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Wiimote Battery Packs Suck!


MagitekAngel

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I have a Wii and a pile of games for it, but I play it only rarely because keeping the remotes powered is a royal pain in the ass. I've tried two different brands of battery packs and chargers for them: an Energizer one and a Rocketfish one (that one in particular I expected to be pretty good, given that it was Rocketfish). Both of them boasted miserable battery life (I'd kill a remote in 2-3 hours) and quickly degenerated to the point where they wouldn't hold a charge at all. FAIL.

 

I suppose there's nothing to it but to go back to standard rechargeable AA batteries. Has anybody else found success with a different brand of Wiimote battery packs?

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The Energizer induction battery packs have replacable cells. If you take off the inside sticker you can see the cells are held in by two screws. I replaced mine with Eneloop 1500s and have gotten much better performance (5-6 hours vs 2-3). The only bad thing is that there is only room for AAA cells, not AA.

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A large pack of regular Akalines are the way to go, rechargeable batteries cost more. Regular batteries have a one time LONGER runtime then a rechargeable and do not discharge as quickly when not in use. I buy RayoVac Alkaline batteries, cheaper then Duracell or Energizer Alkalines and last just as long.

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A while ago I bought a Duracell rechargeable kit.... 4 AA batteries and the charger... for $10 from Walmart. At first I thought it wasn't a very good system as it seemed the batteries would run down pretty quickly. But as time has gone on, I swear they last as long as any regular Alkaline I've tried.

 

While playing Skyward Sword, I get around 4 hours on the batteries. Since I got 4 batteries with the kit, its easy to charge two while using the other two are in the Wii-mote, so I'm never without a fresh set.

 

 

Mendon

Edited by Mendon
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My family's been using the Energizer ones for about a month with no problems. We use them quite a bit, recharge only sporadically, and haven't run out of charge yet. We actually kept playing on one that was putting up an onscreen low-battery notice for at least two hours, and it kept working. I don't know haw much to trust the Wiimote's reporting of the charge level, but performance has been good.

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