Gregory DG Posted January 27, 2013 Share Posted January 27, 2013 The problem with that viewpoint is you keep reffering to them as "they". There was no one "Atari" during all this time that you can point a finger at like that. The fortunes of what company? Atari Corp? Atari Games? Midway West? Hasbro's Atari Interactive? Infogrames? See, it's my theory that if they (Atari Corp. and Atari Games) had kept up with the classic games in the first place, there wouldn't have been so many splits, sell offs, buy outs, etc. Nintendo showed how to keep up a brand. Jeez, have they come up with anything original since Pokemon? Quote Link to comment Share on other sites More sharing options...
Retro Rogue Posted January 27, 2013 Share Posted January 27, 2013 See, it's my theory that if they (Atari Corp. and Atari Games) had kept up with the classic games in the first place, there wouldn't have been so many splits, sell offs, buy outs, etc. Surely you can't be serious with regards to Atari Games? 720 Degrees, APB, Blasteroids, the Gauntlet series, the Hard Driving series, the San Francisco Rush series, etc., etc. They did quite well. It was the coin industry itself that was the issue with that company, and then Midway continuing to marginalize them. They wouldn't have been able to do anything with the pre-84 properties without Atari Corp.'s consent anyways. While Atari Games owned the rights to coin appearances of the pre-'84 games, they didn't own the copyrights and trademarks to the games (i.e. the game titles, characters, and audio-visuals). Quote Link to comment Share on other sites More sharing options...
The Usotsuki Posted January 27, 2013 Share Posted January 27, 2013 Pokémon was created by GAME FREAK and then GAME FREAK was bought out by Nintendo, I thought? Quote Link to comment Share on other sites More sharing options...
Gregory DG Posted January 27, 2013 Share Posted January 27, 2013 Surely you can't be serious with regards to Atari Games? 720 Degrees, APB, Blasteroids, the Gauntlet series, the Hard Driving series, the San Francisco Rush series, etc., etc. They did quite well. So, you don't think Atari Games could have done anything differently to stay in business? On the other hand, Atari Corp. should have been leveraging and expanding their properties from the beginning. Quote Link to comment Share on other sites More sharing options...
Retro Rogue Posted January 27, 2013 Share Posted January 27, 2013 So, you don't think Atari Games could have done anything differently to stay in business? As a coin-op company, no. And as part of Midway, it was Midway that didn't allow it to properly transition to a consumer company. But then, Midway didn't make that transition well themselves. Quote Link to comment Share on other sites More sharing options...
+wood_jl Posted January 27, 2013 Share Posted January 27, 2013 I'm late to this party. However, is there anybody who is REALLY surprised? All this company did is alienate their fan base. In terms of a "technology brand," this is an old company. I mean that, by the fact that their name registers best on the minds of "middle-agers," rather than young people. One need not hire a PR firm to make that determination. One only need have grown up with a 2600 - or be smart enough to correctly evaluate others who are old enough to have grown up with a 2600. Clearly, this was beyond the abilities of "Atari SA." Let us hope that the I.P. passes to someone with a clue. In all likelihood, it will not. I don't know what's so difficult about this, but evidently it is not easy. Quote Link to comment Share on other sites More sharing options...
Clint Thompson Posted January 27, 2013 Share Posted January 27, 2013 I think they should make some iOS games for free targeted at 4 year olds that tout in-app purchases... oh wait, nevermind. Quote Link to comment Share on other sites More sharing options...
carmel_andrews Posted January 28, 2013 Author Share Posted January 28, 2013 I think the only way Atari will ever make money from the games market is to revert back to it's original business plan/model (i.e. the one they had prior to deciding to produce and market/distribute coin op pong itself) That is if Atari comes out the other side of administration (aka CHAPTER 11) in one piece The original atari business plan/model was (from what i recall reading) is that Atari merely designs/develops the games and then licences that content out to manufacturers/producers to market/distribute etc under their own names (with atari getting a cut of each game unit sold) 1 Quote Link to comment Share on other sites More sharing options...
carmel_andrews Posted January 28, 2013 Author Share Posted January 28, 2013 I think the only way Atari will ever make money from the games market is to revert back to it's original business plan/model (i.e. the one they had prior to deciding to produce and market/distribute coin op pong itself) That is if Atari comes out the other side of administration (aka CHAPTER 11) in one piece The original atari business plan/model was (from what i recall reading) is that Atari merely designs/develops the games and then licences that content out to manufacturers/producers to market/distribute etc under their own names (with atari getting a cut of each game unit sold) Quote Link to comment Share on other sites More sharing options...
S1500 Posted January 28, 2013 Share Posted January 28, 2013 Nintendo evolved, Microsoft evolved. Atari did not. For anything like them to release a new console, brand new game franchises, etc, would be nearly impossible without failing hard. Their existing IP has been milked dry several times over. Sure, Nintendo relases cups, t-shirts & swag, but still releases new consoles & games. Quote Link to comment Share on other sites More sharing options...
AtariNerd Posted January 28, 2013 Share Posted January 28, 2013 If they ever did do a console, make it mainly 2D, but capable of rendering and displaying video in up to 4K resolution, 1 billion colors and massive numbers of large sprites. By not having to compete on the polygon front, you save a lot of expensive chip real-estate. If they did retread old IPs, do a full presentation of each games history, have the old graphics as well as re-rendered for higher resolution, include as much archival material as possible ala something like the NAMCO museum collection. Quote Link to comment Share on other sites More sharing options...
Keatah Posted January 28, 2013 Share Posted January 28, 2013 All very interesting viewpoints. Allow me to add two things. I believe that anything Atari these days.. Anything.. is going to need some people that understand and have a love of classic gaming at the helm. Not just some suit claiming so in a resume, but one that already has an extensive collection or a history of loving the games since day one. Or someone (like me) that has followed the emulation scene since the 1990's. This automatically means a 45+ year old fart at the helm. Someone not having those seemingly basic points is sure to fail. No? Well.. And anything "new Atari" might do well to offer a way or a program that allows easy sales and licensing and production of homebrews. Afterall, part of the VCS experience beginning in 1977 was about getting new games. Paging through the catalog, making a list. Building the collection. Understand that there are so many other aspects that come together to build the classic gaming experience than just gameplay. I also don't understand how many of the atari game characters could be continued today. I understand the likes of Bently Bear, or Pac-Man, or the Dig-Dug dude. They can go on to star in new games with new levels. But not so with the Asteroids or Defender ships. All they can do is blow up rocks and mutants. We have Space Rocks - and that is good. But it is *NOT* Asteroids. Quote Link to comment Share on other sites More sharing options...
Albert Posted January 28, 2013 Share Posted January 28, 2013 I understand the likes of Bently Bear, or Pac-Man, or the Dig-Dug dude. Pac-Man and Dig Dug are Namco properties. ..Al 2 Quote Link to comment Share on other sites More sharing options...
S1500 Posted January 28, 2013 Share Posted January 28, 2013 If they ever did do a console, make it mainly 2D, but capable of rendering and displaying video in up to 4K resolution, 1 billion colors and massive numbers of large sprites. By not having to compete on the polygon front, you save a lot of expensive chip real-estate. If they did retread old IPs, do a full presentation of each games history, have the old graphics as well as re-rendered for higher resolution, include as much archival material as possible ala something like the NAMCO museum collection. I always wanted to do an Onion-like article on Atari releasing a new console. It would have specs that are way lower than a Wii's, no HD graphics, a numeric keypad and THREE buttons on the joystick(not joypad). It would use cartridges and not have any sort of complications modern gaming consoles have. Or innovations for that matter. The CEO would have a press release saying today's video game consoles are too overblown, and we need to go back to "old fashioned ways" such as cartridges, RF output(no composite even) and storage space for 1.5 controllers in the console. The sad part is, you know some people would seriously buy it. Quote Link to comment Share on other sites More sharing options...
Keatah Posted January 28, 2013 Share Posted January 28, 2013 (edited) Pac-Man and Dig Dug are Namco properties. ..Al Ahh yes of course they are. Well anyways, with the amount of talent amassing here at AA why not, somehow, get Atari reborn correctly, right here! Otherwise it will continue to bounce around in the hands of people that are out to make money and nothing else. I also agree that today's consoles are too complicated and overblown and that there's too much micromanagement rearing its head in many ways. Edited January 28, 2013 by Keatah Quote Link to comment Share on other sites More sharing options...
Clint Thompson Posted January 28, 2013 Share Posted January 28, 2013 (edited) I was looking through some of the Lynx/Jaguar stuff and questioning why there weren't some updated games from that catalog and realized that most of the interesting ones possible for revival were actually just Epyx and then bought out by System 3, which currently make games but none of those from either platforms. I think what AA has setup here is ace but I wonder what it would be like for Atari to actually have a small division dedicated to releasing new games for any/all legacy consoles "officially" through their website. There's still a ton of people that own some variant of Atari and while I'm sure the most active people find themselves here on AA, I think the high exposure of the real Atari site itself could really significantly bring in more hits. There's probably not a lot of people that actually know new 2600/5200/7800 games are being made today and Atari has no real, direct connection with any of it. Niche or not... it's something. Edited January 28, 2013 by Clint Thompson Quote Link to comment Share on other sites More sharing options...
carmel_andrews Posted January 29, 2013 Author Share Posted January 29, 2013 (edited) Pac-Man and Dig Dug are Namco properties. ..Al I seem to remember namco selling of the home gaming IP of Pacman, I used to work in the same building as the company that purchased the rights at that time, back in 2000...I think they were called insight design or sommat, dunno if they were buying the IP for themselves of for one of their various clients Edited January 29, 2013 by carmel_andrews Quote Link to comment Share on other sites More sharing options...
Amstari Posted January 30, 2013 Share Posted January 30, 2013 History of Atari owners webcomic: http://www.virtualshackles.com/380 1 Quote Link to comment Share on other sites More sharing options...
Retro Rogue Posted January 30, 2013 Share Posted January 30, 2013 I seem to remember namco selling of the home gaming IP of Pacman, I used to work in the same building as the company that purchased the rights at that time, back in 2000...I think they were called insight design or sommat, dunno if they were buying the IP for themselves of for one of their various clients NAMCO has certainly not sold off Pac-Man, that's it's mascot. You're most likely confusing it with some company licensing it from them. Quote Link to comment Share on other sites More sharing options...
godslabrat Posted January 30, 2013 Share Posted January 30, 2013 Atari + OUYA? It's so crazy it just might work. Quote Link to comment Share on other sites More sharing options...
S1500 Posted January 30, 2013 Share Posted January 30, 2013 Atari + OUYA? It's so crazy it just might work. Atari's just going to slow OUYA down. You have to ask yourself: What is Atari bringing to the table here? 1 Quote Link to comment Share on other sites More sharing options...
akator Posted January 30, 2013 Share Posted January 30, 2013 Atari's just going to slow OUYA down. You have to ask yourself: What is Atari bringing to the table here? That's a question I've been asking for 20 years. 3 Quote Link to comment Share on other sites More sharing options...
solidcorp Posted January 30, 2013 Share Posted January 30, 2013 You have to ask yourself: What is Atari bringing to the table here? Warm fuzzy nostalgia... not that I could sell that to anyone under 35yo. Atari's like red LED wristwatches, or 45 rpm record inserts, or a dot matrix printer, or the little plastic whirlygig you put on the bottom of your phone so the cord won't get tangled, or a new modem or BBS, or like returning glass Coke bottles for the deposit, or a gas station that only sells leaded gas... Quote Link to comment Share on other sites More sharing options...
yllawwally Posted January 30, 2013 Share Posted January 30, 2013 What IP does atari have? Most of the titles that come to mind for the 2600, were not atari, such as pitfall. Quote Link to comment Share on other sites More sharing options...
Retro Rogue Posted January 30, 2013 Share Posted January 30, 2013 What IP does atari have? Most of the titles that come to mind for the 2600, were not atari, such as pitfall. Everything coin, console, and computer from '72-'84, and everything console and computer from '84-'96. So there's actually a lot of IP there. Quote Link to comment Share on other sites More sharing options...
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