godslabrat Posted August 9, 2010 Share Posted August 9, 2010 Is it just me, or are the "retro" versions of the games very compelling? http://www.geekosystem.com/8-bit-game-demakes/ Quote Link to comment Share on other sites More sharing options...
jaybird3rd Posted August 9, 2010 Share Posted August 9, 2010 They'd probably be just as much fun to play, too. It all goes to show you: graphics don't make the gameplay. Quote Link to comment Share on other sites More sharing options...
goldenegg Posted August 9, 2010 Share Posted August 9, 2010 It all goes to show you: graphics don't make the gameplay. A fact far too many gamers are forgetting ... or never learned in the first place. Quote Link to comment Share on other sites More sharing options...
STICH666 Posted August 9, 2010 Share Posted August 9, 2010 (edited) That article makes no sense. Sure graphics aren't everything but 2d top-down racing games generally suck. An 8 bit Mirror's Edge would just be missing the whole point of it being in 3d. Any modern FPS turned 8 bit would be ass and Guitar Hero would be very limited. I do agree though that basically any turn based RPG minus graphics would be the same damn game. Edited August 9, 2010 by STICH666 Quote Link to comment Share on other sites More sharing options...
Classic Pac Posted August 9, 2010 Share Posted August 9, 2010 All I can say is pure genus Quote Link to comment Share on other sites More sharing options...
Reaperman Posted August 9, 2010 Share Posted August 9, 2010 (edited) That article makes no sense. Sure graphics aren't everything but 2d top-down racing games generally suck. An 8 bit Mirror's Edge would just be missing the whole point of it being in 3d. Any modern FPS turned 8 bit would be ass and Guitar Hero would be very limited. I do agree though that basically any turn based RPG minus graphics would be the same damn game. the article makes perfect sense to me. Many of those games looked like tons of fun, and as they likely would have appeared 15+ years ago. Really it'd be hard for me to disagree more with that post. Especially about top-down racing games sucking. Edited August 9, 2010 by Reaperman Quote Link to comment Share on other sites More sharing options...
Reaperman Posted August 9, 2010 Share Posted August 9, 2010 actually I was thinking about it, and it wasn't too long ago these kinds of transitions happened. here's star wars episode 1 racer n64 and gbc Quote Link to comment Share on other sites More sharing options...
goldenegg Posted August 9, 2010 Share Posted August 9, 2010 ... 2d top-down racing games generally suck. Mario Kart done Super Sprint style would be awesome! Quote Link to comment Share on other sites More sharing options...
STICH666 Posted August 9, 2010 Share Posted August 9, 2010 Meh I guess to each his own. If this is saying that games would have been better as 8 or 16 bit then I completely disagree but if this is saying how they would have looked like if they were released back then, then that's pretty cool. I do want that Super Smash Bros. Quote Link to comment Share on other sites More sharing options...
Video Posted August 9, 2010 Share Posted August 9, 2010 Halo certainly made a good transition from modern to old 8 bit. Most shooters would probably go the top down rout. I agree that many top down racers sucked, but that was useually to fast, to big a charaterds, and uninspired gameplay fault, not that that type of game can't be fun. RCproam was awesome, so was Micromachines. And some of the monster truck games showd the whole playfield at once and were mostly cool. actually I was thinking about it, and it wasn't too long ago these kinds of transitions happened. here's star wars episode 1 racer n64 and gbc Yep, And they would release the actual 8/16 bit versions of games while 32/64 bits were hitting consoles, Duke Nukem comes to mind. Side scrolling would be good for shooters too. Then there's modern games with old playstile. Like the Star Trek games that are top down and remind me a lot of things like sinistar...with modern graphics. Since the GBA died though, it's not likely to find many old school 2d games now. Not that they cant' be done, New Super Mario DS, and Geomatry wars proved that.... Quote Link to comment Share on other sites More sharing options...
Vic George 2K3 Posted August 9, 2010 Share Posted August 9, 2010 Some of that stuff is really telling. Quote Link to comment Share on other sites More sharing options...
JamesD Posted August 10, 2010 Share Posted August 10, 2010 While I think many of those would make good 8/16 bit games, a lot would be lost in the translation of many of those titles. Quote Link to comment Share on other sites More sharing options...
Herbarius Posted August 12, 2010 Share Posted August 12, 2010 (edited) 2d top-down racing games generally suck. Seems many people disagree, or it wouldn't have been so succesful a genre (and - at least on portable consoles - it still is, if I'm not mistaken) - even long after the "invention" of cockpit or "chase cam" view Edited August 12, 2010 by Herbarius Quote Link to comment Share on other sites More sharing options...
TrekMD Posted August 12, 2010 Share Posted August 12, 2010 Cool site! Quote Link to comment Share on other sites More sharing options...
rjchamp3 Posted August 12, 2010 Share Posted August 12, 2010 That's the way gaming should have stayed Quote Link to comment Share on other sites More sharing options...
S1500 Posted August 12, 2010 Share Posted August 12, 2010 It really would have helped if there were captions to the games. It's not easily apparent on all of them. Quote Link to comment Share on other sites More sharing options...
rjchamp3 Posted August 12, 2010 Share Posted August 12, 2010 They'd probably be just as much fun to play, too. It all goes to show you: graphics don't make the gameplay. Good Point Quote Link to comment Share on other sites More sharing options...
nathanallan Posted August 12, 2010 Share Posted August 12, 2010 That Smash Bros. would have been lookign better had it been given a Streets of Rage 2 or Golden Axe 2 treatment; Guitar Hero has already been done on a released platform in Brazil afaik, called Guitar Idol (but it's expensive to import and needs to be tweaked/odded for US tv sets). Liking this, I love the 8 and 16 bit platforms. Quote Link to comment Share on other sites More sharing options...
RevEng Posted August 12, 2010 Share Posted August 12, 2010 I've always wondered why Nintendo doesn't do a 2D Smash Bros like that for the DS/DSi. Seems like a no-brainer to me. It's not like the console game actually uses 3 dimensions in any meaningful way. Quote Link to comment Share on other sites More sharing options...
Emehr Posted August 12, 2010 Share Posted August 12, 2010 I've always wondered why Nintendo doesn't do a 2D Smash Bros like that for the DS/DSi. Seems like a no-brainer to me. It's not like the console game actually uses 3 dimensions in any meaningful way. Most likely because it's easier to animate 3D characters and they already had a suite of rendered 3D characters that they could just plop in. I think that's why I appreciate pixel artwork and animation better than 3D stuff. In 3D, all you have to do is render a character once. Animation is simply a matter of telling an arm to go from point 'A' to point 'B'. The 3D engine takes care of the in-between stuff. With pixel art, each face of an animation has to be explicitly drawn. As much as I like New Super Mario Bros, I would much rather have seen the characters and environments drawn as pixel art rather than 3D on a 2D plane. I may be jaded or I may just be old-school when it comes to this stuff but I am not impressed with 3D-rendered characters. The Starcraft II trailer did nothing for me. I'm the same way with movies. The new Star Wars movies feel disposable to me because most of the sets exist on hard drives. I had zero desire to see the new Clash of the Titans yet I would love to see the original next time I get a chance. Quote Link to comment Share on other sites More sharing options...
Lendorien Posted August 13, 2010 Share Posted August 13, 2010 2d top-down racing games generally suck. Seems many people disagree, or it wouldn't have been so succesful a genre (and - at least on portable consoles - it still is, if I'm not mistaken) - even long after the "invention" of cockpit or "chase cam" view Heh. I love RC Pro-am for the NES and GB. Course, that's more an isometric view. Quote Link to comment Share on other sites More sharing options...
Gregory DG Posted August 13, 2010 Share Posted August 13, 2010 Me like. The Guitar Hero game looks like something on the Atari 8-bit computers. Quote Link to comment Share on other sites More sharing options...
Tr3vor Posted August 13, 2010 Share Posted August 13, 2010 Mario kart is already 16 bit... Quote Link to comment Share on other sites More sharing options...
desiv Posted August 13, 2010 Share Posted August 13, 2010 I have to admit, pretty much all of those devolved versions looked like incredible games!!! Then again, I still prefer top down racing games!!! desiv Quote Link to comment Share on other sites More sharing options...
Herbarius Posted August 13, 2010 Share Posted August 13, 2010 Then again, I still prefer top down racing games!!! The other day I played "Slicks" on my C64. It's fun, but it's quite tough (at least to me it is). Quote Link to comment Share on other sites More sharing options...
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