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High Score Club 8.14 - Popeye


Ze_ro

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Important Note: This weeks competition is over and no further scores will be accepted.

 

Oh no! Brutus has kidnapped your one and only Olive Oyl, and he's not giving her back without a fight! You'd better grab yourself a joystick and a can of spinach, because this week's game is Popeye!

 

(Note: The "115,120 point" bug is against the rules. Do not use it.)

 

popeye-attract.jpg

 

Game Information
  • Game Name: Popeye
  • Released By: Parker Bros, 1983
  • Left Difficulty: N/A
  • Right Difficulty: N/A
  • Game Mode: Default

Post your scores right here in this thread, and I will add them to the list. Remember to play the game with the recommended game mode and difficulty settings as shown above so that your scores will be consistent with everyone elses. The deadline for posting scores is Wednesday November 24th at 1:00 AM (Central Time, UTC-6).

 

Challenges
  • Theme Avatar - Change your avatar to something Popeye related (or Olive Oyl, or Brutus, or whatever), and you get 2 bonus points.
    • Mingy Jongo [+2]
    • Scrabbler15 [+2]
    • Deteacher [+2]
    • Miss 2600 [+2]
    • roadrunner [+2]
    • lastkill3r [+2]
    • JacobZu7zu7 [+2]
    • toymailman [+2]

  • Comic Challenge - Take a Popeye comic strip, and rewrite it to be something video game related to get 5 bonus points.
    • Mingy Jongo [+5]
    • Scrabbler15 [+5]
    • Deteacher [+5]
    • Miss 2600 [+5]
    • roadrunner [+5]
    • lastkill3r [+5]
    • JacobZu7zu7 [+5]
    • toymailman [+5]

 

Current High Scores
  1. 102,200 (Deteacher) [+11]
  2. 63,000 (toymailman) [+10]
  3. 56,650 (JacobZu7zu7) [+9]
  4. 54,300 (Scrabbler15) [+8]
  5. 48,650 (oyamafamily) [+7]
  6. 30,100 (Miss 2600) [+6]
  7. 29,800 (lastkill3r) [+5]
  8. 24,350 (roadrunner) [+4]
  9. 17,600 (LarcenTyler) [+3]
  10. 16,900 (Mingy Jongo) [+2]
  11. 16,350 (Mangia-Boy) [+1]

Best Tips
  • Deteacher

TwinGalaxies Top 3
  1. 805,750 (Todd Rogers)
  2. 125,100 (Christian L Keilback)
  3. 122,820 (David R Archey) (Emulator)
(Game 1, Difficulty B)
Current Standings
  1. toymailman [184]
  2. JacobZu7zu7 [162]
  3. Scrabber15 [152]
  4. Deteacher [147]up.gif
  5. oyamafamily [144]down.gif
  6. roadrunner [68]
  7. zylon [61]
  8. Miss 2600 [57]up.gif
  9. Jifremok [54]down.gif
  10. Zoyx [53]down.gif
  11. Chuck D. Head [52]down.gif
  12. LarcenTyler [36]
  13. SeaGtGruff [33]
  14. keilbaca [30]
  15. ClassicGMR [29]
  16. Mingy Jongo [22]up.gif
  17. pis [21]down.gif
  18. HatefulGravey [17]down.gif
  19. doctorclu [13]
  20. Pioneer4x4 [12]
  21. Mangia-Boy [10]up.gif
  22. MrJimbo [8]down.gif
  23. Mister VCS [7]down.gif
  24. satan165 [7]down.gif
  25. rmaerz [5]
  26. 4Ks [4]up.gif
  27. madbutscher [4]down.gif
  28. dooglehead [3]
  29. ed1475 [2]
  30. littleman jack [2]
  31. pacmanplayer [2]
  32. Austin [1]
  33. MIKE5200 [1]
  34. SpaceDice2010 [1]




 

Scoring Points in Popeye
  • Catching a note, heart, or X on...
    • Platform #1 - 500 points
    • Platform #2 - 300 points
    • Platform #3 - 100 points
    • Platform #4 - 50 points
    • While in Water - 50 points

  • Punching a Bottle - 100 points
  • Knocking Brutus Overboard - 3000 points
  • You will receive an extra life if you reach 20,000 points. Only one extra life can be earned.
  • You will receive double points for collecting a note, heart, or X while the "Popeye Theme" is playing (ie, after eating the spinach)

 

Hints and Tips

The Manual

 

As always, you really should read the manual. In case you don't have the manual, AtariAge has a typed copy available online. Unfortunately, it doesn't provide any specific hints.

 

We played this game once before in the High Score Club, you might want to check out that thread for more hints.

 

Deteacher

 

You can sort of "freeze" Bluto in his tracks for a short time. If you're on one side and you want to keep him on the other side a little longer, you can bait him to throw bottles at you. Just stand on the same level as him and wait until he starts throwing. He won't move until he throws all 3. Use that time to gather hearts/notes/x's on your side of the screen.

 

In level 1, you can use the middle ladder to lure Bluto onto the 2nd level...just don't go all the way down the ladder. Go down all but the last step. Once he drops down and starts throwing bottles, shoot back up the ladder and resume your collecting.

 

In level 2, you rarely have to leave the top floor. Using the "freeze Bluto" technique, you can keep going from one side to the other, collecting 500 point notes. Once you get the hang of this, the only time you'll need to drop down is to grab the spinach.

 

In level 3, This is a lot like level 2. You should rarely ever have to leave the top level, except to get the spinach. Just keep sliding across and grab the 500 point x's.

 

Overall, Bluto is not a very large threat. The bottles from the Seahag are the real enemy in this game. Once you learn to control Bluto, you should be able to rack up some serious points.

 

--Zero

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Got to Level 3 and really had no idea what was going on. So I ran to the spinich to make sure I got the extra 3,000 for knocking out Brutus. The spinich disappeared and Brutus was bearing down on me. My Popeye is standing there, punching the air, hoping the spinich would be back. Brutus would have whacked my last Popeye, but he stopped and jumped in the air (just in case Popeye was on two levels at the same time, I guess). It gave me just enough time to get the spinich and I got to knock out Brutus on each of the first three levels.

 

It was all kind of comical, so to speak.

 

24,700

post-26187-129013563488_thumb.png

Edited by Scrabbler15
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Ok, time for some tips:

 

You can sort of "freeze" Bluto in his tracks for a short time. If you're on one side and you want to keep him on the other side a little longer, you can bait him to throw bottles at you. Just stand on the same level as him and wait until he starts throwing. He won't move until he throws all 3. Use that time to gather hearts/notes/x's on your side of the screen.

 

In level 1, you can use the middle ladder to lure Bluto onto the 2nd level...just don't go all the way down the ladder. Go down all but the last step. Once he drops down and starts throwing bottles, shoot back up the ladder and resume your collecting.

 

In level 2, you rarely have to leave the top floor. Using the "freeze Bluto" technique, you can keep going from one side to the other, collecting 500 point notes. Once you get the hang of this, the only time you'll need to drop down is to grab the spinach.

 

In level 3, This is a lot like level 2. You should rarely ever have to leave the top level, except to get the spinach. Just keep sliding across and grab the 500 point x's.

 

Overall, Bluto is not a very large threat. The bottles from the Seahag are the real enemy in this game. Once you learn to control Bluto, you should be able to rack up some serious points.

 

BTW, this is an excellent port of the arcade classic, IMO. :)

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