dobidy Posted October 1, 2012 Share Posted October 1, 2012 Just bought the Harmony cart and it works great on all of my consoles except the Gemini. It seems to be hit or miss with it. It works fine, next load the menus scroll and stop randomly or stick on one game. I tried it on a couple of Gemini and then back into a Heavy 6'er, Sears Telegames and a couple of juniors...works fine until it is back into the Gemini. Just wondering if anyone had the same problems. Thanks, Dobidy Quote Link to comment Share on other sites More sharing options...
+batari Posted October 1, 2012 Share Posted October 1, 2012 Yes, the problem is the controller. It is a joystick/paddle combo and it detects as a paddle. To bypass the detectio, hold down the fire button on boot. 1 Quote Link to comment Share on other sites More sharing options...
dobidy Posted October 2, 2012 Author Share Posted October 2, 2012 Ahhhh! Awesome....I couldn't figure out why it was working intermittently. I was hitting the fire button, but only to match my curse words! Haha....thanks! Quote Link to comment Share on other sites More sharing options...
Amazin Posted October 12, 2012 Share Posted October 12, 2012 Oh, by the way, I use the Harmony on a Dynacom's Dynavision, a Brazilian 2600 clone, PAL-M/60Hz, and it works FLAWLESSLY, never saw any game crash, or anything. Harmony is perfect on the Dynavision. Quote Link to comment Share on other sites More sharing options...
dobidy Posted November 14, 2012 Author Share Posted November 14, 2012 (edited) Cool....I tried to test it on all of my systems.....although I didn't try it on the Colecovision expansion. I have a preference for the Gemini....much better response from the joysticks and easier to use. Although my kids have a hard time using them.....they are used to the Xbox! Edited November 14, 2012 by dobidy Quote Link to comment Share on other sites More sharing options...
Ethaniel Posted November 18, 2013 Share Posted November 18, 2013 I don't have a Gemini but I made a controller following this schematic http://x2jiggy.com/blog/2013/4/19/atari-combo-controller.html The machine always sees the controller as paddle unless i am doing something wrong. Anyone cares to give me a hint? Quote Link to comment Share on other sites More sharing options...
alex_79 Posted November 18, 2013 Share Posted November 18, 2013 In that schematic there's a switch to redirect the firebutton, but the paddle pot is always connected so the Harmony menu will see it even with the switch set to "joystick". To bypass the autodetection you must keep the firebutton pressed (with the switch in "joystick" position) while powering the console. A better solution would be to use a DPDT switch so that in joystick mode pin 7 is disconnected from the paddle pot. Quote Link to comment Share on other sites More sharing options...
Ethaniel Posted November 19, 2013 Share Posted November 19, 2013 In that schematic there's a switch to redirect the firebutton, but the paddle pot is always connected so the Harmony menu will see it even with the switch set to "joystick". To bypass the autodetection you must keep the firebutton pressed (with the switch in "joystick" position) while powering the console. A better solution would be to use a DPDT switch so that in joystick mode pin 7 is disconnected from the paddle pot. joypaddlecombo.jpg Oh great! I will try tonight. I guess that should work with 2 SPDT as well, right? Quote Link to comment Share on other sites More sharing options...
Ethaniel Posted November 20, 2013 Share Posted November 20, 2013 Oh great! I will try tonight. I guess that should work with 2 SPDT as well, right? unfortunately it doesn't work either i can't follow this simple schematic, or it's wrong. it seems that my a2600 can't read the paddle now, both real paddle and combo controller. It just goes from one end of the screen to the other in Breakout for example. What should i check? I still get 5V from no7 so it's not a power problem. help Quote Link to comment Share on other sites More sharing options...
alex_79 Posted November 20, 2013 Share Posted November 20, 2013 I copied the schematic from the page posted above and just added the second switch on pin 7. After checking it against the paddle diagram, I can confirm that there's an error: the pot is NOT connected to ground (pin 8 ). So the correct schematic should be like this: Quote Link to comment Share on other sites More sharing options...
Ethaniel Posted November 21, 2013 Share Posted November 21, 2013 Well, that is a small error, which doesn't harm anything. since i already tried grounding the pot from the first schematic i had. The problem i have is that my console behaves strange now even with original paddle controllers. It is if the atari (2600AP 4SW) can not sense the pot. first time i tried, the paddle would remain still and when the pot turned all the way around, the screen went bezerk like a short circuit :/ Now, it just doesnt work. No short circuit but the pot doesnt move (original) Quote Link to comment Share on other sites More sharing options...
Ethaniel Posted November 29, 2013 Share Posted November 29, 2013 I replaced TIA and used the original schematic. The machine was fried I guess. It works fine now. I'll just have to live with Harmony detecting my combo joystick as paddle. Quote Link to comment Share on other sites More sharing options...
shatterhand Posted July 1, 2018 Share Posted July 1, 2018 Oh, by the way, I use the Harmony on a Dynacom's Dynavision, a Brazilian 2600 clone, PAL-M/60Hz, and it works FLAWLESSLY, never saw any game crash, or anything. Harmony is perfect on the Dynavision. I bought a Dynavision last week, and my Harmony doesn't work with it. It crashes in less than 5 seconds turned on. The same Harmony crashes on my Polyvox 2600 after about 2 hours of continuous use and then it keeps crashing. I have to turn it off for a while after using it so I can use it again. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.