Carl Mueller Jr Posted January 24, 2013 Share Posted January 24, 2013 eBay Auction -- Item Number: 290850310766 Quote Link to comment Share on other sites More sharing options...
Rev Posted January 24, 2013 Share Posted January 24, 2013 http://intellivisionrevolution.com/entries/intellivision-auction/intellivision-gameboy-development-kit-up-for-auction Quote Link to comment Share on other sites More sharing options...
Carl Mueller Jr Posted January 25, 2013 Author Share Posted January 25, 2013 By the way, I've also updated the description and added a video showing some gameplay footage (BurgerTime). Here's the description again: This is a truly one-of-a-kind auction. I am the developer of Intellivision for GameBoy Color (hereafter I4GBC), the world's first Intellivision emulator for a portable system (developed between 2000-2001), and this is the actual development system I used to develop and test I4GBC. Not only is this development system historically significant (being the absolute first in the world, and authored by me, Carl Mueller, Jr.), but also I4GBC itself will allow you to play over 60 Intellivision games on your Nintendo GameBoy Color system. (It will also work on the GameBoy Advance, Micro, Super GameBoy, and on the GameBoy adapter for GameCube, to play on the big screen.) As a side note, I also developed the first Intellivision emulator for an 8-bit system (Intellivision for NES), and the world's first Intellivision emulator between 1995-1996 (INTVPC) that was eventually released by the Blue Sky Rangers as part of their Intellivision Lives! CD-ROM package. I'm also the author of DK Arcade and D2K Arcade for the Intellivision. Here's a summary of the items I'm offering in this auction, all of which were used to develop and test the Intellivision for Gameboy Color emulator. - GameBoy Color unit (purple-tinted, transparent shell) - Cartridge burning adapter with cable - 64 MB reprogrammable cartridge (can contain 60 emulated Intellivision games) - Carrying case and wormlight - Notebook full of development notes and sketches (for examples, see above photos) - Complete commented I4GBC source code - MS-word document describing the control mappings for every supported game I'm willing to sign, date, or write whatever you like to authenticate that this is the one and only system used to develop the emulator. I'll also send you a copy of the software necessary to compile your own Intellivision ROMs so that they can be flashed to the included development cartridge (no copyrighted software is included in this sale – you must have the original BIN and CFG files for each supported game). The software incidentally contains the full commented source code to the Intellivision for Gameboy Color emulator. Here the games supported by the emulator: Tower of Doom Bodyslam Super Pro Wrestling Chip Shot Golf Super Pro Decathlon Diner Pole Position Slamdunk Super Pro Basketball Thunder Castle Thin Ice Vectron World Championship Baseball Congo Bongo Pinball Atlantis Beauty and the Beast Blockade Runner BurgerTime Buzz Bombers Centipede Demon Attack Donkey Kong Jr Dracula Fathom Ice Trek Lock `n' Chase Locomotion Micro Surgeon Mission X Mountain Madness Super Pro Skiing Popeye Q Bert Sewer Sam Shark Shark Slapshot Super Pro Hockey Sub Hunt Swords and Serpents Treasures Of Tarmin Tropical Trouble Truckin' Tutankham Venture Whitewater Zaxxon Armor Battle Astrosmash! Bowling Donkey Kong Dragon Fire Frog Bog Happy Trails Night Stalker Pitfall Reversi Sharp Shot Skiing Snafu Space Armada Space Battle Space Hawk Star Strike Star Wars Triple Action Tron Deadly Discs Quote Link to comment Share on other sites More sharing options...
Carl Mueller Jr Posted January 26, 2013 Author Share Posted January 26, 2013 (edited) Updated the description to include the following link: This is a graphic illustration of how Intellivision for Gameboy Color dynamically builds and modifies its background palette to accommodate new writes to the background table. It also updates the video RAM with new patterns, and sometimes the same pattern is duplicated several times, if it needs to be displayed in several different color combinations. This is a technique I invented back in 2000-2001 which is one part of the "magic" that allows an 8-bit system like the GameBoy Color to emulate a system as sophisticated as the Intellivision. Edited January 26, 2013 by Carl Mueller Jr Quote Link to comment Share on other sites More sharing options...
Carl Mueller Jr Posted January 30, 2013 Author Share Posted January 30, 2013 EBay remove my listing, sending me the following e-mail: The following listing(s) has been removed because it violates one of our eBay policies: 290850310766 - Intellivision for GameBoy - System + 64 MB Cart + Programmer + Developer's Notes All associated fees have been credited to your account. We'll send you a separate notice about your account status. When removing listings we consider many things, such as: -- Reports from rights owners, law enforcement officials, and members of the eBay community -- Selling history -- Past policy violations -- Insufficient description or photos -- Selling Feedback Huh? I made it pretty clear that the package includes no copyrighted software and that you would need to include your own ROMs for use with the emulator. What did I do wrong? Quote Link to comment Share on other sites More sharing options...
Rev Posted January 30, 2013 Share Posted January 30, 2013 Who knows, Ebay is weird like that....most Cuttle Carts get removed as well. And I was the only bidder on your auction too! Quote Link to comment Share on other sites More sharing options...
+evg2000 Posted January 30, 2013 Share Posted January 30, 2013 I believe it was the flash cart that is the problem Quote Link to comment Share on other sites More sharing options...
IntellivisionDude Posted January 30, 2013 Share Posted January 30, 2013 Put it up on Gamegavel instead. Less fees and they allow stuff like this. As long as you advertise it to the right people it should still get a Rev bid. lol Quote Link to comment Share on other sites More sharing options...
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