Marius Posted September 30, 2011 Share Posted September 30, 2011 Yes SOMEWHERE on this forum. I created a topic about this a few months ago. If you can not find it... I'll search for it again Greetz M. 1 Quote Link to comment Share on other sites More sharing options...
Marius Posted September 30, 2011 Share Posted September 30, 2011 check here http://www.atariage.com/forums/topic/180821-100-standard-os-but-with-a-hard-reset-keycombi/page__fromsearch__1 I created that OS a few month's ago. It is really a very simple hack. It's 100% compatible... well 100%... only software that calculates it's own checksum of the OS rom will refuse to load, since this OS has another checksum... but for the rest: I don't expect any problem. I have been using this OS from the day I created it, without any issue. Have luck with it, and let me know how you are doing with it. Please reply about it, in the other thread... this is the SIC! thread. Greetz M. Quote Link to comment Share on other sites More sharing options...
Fox-1 / mnx Posted September 30, 2011 Share Posted September 30, 2011 Please reply about it, in the other thread... this is the SIC! thread. Compensating... Top push-buttons in SIC!'s. Quote Link to comment Share on other sites More sharing options...
candle Posted October 2, 2011 Share Posted October 2, 2011 If Marius uploads his OS, we could install it on your Ultimate 1MB Phil. for ultimate you just press help+reset to enter the setup, and then C for cold-boot Robert - You should check what foo-cart is here is some info in polish - but it should be self-explaining, or at least google-translatable http://www.atari.org.pl/forum/viewtopic.php?id=7104 Fox-1 - do not use that mod (74ls123 based one) - you're connecting single-pole input to totem pole output - not very wise, and in one point something might fail you need to cut RD5 line near cartridge port and put there some OR gate with one input getting to RD5 from cart port, the other to the '123 reset and output going to mmu, but best is to avoid it at all cost Quote Link to comment Share on other sites More sharing options...
+rdemming Posted October 2, 2011 Share Posted October 2, 2011 Robert - You should check what foo-cart is That is what I'm looking for Me want one Quote Link to comment Share on other sites More sharing options...
St(r)yker Posted October 4, 2011 Author Share Posted October 4, 2011 http://sic.pigwa.net/files/sicmenu_061.zip http://sic.pigwa.net/files/sicmenu_gui_0.1.1.0.zip http://sic.pigwa.net/files/CastleCrisisfix.xex Quote Link to comment Share on other sites More sharing options...
ndial Posted October 17, 2011 Share Posted October 17, 2011 (edited) question... I have successuly made a rom file with a few (xex) games via sicgen. Now, when trying to create an .ATR that will contain this .ROM file and the sicflash.com using the MakeATR, the program throws an error saying "Disk Full, cannot allocate space for xxx.rom. It need 2065 sec" Any idea what what I do wrong here? note that in the MakeATR, when creating the ATR i'm choosing the Density DD (720 sectors, 256bytes/sec) and Format SpartaDos X (as is in the SicCart) Edited October 17, 2011 by ndial Quote Link to comment Share on other sites More sharing options...
ndial Posted October 17, 2011 Share Posted October 17, 2011 I have edit my previous post a lot here, sorry Quote Link to comment Share on other sites More sharing options...
ndial Posted October 18, 2011 Share Posted October 18, 2011 found! ok now, had to make the ATR by selecting (when creating an atr) the SpartaDOS... so simple that is! Quote Link to comment Share on other sites More sharing options...
St(r)yker Posted November 14, 2011 Author Share Posted November 14, 2011 (edited) update on the download section http://sic.pigwa.net/index2.html - Sic! Menu - Gerber and *.jed file (gal) (for personal use only, not for commercial use) - Sources sic! generator I recall from the start sic GUI need Microsoft. NET Framework And most importantly I have 3-4 pieces SIC!Cart - these are the last piece will be no more. So if anyone else wants to write me a private message. And thanks to Trub for coding sicmenu/GUI Edited November 14, 2011 by St(r)yker 1 Quote Link to comment Share on other sites More sharing options...
Marius Posted November 15, 2011 Share Posted November 15, 2011 - Gerber and *.jed file (gal) (for personal use only, not for commercial use) You deserve a medal for that One question: is the GAL for all types of SIC the same? I mean: does the cart itself recognizes whether there is a 1, 2 or 4Mbit Flash installed? Thanks M. Quote Link to comment Share on other sites More sharing options...
St(r)yker Posted November 15, 2011 Author Share Posted November 15, 2011 Yes. Gal is the same for all types of memory. Quote Link to comment Share on other sites More sharing options...
St(r)yker Posted November 15, 2011 Author Share Posted November 15, 2011 http://sic.pigwa.net - "download" new file "SIC! Menu GUI 0.1.2 Installation Pack" Quote Link to comment Share on other sites More sharing options...
Marius Posted November 16, 2011 Share Posted November 16, 2011 http://sic.pigwa.net - "download" new file "SIC! Menu GUI 0.1.2 Installation Pack" That looks awesome! Joust works fine for me now btw. Castle Crisis is still a no go here. I thought that was fixed, but I might remember wrong? Greetz M. Quote Link to comment Share on other sites More sharing options...
Marius Posted November 16, 2011 Share Posted November 16, 2011 Oh... one more thing. First I thought I did something wrong, but I guess not now after a second test: At my place the created ATR does work, the Cart works... the Games do work (except that Castle Crisis but ok)... but: Menu music does not work Bootup GFX does not work and there is no MNU GFX. All those things are enabled, and the files (Music, GFX and all that) are there too (on the windows XP harddrive) I installed your download (in the post above mine) from scratch. This is a fresh install. Any help would be appreciated! Thanks M. Quote Link to comment Share on other sites More sharing options...
trub Posted November 17, 2011 Share Posted November 17, 2011 (edited) Apart from enabling checkboxes (music,intro, logo) you should also select appropriate files using the buttons with ellipsis. If this does not help, please give me the contents of "Tools->Options->Command line". Edited November 17, 2011 by trub Quote Link to comment Share on other sites More sharing options...
Marius Posted November 17, 2011 Share Posted November 17, 2011 Apart from enabling checkboxes (music,intro, logo) you should also select appropriate files using the buttons with ellipsis. If this does not help, please give me the contents of "Tools->Options->Command line". That is odd. The files are already 'selected' ... (I see a path and a filename in the right fields; and those files do exist). Does this mean I have to select those files AGAIN? That is a bit confusing. I am going to try this NOW. If it failed, I'll give you that info (I hope I can find what you need) Greetz M. Quote Link to comment Share on other sites More sharing options...
Marius Posted November 17, 2011 Share Posted November 17, 2011 Ah yes.. now it works indeed. One more thing: the Menu Margins settings do not make any difference here. I wanted to move the Games list a bit more to the right of the screen, so I tried increasing the left margin. But any value gives the same result here. Quote Link to comment Share on other sites More sharing options...
Marius Posted November 17, 2011 Share Posted November 17, 2011 And another thing... When you scroll down your Menulist (on the Atari) the music plays slower. When you hit space (to see next page) that is even worse. Is that a bug? Quote Link to comment Share on other sites More sharing options...
trub Posted November 18, 2011 Share Posted November 18, 2011 Try the updated version 0.1.3. Margins should work, as well as the logo/music are enabled properly by default. About the music problem: I am the author of the PC software (GUI FrontEnd), Pr0be is the author of Atari procedures. So I can only quess, that slowing down the music depends on the player used and how often it is invoked. Choose another music file and see the difference. Quote Link to comment Share on other sites More sharing options...
Marius Posted November 18, 2011 Share Posted November 18, 2011 @trub Ok. Margins work fine now. Another issue: when I have a list of games and I add a game to my project it comes at the bottom of the list (ofcourse). But... the UP moving of that entry does not work very well. After two or three places UP suddenly another entry is getting selected and that one goes moving up too. It would be more convenient when one can simply drag an entry to another place. Thanks M. Quote Link to comment Share on other sites More sharing options...
St(r)yker Posted November 21, 2011 Author Share Posted November 21, 2011 http://sic.pigwa.net - "download" new file "SIC! Menu GUI 0.1.4 Installation Pack" Quote Link to comment Share on other sites More sharing options...
w1k Posted December 3, 2011 Share Posted December 3, 2011 (edited) If its possible i want order 2mb chip only - if not, then new sic! 2mb please or i change sic! 1mb to 2mb+$$$ money Edited December 3, 2011 by w1k Quote Link to comment Share on other sites More sharing options...
St(r)yker Posted December 7, 2011 Author Share Posted December 7, 2011 http://sic.pigwa.net - "download" new file "SIC! Menu GUI 0.1.5 Installation Pack" And most importantly I have 2 pieces SIC!Cart 4Mbit - these are the last piece will be no more. So if anyone else wants to write me a private message. 1 Quote Link to comment Share on other sites More sharing options...
St(r)yker Posted December 14, 2011 Author Share Posted December 14, 2011 http://sic.pigwa.net - "download" new file "SIC! Menu GUI 0.1.6 Installation Pack" Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.