catsfolly Posted December 23, 2010 Share Posted December 23, 2010 I recently discovered that the ti-86 program dstar.asm, which was the "inspiration" for my Intellivision "ISTAR" game, has been ported to the Z88dk C compiler. This version can be compiled and run on the Aquarius without changing a single line of code. The program uses the low res plotting characters of the Aquarius, so the default output is single color and a bit blocky. I did a quick hack to use the graphics characters of the Aquarius for the graphics. There is tons of room for improvement (suggestions cheerfully accepted), but at least I think I have made it more colorful. To try this version in the virtual Aquarius: 1. type CLOAD . Hit enter a couple times. 2. load cassette file _dstar2.caq 3. type run. Hit enter a couple times. 4. load cassette file dstar2.caq. It uses these keys up A down Q left O right P quit G replay H switch SPACE dstar2.zip It's a start! David Quote Link to comment Share on other sites More sharing options...
Chuck D. Head Posted December 23, 2010 Share Posted December 23, 2010 I recently discovered that the ti-86 program dstar.asm, which was the "inspiration" for my Intellivision "ISTAR" game, has been ported to the Z88dk C compiler. This version can be compiled and run on the Aquarius without changing a single line of code. Very nice David! Thanks! Yet another new member of the Aquarius "community" contributing something of value! morgan Quote Link to comment Share on other sites More sharing options...
jaybird3rd Posted December 23, 2010 Share Posted December 23, 2010 Wow, that's great! I'll have to give this a try over the Christmas break. One of the nice things about the Aquarius is that it uses fairly common hardware (Z80 processor, 8910 sound/IO chip, etc.), so it can benefit from a lot of the work that's been done on other similar machines, and this is an example. Quote Link to comment Share on other sites More sharing options...
barnieg Posted December 24, 2010 Share Posted December 24, 2010 Did you hack the z88dk sprite routines or replace them with your own? Barnie I did a quick hack to use the graphics characters of the Aquarius for the graphics. There is tons of room for improvement (suggestions cheerfully accepted), but at least I think I have made it more colorful. David Quote Link to comment Share on other sites More sharing options...
catsfolly Posted December 24, 2010 Author Share Posted December 24, 2010 Did you hack the z88dk sprite routines or replace them with your own? Barnie I replaced the calls to the "putsprite()" routine with calls to my own hardwired "putblock()" routine. putblock() takes an x coordinate * 2, a y coordinate *2, and a sprite number. Based on the sprite number, it outputs a 2 by 2 grid of Aquarius characters (and sets the corresponding color values). That's all I've done so far. David Quote Link to comment Share on other sites More sharing options...
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