Allas Posted May 18, 2010 Share Posted May 18, 2010 Hi all, Again I'm in a middle of a game programming. It's a simple peaceful game and I want to do some sort of little contest to get a pokey version of this tune ("Still Alive") by Jonathan Coulton. I'd prefer in mono using 3 channel voices (one free for sound effects on game), on RMT format. I found this little midi version, it seems appropriate for a 3 channel pokey conversion. still_alive.zip The original version could be watch on Still Alive original music Thanks in advanced for your interest. Quote Link to comment Share on other sites More sharing options...
+FujiSkunk Posted May 18, 2010 Share Posted May 18, 2010 You're doing a "peaceful" game and you want to use "Still Alive"? Quote Link to comment Share on other sites More sharing options...
emkay Posted May 19, 2010 Share Posted May 19, 2010 (edited) You're doing a "peaceful" game and you want to use "Still Alive"? 3 possibilities here : 1. He mixes up "peace" with "piece" 2. The game is according to the ironic tune 3. He simply likes the nice melody without knowing the lyrics On the other hand.... With all the 3D possiblities on the A8..... Isn't it supposed to have a "Portal" game there ? And the Intro is based on a gr. 10 picture, in the background a full hardsynth is playing and the lyrics were played from the cartridge memory, while the text is scrolling over the screen..... .... edit: well, such game would even work well to the gamer. Using gr.9 .... Just imagine: You have a grey room . When shooting the "Portal", you see the portal open. It opens "yellow" (missile overlay) You jump through the portal into the yellow room. Now look back to see the grey portal.... Well, you have 16 colours available.... lets's say 6 colours are enough to indicate all possible directions. The A8 could easily handle this, because you don't need a huge 3D map to calculate with. So you could use real textures for the walls.... Edited May 19, 2010 by emkay Quote Link to comment Share on other sites More sharing options...
Allas Posted May 19, 2010 Author Share Posted May 19, 2010 aheemm... i think I'm at 3rd option. Anyway, I want the tune still (without lyrics off course ) Quote Link to comment Share on other sites More sharing options...
Allas Posted May 27, 2010 Author Share Posted May 27, 2010 First entry for the contest! Still, there is time until June 30. Thanks Miker for the work! (i sent this message on other topic, my mistake ) Quote Link to comment Share on other sites More sharing options...
sack-c0s Posted May 27, 2010 Share Posted May 27, 2010 You're doing a "peaceful" game and you want to use "Still Alive"? 3 possibilities here : 1. He mixes up "peace" with "piece" 2. The game is according to the ironic tune 3. He simply likes the nice melody without knowing the lyrics On the other hand.... With all the 3D possiblities on the A8..... Isn't it supposed to have a "Portal" game there ? And the Intro is based on a gr. 10 picture, in the background a full hardsynth is playing and the lyrics were played from the cartridge memory, while the text is scrolling over the screen..... .... edit: well, such game would even work well to the gamer. Using gr.9 .... Just imagine: You have a grey room . When shooting the "Portal", you see the portal open. It opens "yellow" (missile overlay) You jump through the portal into the yellow room. Now look back to see the grey portal.... Well, you have 16 colours available.... lets's say 6 colours are enough to indicate all possible directions. The A8 could easily handle this, because you don't need a huge 3D map to calculate with. So you could use real textures for the walls.... Go on then... you know where the compiler is I have a half-finished SID version someplace I could probably take the notation and have a go at it... Quote Link to comment Share on other sites More sharing options...
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