Opry99er Posted January 19, 2011 Author Share Posted January 19, 2011 Adam, Legends is turning out to be a very cool game... I'm starting to understand the balance between levels and risk/reward. I have been grinding around Wizard's Rock for about an hour now.... learning the capabilities of different enemies. I'm still a Level 1, but I'm close to leveling up. It's really a nice user interface once you get the hang of it and get used to the controls. Since I can only cast Level 1 spells, I'm basically just doing a straight "hit" attack with my Fighter, healing or hitting with my Ranger, Magic Attack with my wizard, and either healing or hitting with my cleric.... it seems to do the trick in most cases... My last battle I was dying bad... Out of magics to heal, out of magic to attack, armor reducing spells had wiped out my armor, I was slowed by a spell, so only got one hit a turn... I was getting mauled... I had to flee and barely got out with all my members alive. Quick return to Wizard's Rock to rest up, save game, and back out. =) If a party member dies, how would one go about retrieving them? Does it have to do with the temple? Quote Link to comment Share on other sites More sharing options...
+adamantyr Posted January 19, 2011 Share Posted January 19, 2011 Legends is turning out to be a very cool game... I'm starting to understand the balance between levels and risk/reward. I have been grinding around Wizard's Rock for about an hour now.... learning the capabilities of different enemies. I'm still a Level 1, but I'm close to leveling up. It's really a nice user interface once you get the hang of it and get used to the controls. Since I can only cast Level 1 spells, I'm basically just doing a straight "hit" attack with my Fighter, healing or hitting with my Ranger, Magic Attack with my wizard, and either healing or hitting with my cleric.... it seems to do the trick in most cases... My last battle I was dying bad... Out of magics to heal, out of magic to attack, armor reducing spells had wiped out my armor, I was slowed by a spell, so only got one hit a turn... I was getting mauled... I had to flee and barely got out with all my members alive. Quick return to Wizard's Rock to rest up, save game, and back out. =) Yep, that's the job. Each level of experience increases your fighting/spell-casting prowess, and also increases hit and magic points. It may take some time, but level 4 is probably a good level to go exploring around with. (Wizard can cast Firestorm2 at that level.) If a party member dies, how would one go about retrieving them? Does it have to do with the temple? Yes. There's only one way in the game to revive dead characters, and you need a quest item to do it. Adamantyr Quote Link to comment Share on other sites More sharing options...
Opry99er Posted January 19, 2011 Author Share Posted January 19, 2011 Spent a couple hours last night battling and working. I've got a ton of good potions now, almost to "level-up" point, and I'm learning which enemies to run from and which enemies to battle. Skeletons are fun... I had 8 skeletons last night and I wiped them all out with little fanfare. =) I'm going to try to get to level 2 before I go to the dungeon. Quote Link to comment Share on other sites More sharing options...
Opry99er Posted January 19, 2011 Author Share Posted January 19, 2011 Ahhh... we posted at the same time... Level 4 you say? Well, I'll keep grinding--- =) I don't mind grinding that much--- I'm having fun and it's great to play a game on the TI... I hope to put it on my CF7 and play it on real gear when I get off the road. =) Quote Link to comment Share on other sites More sharing options...
+adamantyr Posted January 19, 2011 Share Posted January 19, 2011 (edited) Ahhh... we posted at the same time... Level 4 you say? Well, I'll keep grinding--- =) I don't mind grinding that much--- I'm having fun and it's great to play a game on the TI... I hope to put it on my CF7 and play it on real gear when I get off the road. =) You can go exploring sooner, but obviously the further away from Wizard's Rock you are, the more likely you are to get into trouble. The more levels of experience you have, the bigger pool of hit points and magic points to get around and survive encounters. Dungeons come in two flavors: Those with items, those with monsters. Item dungeons have a lot of traps, which means you can take a lot of damage disarming them. Item dungeons also have equipment, which lets you make your characters a bit stronger despite their level, at least for melee and defensive power. Monster dungeons have monster encounters instead of traps. Items are usually just potions, although there are valuable quest items in these places as well... One nasty problem is that if monsters in dungeons cast the slow spell, it PERSISTS until you leave the dungeon. I really would like to think that's a bug and not deliberate. To fix the persistent slow issue, change this line in LGDN~MON to the following: 1600 CALL LINK("A",0) :: CALL LINK("A",10) :: CALL COLOR(#3,1) :: CALL LOCATE(#4,R*8-7,C*8-7) :: SL,_P=0 Adamantyr Edited January 19, 2011 by adamantyr Quote Link to comment Share on other sites More sharing options...
Opry99er Posted January 19, 2011 Author Share Posted January 19, 2011 Fantastic advice, Adam!!! =) And thanks for the cheat/fix. =) The slow spell is freaking horrible, especially since I'm still at a low level. I have the necessary experience points to train my characters but can't seem to get it accomplished. I've read the manual a few times and don't see anything about leveling up--- I had assumed it was automatic. In any case, I'll be trudging on. Thanks again Quote Link to comment Share on other sites More sharing options...
+adamantyr Posted January 19, 2011 Share Posted January 19, 2011 Fantastic advice, Adam!!! =) And thanks for the cheat/fix. =) The slow spell is freaking horrible, especially since I'm still at a low level. I have the necessary experience points to train my characters but can't seem to get it accomplished. I've read the manual a few times and don't see anything about leveling up--- I had assumed it was automatic. In any case, I'll be trudging on. Thanks again Go to the Adventurer's Guild in Wizard's Rock. Adamantyr Quote Link to comment Share on other sites More sharing options...
Opry99er Posted January 19, 2011 Author Share Posted January 19, 2011 Oh yea, I've tried the "train" option, but all it does is tells me how much exp I need and then backs out of it back to the main menu. I have enough experience, but I can't seem to be able to "train." =) Quote Link to comment Share on other sites More sharing options...
+adamantyr Posted January 19, 2011 Share Posted January 19, 2011 Oh yea, I've tried the "train" option, but all it does is tells me how much exp I need and then backs out of it back to the main menu. I have enough experience, but I can't seem to be able to "train." =) You also need gold. Are you sure it's not telling you how much gold you need? Adamantyr Quote Link to comment Share on other sites More sharing options...
Opry99er Posted January 20, 2011 Author Share Posted January 20, 2011 I'm having Classic99 problems right now... but when I get back up and running, I'll check to make sure. Thanks man. This game really is quality. I'm enjoying it very much--- I think in part for its minimalism. Reminds me of a pen and paper in a way--- Quote Link to comment Share on other sites More sharing options...
Opry99er Posted January 20, 2011 Author Share Posted January 20, 2011 Experience points acquired: A shot of what happens when I click "train". When I press the key, it takes me back to main menu Quote Link to comment Share on other sites More sharing options...
+adamantyr Posted January 20, 2011 Share Posted January 20, 2011 Experience points acquired: A shot of what happens when I click "train". When I press the key, it takes me back to main menu Yes, you need 168 more experience points before you can train. Adamantyr Quote Link to comment Share on other sites More sharing options...
Opry99er Posted January 20, 2011 Author Share Posted January 20, 2011 That's what I thought too, but after I went out and fought more monsters and gained more experience points, that number actually went UP... I'll keep grinding away... I'll post some more pix if I have further issues. =) Quote Link to comment Share on other sites More sharing options...
+adamantyr Posted January 20, 2011 Share Posted January 20, 2011 That's what I thought too, but after I went out and fought more monsters and gained more experience points, that number actually went UP... I'll keep grinding away... I'll post some more pix if I have further issues. =) And you were looking at the same character? Each character class has different XP requirements. Adamantyr Quote Link to comment Share on other sites More sharing options...
Opry99er Posted January 20, 2011 Author Share Posted January 20, 2011 And that was the kicker. I wasn't aware of the different XP requirements for each class. I just leveled up my Fighter. Ranger is next. =) Great stuff Quote Link to comment Share on other sites More sharing options...
Opry99er Posted January 20, 2011 Author Share Posted January 20, 2011 Leveled all my characters up to level 2. Having some fun. =) I just about bit the dust against 6 Level 3 ruffians. Yikes. That got me my last needed 300 XP though. Quote Link to comment Share on other sites More sharing options...
+adamantyr Posted January 20, 2011 Share Posted January 20, 2011 Good to hear. Feel free to post your discoveries on the thread. Nobody's EVER done a full walk-through of the game. All I can say is, your first parties must have had really BAD stats... I think the 1.0 version of Legends is a lot more difficult, and it also has slightly different artwork. Adamantyr Quote Link to comment Share on other sites More sharing options...
l3v1tcl30s Posted January 15, 2015 Share Posted January 15, 2015 I hate to be 'that guy', but I fiending to play Legends after 20+ years and I'm having some difficulty with setting up. I'm in need of a step-by-step idiot's guide of sorts. I'm using classic99 and a Legends .dsk acquired from this page: http://tigameshelf.net/xb.htm I got to a point where I could load the game, but when I left Wizards Rock, I got an in-game disk error. I'm assuming it was because my game couldn't be saved or of the read-only nature of .dsk files, but I don't really know and I don't recall the specific error because... ...now I'm at a point where I can't even run the game (RUN "DSK1.LOAD") Are there any kind souls out there that could give me a from-the-absolute-ground up, step-by-step guide to getting the game running and avoid errors? Even suggestions on where to store the classic99 core and game files would be appreciated. Thanks so much in advance! Quote Link to comment Share on other sites More sharing options...
Omega-TI Posted January 15, 2015 Share Posted January 15, 2015 If it is just an error saving to the .DSK file, it's because Classic99 will not do that. You can get 'around that problem' by by using Ti99Dir to extract the files from the .DSK image and then save them into a Classic99 FIAD directory. When you do that, you'll be able to read and write files. * Now I have no personal knowledge of this program, so if the disk was copy protected or anything like that, the above probably will not work, otherwise you should be 'good to go'. Quote Link to comment Share on other sites More sharing options...
l3v1tcl30s Posted January 15, 2015 Share Posted January 15, 2015 Well, at this point, I can't even get the game to load at all from the mounted drive. I'm a complete nubie at toying with emulators (like, a few hours ago young). Quote Link to comment Share on other sites More sharing options...
TheMole Posted January 15, 2015 Share Posted January 15, 2015 Can you post the steps you're using, and the error message you're getting? I'm sure it's something that's easily fixed. Quote Link to comment Share on other sites More sharing options...
+adamantyr Posted January 15, 2015 Share Posted January 15, 2015 I hate to be 'that guy', but I fiending to play Legends after 20+ years and I'm having some difficulty with setting up. I'm in need of a step-by-step idiot's guide of sorts. I'm using classic99 and a Legends .dsk acquired from this page: http://tigameshelf.net/xb.htm I got to a point where I could load the game, but when I left Wizards Rock, I got an in-game disk error. I'm assuming it was because my game couldn't be saved or of the read-only nature of .dsk files, but I don't really know and I don't recall the specific error because... ...now I'm at a point where I can't even run the game (RUN "DSK1.LOAD") Are there any kind souls out there that could give me a from-the-absolute-ground up, step-by-step guide to getting the game running and avoid errors? Even suggestions on where to store the classic99 core and game files would be appreciated. Thanks so much in advance! Using Classic99... 1. Download my custom Legends zip, which is both fixed for filename convention in Classic99 and has the slow spell persistence bug fixed: LEGENDS.zip 2. Extract all contained files into the DSK1 folder in Classic99 3. Start the emulator, set it to Extended BASIC under the Cartridge -> Apps menu 4. Press any key and then '2' to enter Extended BASIC Legends will auto run from this point. There's a decent starting party already generated at level 1, feel free to make your own characters! Adamantyr 2 Quote Link to comment Share on other sites More sharing options...
budz2355 Posted April 3, 2015 Share Posted April 3, 2015 (edited) So.... I messed up my disk somehow and had to overwrite the whole copy with DM2 and start all over (boo!). I lost my party and maybe...30-40 hours? Is it cheating to try to modify the pdata file? I wouldn't even know how to do it since I don't think you can OLD the file in XB since it is not a program. It is just rough to start over... EDIT: All on original hardware Edited April 3, 2015 by budz2355 1 Quote Link to comment Share on other sites More sharing options...
+adamantyr Posted April 3, 2015 Share Posted April 3, 2015 Nah, it's not cheating at all. Editing the file can be tricky, do you have a hex editor for your hardware? That's probably the easiest way to do it. I need to look at the file but it shouldn't be too hard to update things. Somewhere on the forum here I also have a PDATA file with maxed out characters... Quote Link to comment Share on other sites More sharing options...
budz2355 Posted April 3, 2015 Share Posted April 3, 2015 Nah, it's not cheating at all. Editing the file can be tricky, do you have a hex editor for your hardware? That's probably the easiest way to do it. I need to look at the file but it shouldn't be too hard to update things. Somewhere on the forum here I also have a PDATA file with maxed out characters... lol the last line of your post is definitely cheating Well I haven't used a hex editor since I was running windows 3.1 on a 486 as a teenager. I guess the short answer is no. I am just using a black/silver TI with a PEB, rs232, 32k, 2 full height 5.25" (one on a separate power supply) and a bunch of carts, tapes and a few diskettes. I have EA, DM2, XB. Any of that help? As of right now I haven't connected my TI to a "modern" PC. I am trying to stay as pure as possible, but I do have another PEB and console in storage that I plan on modding with all of the bells and whistles someday (HxC, lantronix, f18A, etc) Quote Link to comment Share on other sites More sharing options...
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