ever gotten, so I don't think I'm going to do much better than this. Quote Link to comment Share on other sites More sharing options...
JacobZu7zu7 Posted February 20, 2010 Share Posted February 20, 2010 1st try ... Won it, whooo! I dunno if that's my best score ever but it's a snazzy start It's also my first score for the NES HSC. This is as close as I'm gonna get to feeling like Jimmy in the movie "The Wizard" 104,110 1 major tip, in the last level. You need to make your Marble jump over the platform... to another platform, just to be able to finish it. I forget how many levels the game has, about ... uh... 5 so that would be the 5th level after the *everything you know is wrong** one. Quote Link to comment Share on other sites More sharing options...
lost child Posted February 20, 2010 Share Posted February 20, 2010 I recently wrote a small tool that will translate mouse input into simulated keystrokes on the computer keyboard. I wrote it specifically to play Marble Madness in FCEUltra. However, the tool allows for many games, previously controlled by a gamepad or computer keyboard, to be played with the mouse. (I use a Logitech Marble Mouse and Marble Madness seems a bit closer to the arcade experience.) I don't know if the HSC has a rule against this sort of tool. If anyone is interested in trying it out, I can give more information and post a link to the download. Quote Link to comment Share on other sites More sharing options...
ClassicGMR Posted February 20, 2010 Share Posted February 20, 2010 I recently wrote a small tool that will translate mouse input into simulated keystrokes on the computer keyboard. I wrote it specifically to play Marble Madness in FCEUltra. However, the tool allows for many games, previously controlled by a gamepad or computer keyboard, to be played with the mouse. (I use a Logitech Marble Mouse and Marble Madness seems a bit closer to the arcade experience.) I don't know if the HSC has a rule against this sort of tool. If anyone is interested in trying it out, I can give more information and post a link to the download. I think we'd all be interested in trying that even if we can't use it in the HSC competitions! Better controls in our everyday gaming is always a plus. Could you show me the link so I can try it out? Quote Link to comment Share on other sites More sharing options...
lost child Posted February 20, 2010 Share Posted February 20, 2010 4NM (Beta) Download: http://games4noah.sitesled.com/4NM.zip Youtube: http://www.youtube.com/watch?v=NxW2M25Db5Y You'll need to define D-Pad controls, in your emulator, to the cursor keys. (Controlled with Mouse X,Y Axis) Set Button A and B to the "C" and "X" keys on your keyboard. (Controlled with Mouse Button 1 and 2) Unzip the file and run 4NM.exe. A small white box with crosshairs will appear. Drag this box somewhere over the top of your emulator window. Pressing the "Spacebar" on your keyboard will toggle the tool on/off. Pressing "TAB" will close the tool. 4NM is very sensitive to mouse input. This is especially evident while inputting your name in Marble Madness. Here, use slow and steady movements for the best results. The sensitivity doesn't seem to be problematic during gameplay. Known Bugs: In the archive is a file called nomousy.exe. This is used to hide the mouse cursor while the tool is in use. Although 4NM has been written to show the mouse again when it is shut down, I've found that this sometimes doesn't work with zSNES (and possibly other emulators). Should the cursor not reappear on shut down, simply run nomousy.exe and it will reappear. Optionally, the player can eliminate the chance of this altogether by renaming or deleting the nomousy.exe. When doing so, the cursor arrow will remain visible (and look ugly) during gameplay. When the tool is on, a black pixel will still be present in the top left corner. This isn't horribly distracting, but I have ideas/plans to rework the tool so it will no longer be present. Button A and Button B are controlled using the left and right mouse buttons. Some emulators have functions mapped to these controls (Nestopia toggles on/off the title bar when the right-mouse button is clicked). I would suggest using FCEUltra while testing with 4NM. ... 4NM is still in early beta. Eventually it will be released (along with my other 4Noah game accessibility tools) for use with headtrackers. I have plans to add options to redefine simulated keystrokes and tweak sensitivity. Feedback is welcome. For the curious, 4Noah is a set of accessibility tools that reduce the number of controls needed to play games. A game like Super Mario Bros can be played using one button! Quote Link to comment Share on other sites More sharing options...
ClassicGMR Posted February 20, 2010 Share Posted February 20, 2010 Video looks nice! I'll have to give it a shot this weekend. Sorry to derail the HSC thread! *runs away to hide* Quote Link to comment Share on other sites More sharing options...
darthkur Posted February 21, 2010 Share Posted February 21, 2010 46,370 I can't ever seem to get past that final board. Quote Link to comment Share on other sites More sharing options...
CGQuarterly Posted February 21, 2010 Author Share Posted February 21, 2010 I do not think it would be fair to use that mouse control patch in the HSC. Those who are playing the game on the actual hardware do not have that option. And NES HSC threads can always be derailed as long as it is because of good conversation, so don't even worry about it ClassicGMR. Chris Quote Link to comment Share on other sites More sharing options...
Lauren Tyler Posted February 23, 2010 Share Posted February 23, 2010 49,690 Quote Link to comment Share on other sites More sharing options...
CGQuarterly Posted February 23, 2010 Author Share Posted February 23, 2010 Just about 1 more day to go on this one. Don't forget to submit your score before bed tomorrow night. Chris Quote Link to comment Share on other sites More sharing options...
Herbarius Posted February 24, 2010 Share Posted February 24, 2010 Damn, time's almost up again, and I've got no score. Just didn't find the time to play. Well, I guess I could have found plenty of time if I had tried harder but... I don't know, maybe it's just because I don't like the game very much. Quote Link to comment Share on other sites More sharing options...
CGQuarterly Posted February 26, 2010 Author Share Posted February 26, 2010 (edited) Here are the final standings for Marble Madness: JacobZu7zu7 110 thegoldenband 56 LarcenTyler 48 darthkur 45 ClassicGMR 25 Arjak 24 roadrunner 21 starcry 14 I can't believe I forgot to submit a score this week. Edited February 26, 2010 by Jibbajaba Quote Link to comment Share on other sites More sharing options...
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