GroovyBee Posted August 12, 2010 Share Posted August 12, 2010 Couldn't you AND the low bit off the value to eliminate jitter? Lowers resolution by every other pixel tho, I know...but it's a workaround if there's no other way. I tried that too. The jitter is so bad that it didn't make much difference to be honest. Quote Link to comment Share on other sites More sharing options...
potatohead Posted August 12, 2010 Share Posted August 12, 2010 Wonder if there isn't some consistent relationship between the timer value, and the paddle discharge. When the program sees the paddle event trigger varies, but the timer doesn't. Maybe a subtraction, or table lookup to compensate for the screen action would yield something. Quote Link to comment Share on other sites More sharing options...
DEBRO Posted August 12, 2010 Share Posted August 12, 2010 Hi there, Dennis - your demo worked! I would like to know how you did your DL/DLL, etc. please so I can try and duplicate it. Thanks! Bob E-mail sent. Quote Link to comment Share on other sites More sharing options...
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