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What have you actually PLAYED tracker for 2012 (Season 5)


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I'm looking forward to checking out those _______ games when I get back home. :) I didn't know there were three games coming! Could you specify by box color, maybe? ("unnamed blue box game")

 

A long time ago I put down one of the unannounced IntelligentVision games as "Super Pro Curling". I was amused that no one commented on that. :D

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Here are my times for this past week (November 19th through 25th)...

 

Online (non-eligible):

Burgertime Deluxe - 31 min.

Chef Menue Hirschrodeo - 2 min.

Burgertime - 31 min.

Ski Run - 2 min.

 

Sadly, I didn't play any classic games this week, so for the games I did play...

 

Burgertime Deluxe is an offering on the Namco homepage. Graphically, it's pretty fine, but it still pales in comparison to the original... the patterns are pretty uninspired, and it's pretty easy and never gets harder... you get awarded 5 extra lives and 5 peppers at once, so it's nearly impossible to lose all of them. I gave up playing after half an hour realizing the patterns were repeating over and over, and the game never got harder.

 

Chef Menue Hirschrodeo is a mini-game on the Chef Menue homepage. Chef Menue is an Austrian manufacturer of TV dinners and put up three games making a sort of triathlon over the course of three months, dealing with the culinary themes of those months. We had "Mushroom throwing" and "Pumpkin Bowling", and now the third game is "Deer Rodeo" (or in German Hirschrodeo). The game is a bit similar to "Stampede" on the Atari 2600. You only can move up and down by pressing or releasing the mouse button and should dodge trees while picking up TV dinners made of deer on the way. The objects keep coming at you faster and faster until you make a mistake.

 

Burgertime is the game I actually wanted to play instead of BUrgertime Deluxe. I've played the Flash version of it which keeps pretty true to the arcade original, but is a bit harder and, as far as I can tell, has no sound. The hardness partly comes from the fact that unlike in the original, you get no extra lives.

 

Finally, "Ski Run" is a 3D skiing game on Miniclip which I only tried briefly.

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My times for the week, including lots of Thanksgiving fun with the family:

 

Atari 2600:

Breakout - 30 min.

California Games - 4 min.

Circus Atari - 7 min.

Dig Dug - 2 min.

Gunfight - 7 min.

Ice Hockey - 6 min.

Medieval Mayhem - 47 min.

Night Driver - 3 min.

Space Invaders - 7 min.

Space War - 6 min.

Video Olympics - 6 min.

Warlords - 10 min.

 

Intellivision:

Bump 'N' Jump - 4 min.

 

ColecoVision:

Defender - 4 min.

 

NES:

Isolated Warrior - 35 min.

 

Genesis:

Slaughter Sport - 3 min.

Star Control - 30 min.

 

SNES:

Firepower 2000 - 6 min.

Lethal Enforcers - 7 min.

Sunset Riders - 16 min.

Super Bomberman 3 (J) - 37 min.

 

3DO:

Battlesport - 7 min.

Eye of Typhoon - 12 min.

Return Fire - 33 min.

Samurai Shodown - 15 min.

Super Street Fighter II Turbo - 23 min.

Twisted: The Game Show - 39 min.

 

Dreamcast:

Worms Armageddon - 111 min.

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Atari 7800:

Commando - 15 min.

 

Atari Jaguar:

Alien vs Predator - 55 min.

Atari Karts - 45 min.

Super Burn Out - 15 min.

 

Atari Lynx:

Rampage - 25 min.

 

FM Towns Marty:

Raiden Densetsu - 60 min.

Splatterhouse - 15 min.

 

CD-i:

Micro Machines - 20 min.

 

Colecovision:

Pac-Man Collection - 45 min.

 

NEC PC-Engine:

Bomberman '94 - 670 min.

Street Fighter II Champion Edition - 10 min.

 

Super Famiom:

DoReMi Fantasy: Milon's DokiDoki Adventure - 200 min.

 

SNK Neo Geo CD:

Metal Slug - 10 min.

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Here's the summary for Week 47, running from November 19 - 25. We logged 2172 minutes of eligible play, playing 48 games on a total of 17 systems.

 

Top 10:

 

1. Bomberman '94 (TG-16/PC Engine) - 670

2. Kaboom (Atari 2600) - 270

3. DoReMi Fantasy: Milon's DokiDoki Adventure (JPN) (SNES) - 200

4. Worms Armageddon (Dreamcast) - 111

5. Robotron: 2084 (Atari 5200) - 65

6. Raiden Densetsu (Raiden Trad) (FM Towns Marty) - 60

7. Alien vs. Predator (Atari Jaguar) - 55

8. Medieval Mayhem (Atari 2600) - 47

9. Atari Karts (Atari Jaguar) - 45

10. Xenophobe (Atari Lynx) - 45

10. Pac-Man Collection (ColecoVision) - 45

 

Pre-NES top 10:

 

1. Kaboom (Atari 2600) - 270

2. Robotron: 2084 (Atari 5200) - 65

3. Medieval Mayhem (Atari 2600) - 47

4. Pac-Man Collection (ColecoVision) - 45

5. Breakout (Atari 2600) - 30

5. unrevealed game #1 (CL) (Intellivision) - 30

7. Scarfinger (Intellivision) - 25

8. Xenophobe (C64) - 20

9. Commando (Atari 7800) - 15

9. unrevealed game #2 (DP) (Intellivision) - 15

 

Top 10 systems:

 

1. TG-16/PC Engine (680)

2. Atari 2600 (405)

3. SNES (266)

4. 3DO (129)

5. Atari Jaguar (115)

6. Dreamcast (111)

7. FM Towns Marty (75)

8. Intellivision (74)

9. Atari Lynx (70)

10. Atari 5200 (65)

 

Little-known fact: the word "Thanksgiving" is actually a corruption of an old Pequot Indian word, t'ahtshwiqut, that means "playing with bombs right before Winter". Who knew?

 

Well, apparently our top 2 games did this week: together they supply the bombs, while the PC Engine celebrates the holiday with a rare appearance at #1 in the charts!

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Here are my times for this week:

 

Online (non-eligible):

Flash BurgerTime... 154 minutes in 4 sessions

 

Sorry, I didn't play anything that would be eligible... this is the only game I played, a Flash port of Burgertime. It's pretty true to the original, but the enemy logic is a bit different in that your enemies tend to take ladders that lead away from you more often in the arcade version, and it's sometimes possible to collide with enemies that are actually below or above you. On the other hand, it's also possible to smash eggs or onions that walk on a ladder next to the burger you're throwing. And the game is not as forgiving as the original regarding collision detection and inexactness of steering.

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Intellivision:

Championship Tennis - 38 min.

Choplifter - 15 min.

Scarfinger - 5 min.

Tower of Doom - 76 min.

 

NES:

Laser Invasion - 62 min.

 

Genesis:

Justice League Task Force - 5 min.

 

3DO:

Aqua World: Umibi Monogatari - 22 min.

Autobahn Tokio - 5 min.

Belzerion - 15 min.

Cannon Fodder - 10 min.

Eye of Typhoon - 3 min.

Killing Time - 25 min.

Lost Eden - 32 min.

Montana Jones - 16 min.

Pyramid Intruder - 21 min.

Virtuoso - 5 min.

VR Stalker - 43 min.

Way of the Warrior - 2 min.

Wolfenstein 3D - 7 min.

Yu Yu Hakusho - 21 min.

 

Played around with a whole bunch of new-to-me 3DO games, which ranged from promising (Killing Time, Cannon Fodder), to bizarre but intriguing (Lost Eden, Aqua World: Umibi Monogatari), to hilariously trashy (Way of the Warrior, Virtuoso).

 

Otherwise I tried the new IntelligentVision releases, and played a match of Championship Tennis to see how much of my skills I could recapture (on Championship difficulty, natch). I lost the first two sets badly, 6-0 6-0, but finally found my game in the third set, pushing the computer to 7-5.

 

I also beat the 8-level Tower in Tower of Doom using the weakest character (the Waif), but couldn't get far with the 12-level tower, which starts with a situation that's almost impossible to manage for the unarmed Waif. Only once did I manage to get past the first floor, and since I still couldn't find any melee weapons, the monsters soon made short work of me.

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Here's the summary for Week 48, running from November 26 - December 2. We logged 1804 minutes of eligible play, playing 32 games on a total of 11 systems.

 

Top 10:

 

1. Gradius III (SNES) - 480

2. Kaboom (Atari 2600) - 461

3. Tower of Doom (Intellivision) - 76

4. Image Fight (FM Towns Marty) - 65

5. Laser Invasion (NES/Famicom) - 62

6. Afterburner (FM Towns Marty) - 60

6. Christmas Carol vs. the Ghost of Christmas Presents (Intellivision) - 60

6. Gundam Battle Assault 2 (PlayStation) - 60

9. Klax (Atari Lynx) - 50

10. Pac-Man Collection (Atari 7800) - 45

10. Genocide Squared (FM Towns Marty) - 45

 

Pre-NES top 10:

 

Not enough entries for a top 10.

 

Top 10 systems:

 

1. SNES (480)

2. Atari 2600 (461)

3. 3DO (227)

4. Intellivision (194)

5. FM Towns Marty (180)

6. NES/Famicom (62)

7. PlayStation (60)

8. Atari Lynx (50)

9. Atari 7800 (45)

10. Atari 5200 (25)

 

Look at that top 10: boom, doom, fight, invasion, burn, versus, assault, genocide. Why can't we all just get along, like our friend Gradius III at the #1 spot?

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Here are my times for last week (December 3rd through 9th)...

 

Arcade:

Burgertime - 12 min.

 

Online (non-eligible):

Flash Burgertime - 152 min. in 3 sessions

 

I finally completed Flash Burgertime after remembering the old tactics of leading them around in circles. After that, I tried the original version in order to have a comparison... and in comparison, it's rather easy, so I made it through all 6 screens on the first attempt.

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My 6 year old and I had a great time playing Intellivision this afternoon...

 

Shark Shark (INTV) 45 minutes

Astroblast (INTV) 25 minutes

Space Battle (INTV) 20 minutes

AD&D Cloudy Mountain (INTV) 15 minutes

King of the Mountain (INTV) 5 minutes ( we need to read the instructions)

Christmas Carol (INTV) 15 minutes

 

Also...

Super Mario Baseball (Gamecube) 30 minutes

We Wish You a Merry Christmas (Wii) 45 minutes

Nintendoland (WiiU) 20 minutes

 

 

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My times for the week:

 

Turbografx-16:

Cadash - 5 min.

 

3DO:

Ballz: Director's Cut - 15 min.

Battle Chess - 61 min.

Brain Dead 13 - 3 min.

Bust-A-Move - 29 min.

Cyberdillo - 14 min.

Igo Time Trial Najigo I - 2 min.

Iron Angel of the Apocalypse - 7 min.

Out of This World - 127 min.

Space Hulk - 5 min.

Star Wars: Rebel Assault - 209 min.

Super Street Fighter II Turbo - 48 min.

Virtuoso - 40 min.

VR Stalker - 118 min.

 

Hittin' the 3DO pretty hard for the past 8-9 days, at least when I've had time for gameplay, and so I've beaten Out of This World, Star Wars: Rebel Assault (on Hard), and SSFII Turbo (on 8-star difficulty) this week. Thoughts here, here, and here, respectively.

 

I also made it through the first three missions of VR Stalker without losing a plane; beat Battle Chess with the White pieces on difficulty levels 1 and 5 (of nine); played through a few levels of the über-trashy FPSes Virtuoso and Cyberdillo; and just barely edged out my other half at Bust-A-Move, winning a series of six or seven best-of-three matches with an overall score of 9-8.

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Here's the summary for Week 49, running from December 3 - 9. We logged 1786 minutes of eligible play, playing 28 games on a total of 9 systems.

 

Top 10:

 

1. Kaboom (Atari 2600) - 461

2. Star Wars: Rebel Assault (3DO) - 209

3. Super Mario RPG (SNES) - 150

4. Raiden Densetsu (Raiden Trad) (FM Towns Marty) - 140

5. Out of This World (3DO) - 127

6. VR Stalker (3DO) - 118

7. Christmas Carol vs. the Ghost of Christmas Presents (Intellivision) - 90

8. Castlevania 64 (N64) - 75

9. Battle Chess (3DO) - 61

10. Super Street Fighter II Turbo (3DO) - 48

 

Pre-NES top 10:

 

Not enough entries for a top 10.

 

Top 10 systems:

 

Not enough entries for a top 10. The 3DO would be #1, with 678 min.

 

And speaking of which, my fiancée and I have taken to calling it a "three-doo", especially when she's making fun of its '90s-tastic ways. It fits in nicely with the melody of the Stonecutters' Song from The Simpsons: "How many people on the earth / Get their $700 worth? / Three doooo, three doooo..."

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Who controls the British crown?

Who keeps the metric system down?

We do, We do.

 

Who keeps Atlantis off the maps?

Who keeps the Martians under wraps?

We do, we do.

 

Who keeps back the electric car?

Who makes Steve Guttenberg a star?

We do, we do.

 

Who robs cavefish of their sight?

Who rigs every Oscar night?

We do, we dooooooo

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