Keatah Posted July 21, 2011 Share Posted July 21, 2011 If I had the time I would do up a game called The Battle of Bessel. This might be a little ambitious on the 2600, perhaps. It could be more suited to the 400/800 series. But anyways: This would be very similar to Ballblazer, except that the terrain would be mountainous and there would be 26 levels. Adding an up/down component to BallBlazer, making it a sequel. Each level would be featuring a space-time grid with cavities and peaks to cruise around. Some levels would be shaped like the famous Bessel function. Other levels could be height-contour maps. And you could make your own with an editor. Game variations would have lasers that warped around the terrain or went straight to the target, depending on difficulty. There could be opportunities for hide-n-seek and stuff like that. Other game variations would select the style of physics, and inertia, and G-Foil properties. Some game variations would control the the size of the gaming grid, and whether it's open or closed space. Things like that. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.