GadgetUK Posted February 3, 2013 Share Posted February 3, 2013 (edited) Hi, I've not done much research on this yet, other than searching this forum a little but it's not turned anything up. Is there an SDK or dev kit or something that people use for Home Brew on the Atari ST? Something similar to CC65 for the Lynx and other 8 bit systems? EDIT: Home Brew isn't really the right term as it was an open platform to start with... I know there will be ancient compilers and stuff, ive read about an aweful 6 disc swapping dev kit but looking for something modern that might still be supported? Edited February 3, 2013 by GadgetUK Quote Link to comment Share on other sites More sharing options...
The Usotsuki Posted February 3, 2013 Share Posted February 3, 2013 A few years ago I used to have a GCC crosscompiler that built for TOS... Quote Link to comment Share on other sites More sharing options...
dml Posted February 3, 2013 Share Posted February 3, 2013 I've been using this cross-compiler successfully with ST/STE/Falcon for some time now. (It's not MiNT-specific BTW, the built executables will run under TOS). http://vincent.riviere.free.fr/soft/m68k-atari-mint/ It can be used as-is, or combined with VASM assembler which handles Devpac assembly format, providing you configure VASM to output GCC compatible objects. Quote Link to comment Share on other sites More sharing options...
simonsunnyboy Posted February 4, 2013 Share Posted February 4, 2013 You can try AHCC which is free and will run on 4MB STs well: http://members.chello.nl/h.robbers/ Use the 68000 version for ST/STe and the 68020 version for TT and Falcon. Quote Link to comment Share on other sites More sharing options...
GadgetUK Posted February 4, 2013 Author Share Posted February 4, 2013 Thanks, I will check some of these out! Quote Link to comment Share on other sites More sharing options...
Christos Posted February 4, 2013 Share Posted February 4, 2013 The most common setup should be either gcc as dml said or vbcc that some other people use. GCC is mostly used for OS related programming and vbcc for games and demos. The setup also consists of an emulator, either steem or hatari depending on the target machine. Most coders drink water in the name of the STEEM debugger. Quote Link to comment Share on other sites More sharing options...
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