Andromeda Stardust Posted September 22, 2015 Share Posted September 22, 2015 Or use USB Stelladaptor or 2600-Daptor with real paddles... Quote Link to comment Share on other sites More sharing options...
Omegamatrix Posted September 23, 2015 Author Share Posted September 23, 2015 Circus AtariAge uses paddle controllers. The Stella emulator doesn't know it's a paddle game unless there is an entry made for it. The problem is every time you release a new build you need to tell Stella it's a paddle game. There was a discussion a while ago (not on the forums) on how to force Stella to a particular controllers for new roms. Nothing has yet come of it though. Quote Link to comment Share on other sites More sharing options...
Andromeda Stardust Posted September 23, 2015 Share Posted September 23, 2015 Circus AtariAge uses paddle controllers. The Stella emulator doesn't know it's a paddle game unless there is an entry made for it. The problem is every time you release a new build you need to tell Stella it's a paddle game. There was a discussion a while ago (not on the forums) on how to force Stella to a particular controllers for new roms. Nothing has yet come of it though. Well so far the 2013 PRGE demo is the most current public release. Might as well add it to the database at this point. It's a wonderful Harmony app and I would go so far as to buy a cart as is. 1 Quote Link to comment Share on other sites More sharing options...
Omegamatrix Posted November 15, 2015 Author Share Posted November 15, 2015 Status Update: This project is not dead. It's been 1 year since I worked on the core of the game. Around Christmas I hope to resume work once again diving into a rebuild. Since that last posted rom, I've been doing piecework on various parts. Here is a little splash screen teaser. It does not respond to any controls... just eye candy... I've torn out lots of bits to just show this. SplashScreen.bin There will be no more elaboration about progress or this rom by me at this time. As per Russell Peters... 8 Quote Link to comment Share on other sites More sharing options...
iesposta Posted November 15, 2015 Share Posted November 15, 2015 Status Update: This project is not dead. It's been 1 year since I worked on the core of the game. Around Christmas I hope to resume work once again diving into a rebuild. Since that last posted rom, I've been doing piecework on various parts. Here is a little splash screen teaser. It does not respond to any controls... just eye candy... I've torn out lots of bits to just show this. There will be no more elaboration about progress or this rom by me at this time. As per Russell Peters... You really hate those 48 pixel title screens, don't you? Beautiful, WOW! Quote Link to comment Share on other sites More sharing options...
Andromeda Stardust Posted November 15, 2015 Share Posted November 15, 2015 Thanks for the update Omegamatrix. I've been dying to see this game finished ever since I downloaded the PRGE 2013 demo ROM over two years ago. Keep us posted... Quote Link to comment Share on other sites More sharing options...
Albert Posted November 15, 2015 Share Posted November 15, 2015 Wow, what a great title screen, thanks for sharing it! I had no idea you had created this until Darrell showed it to me at the Houston Arcade Expo yesterday (loaded on a Harmony Cart). I was grinning ear-to-ear! ..Al 2 Quote Link to comment Share on other sites More sharing options...
roryjr Posted November 16, 2015 Share Posted November 16, 2015 Gotta get a set of paddles for this. Quote Link to comment Share on other sites More sharing options...
Arenafoot Posted November 16, 2015 Share Posted November 16, 2015 Wow, what a great title screen, thanks for sharing it! I had no idea you had created this until Darrell showed it to me at the Houston Arcade Expo yesterday (loaded on a Harmony Cart). I was grinning ear-to-ear! ..Al same here.....Darrell showed it to me also..... nice job Omega! Quote Link to comment Share on other sites More sharing options...
MacrosCode Posted July 8, 2016 Share Posted July 8, 2016 Thats a VERY nice title screen! Hard to believe it's a 2600! 1 Quote Link to comment Share on other sites More sharing options...
Omegamatrix Posted July 13, 2016 Author Share Posted July 13, 2016 Thats a VERY nice title screen! Hard to believe it's a 2600! Thank you very much. Here is a little more. There is now somewhat of a transition from splash screen to options screen. The only way to currently see it is by using the reset switch. Once you reach the the options screen that's it. Nothing on the menu is selectable, and there is no game in this rom. Truthfully I sometimes don't work on this for weeks, and when I do it is only for a few hours at a time. I also find I can spend hours and sometimes days trying to tweak an animation to only be disappointed with the result. As it is this rom still doesn't feel 'right'. CAA_16_06_25.bin 7 Quote Link to comment Share on other sites More sharing options...
Andromeda Stardust Posted July 13, 2016 Share Posted July 13, 2016 Quote Link to comment Share on other sites More sharing options...
MacrosCode Posted July 13, 2016 Share Posted July 13, 2016 Very well done! I like the transition! It's a real 2600 eye candy! Mhhhh. Truthfully I sometimes don't work on this for weeks, and when I do it is only for a few hours at a time. Oh yeah! I know this! Too much other time consuming things to do... the struggle for live! I also find I can spend hours and sometimes days trying to tweak an animation to only be disappointed with the result. As it is this rom still doesn't feel 'right'. It's really a shame: Nobody really can assume how much hours of work is needed for such a few little things... only the programmer itself. And nobody knows how many times code is rewritten because it does not look like it should. I think it was Einstein who said: a genius thing needs 10% inspiration and 90% transpiration! 1 Quote Link to comment Share on other sites More sharing options...
+McCallister Posted July 13, 2016 Share Posted July 13, 2016 It's been a year, I think, since I tried this game out at a convention, but I have to say, it looked so good that I thought it was a 7800 game. I literally had to look down at the system for 5 seconds to convince my brain that it was a 2600. 2 Quote Link to comment Share on other sites More sharing options...
Andromeda Stardust Posted July 13, 2016 Share Posted July 13, 2016 It's been a year, I think, since I tried this game out at a convention, but I have to say, it looked so good that I thought it was a 7800 game. I literally had to look down at the system for 5 seconds to convince my brain that it was a 2600.I still boot the PRGE 2013 demo on my Harmony from time to time. Love the little blood "splats" when my little guys miss the springboard, and how the legs twitch slightly post crash. Don't ever change that! Quote Link to comment Share on other sites More sharing options...
Albert Posted July 13, 2016 Share Posted July 13, 2016 Man, that transition from the splash screen to the menu is high-class. 2 Quote Link to comment Share on other sites More sharing options...
Omegamatrix Posted July 20, 2016 Author Share Posted July 20, 2016 Man, that transition from the splash screen to the menu is high-class. One giant leap for stick-kind. 2 Quote Link to comment Share on other sites More sharing options...
Andromeda Stardust Posted July 20, 2016 Share Posted July 20, 2016 One giant leap for stick-kind. One bloody splat for stick-man! Quote Link to comment Share on other sites More sharing options...
StephenJ Posted January 9, 2018 Share Posted January 9, 2018 OmegamatrixCan't believe I didn't know about this. Great...just great! StephenJ Quote Link to comment Share on other sites More sharing options...
AtariLeaf Posted January 9, 2018 Share Posted January 9, 2018 I had forgotten about it too. Any updated info on this? I love the 7800 Super Circus Atariage so having a companion homebrew for the 2600 of my favorite game would be fantastic. Quote Link to comment Share on other sites More sharing options...
Omegamatrix Posted January 11, 2018 Author Share Posted January 11, 2018 Thanks for the comments! I hope to get back to this one day, but it will not be soon. I consider it dormant rather than abandoned. I am also working on other projects... 4 Quote Link to comment Share on other sites More sharing options...
CPUWIZ Posted January 11, 2018 Share Posted January 11, 2018 Status Update: This project is not dead. It's been 1 year since I worked on the core of the game. Around Christmas I hope to resume work once again diving into a rebuild. Since that last posted rom, I've been doing piecework on various parts. Here is a little splash screen teaser. It does not respond to any controls... just eye candy... I've torn out lots of bits to just show this. SplashScreen.png SplashScreen.bin There will be no more elaboration about progress or this rom by me at this time. As per Russell Peters... Russel Petsrs.gif Why is this not available in the store? Quote Link to comment Share on other sites More sharing options...
Albert Posted January 11, 2018 Share Posted January 11, 2018 Why is this not available in the store? It's not done? ..Al Quote Link to comment Share on other sites More sharing options...
CPUWIZ Posted January 11, 2018 Share Posted January 11, 2018 Just the AA screen. 1 Quote Link to comment Share on other sites More sharing options...
+sramirez2008 Posted January 11, 2018 Share Posted January 11, 2018 Just the AA screen. Great idea! Maybe turn into the next Holiday Greeting cart. It would go well with the one from '03. Quote Link to comment Share on other sites More sharing options...
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