enthusi Posted August 20, 2013 Share Posted August 20, 2013 Dragonstomper of course is the best Quote Link to comment Share on other sites More sharing options...
+Gemintronic Posted August 20, 2013 Share Posted August 20, 2013 If batari BASIC games can be converted to SuperCharger compatible then, well, that makes a SuperCharger game. I wouldn't want it to be a cart release too. Does anybody have a template for cassette tape labels? I wouldn't want new SuperCharger homebrew looking like a high school mix tape.. Quote Link to comment Share on other sites More sharing options...
+save2600 Posted August 20, 2013 Share Posted August 20, 2013 Does anybody have a template for cassette tape labels? I wouldn't want new SuperCharger homebrew looking like a high school mix tape.. They're out there. Here's one: http://www.worldlabel.com/Pages/wl-ol275.htm A micro-cassette release or 3" CD release would be cool too! Quote Link to comment Share on other sites More sharing options...
+Gemintronic Posted August 20, 2013 Share Posted August 20, 2013 They're out there. Here's one: http://www.worldlabe...es/wl-ol275.htm A micro-cassette release or 3" CD release would be cool too! Thanks for the labels!! When I do finally get around to a SuperCharger game I'd like to make it as close to free (for everyone) as possible. That means normal cassettes 1 Quote Link to comment Share on other sites More sharing options...
RetroFiends Posted August 20, 2013 Author Share Posted August 20, 2013 If you want to take it a bit further, you can buy a bulk of 100 cassettes with quite a few options in color and length here http://www.deltamedia.com/pg_blank_audio_cassettes_new.html?id=6cr4iCtj starting at $.40 per cassette for a 30 minute tape (15 minutes on each side. waaaay more than you actually need) but they also have options for less than a minute if that's all you need ($.35 for a one minute tape) After that they also have http://www.deltamedia.com/1CSNB1.html?leftmenu=mediasuppliesnav the cassette cases which will run you another 30$ or $.30 cents per making each release cost less than a dollar. Of course, you'll have a lot of excess material on your hands but it will ensure future stock if you ever decide to produce more than one Starpath game. Quote Link to comment Share on other sites More sharing options...
Seethransom Posted October 15, 2013 Share Posted October 15, 2013 I want a Supercharger. I always have, since I was a kid. I was a very technical back then (for a kid), it blew my mind. I knew the possibilities, as I've seen tape work on Commodore. I think they were popular in South America too. If there is a brew scene going, that might be somewhere to look. I would love to see what people can do with this. I have an awesome walkman, and an Ipod. With a supercharger, it would seem you could do a whole RPG! My favorite 2600 game is Adventure. Imagine what one can do to that game? I'm not a programmer (been 25 years since), however you could go "Rogue", if you catch my drift. I think if people were to program some unique games, or freshen up some classics (I'm not begging), you've carved a niche. People who never gave the Starpath a second look would freak. People would find them, take them out of the attic, and all that. It's a new way to game on classic hybrid hardware. I wish the company had more time to show us more titles over the years. If they were smart, they might have built their own 2600 with the supercharger installed. There were so many great ideas that were swept aside back then. Most people never look back. I'm happy there are people here like me. To at least explore what could have been, or even proving it could have been done. Like the Pac-Man re-dos. Quote Link to comment Share on other sites More sharing options...
+Gemintronic Posted October 15, 2013 Share Posted October 15, 2013 Just an update: I converted my Stranglehand game to SuperCharger and have it loaded up on my PSP. When I find my SuperCharger I'll try playing it back. I'm not sure if it converted right as it's a 4k game and it takes 13 seconds to play back the ROM. I used MAKEWAV with these settings: makewav -ts -d2 -f0 sland.bin 1 Quote Link to comment Share on other sites More sharing options...
Mr SQL Posted October 15, 2013 Share Posted October 15, 2013 Just an update: I converted my Stranglehand game to SuperCharger and have it loaded up on my PSP. When I find my SuperCharger I'll try playing it back. I'm not sure if it converted right as it's a 4k game and it takes 13 seconds to play back the ROM. I used MAKEWAV with these settings: makewav -ts -d2 -f0 sland.bin Awesome Loon! Stranglehand already has a different feel and cool graphics, perfect for the SuperCharger You should do a Tape release with a box and manual, and of course the .bin for Harmony Players. There's something really retro cool about loading from tape - I like to press the Play button like I like to throw switches on the console; you know what I'm talking about. The Harmony is awsome but it would be cool to have a retro edition Harmony with a 1/8 phono jack for retro loading games from tape like the Croc and the Cuttle instead of a usb port. 1 Quote Link to comment Share on other sites More sharing options...
Nateo Posted October 18, 2013 Share Posted October 18, 2013 As I said in your other thread specifically about Stranglehand, I'm all about getting a new Supercharger cassette release. And if I were you, I'd say pick up the one minute cassette; I couldn't stand to see 29 minutes and 30 seconds of tape going to waste. You know, you could even put a demo for a new game of yours or somebody else's on the B-side of the tape. Just like the old Supercharger tapes! 2 Quote Link to comment Share on other sites More sharing options...
+Gemintronic Posted October 18, 2013 Share Posted October 18, 2013 If someone could point me to where I could purchase one minute cassettes I'd definitely be interested. I don't think you want the kind that runs in a continuous loop, right? Truth is I happened onto a stash of decent quality tapes. I was hoping to blank them and then repurpose them for a Stranglehand release. Less for the landfill and cheaper for everyone involved! 1 Quote Link to comment Share on other sites More sharing options...
+save2600 Posted October 18, 2013 Share Posted October 18, 2013 No, you don't want to be using an endless loop tape... be too difficult to find the beginning of the game! And there are 30 and 60 second tapes on eBay... but they're not going to be cost effective. Look for outgoing message tape if you want to take a look... Quote Link to comment Share on other sites More sharing options...
+Gemintronic Posted October 18, 2013 Share Posted October 18, 2013 No, you don't want to be using an endless loop tape... be too difficult to find the beginning of the game! And there are 30 and 60 second tapes on eBay... but they're not going to be cost effective. Look for outgoing message tape if you want to take a look... Endless loop is all I'm seeing in the 20-60 second range. Any links? Quote Link to comment Share on other sites More sharing options...
+save2600 Posted October 18, 2013 Share Posted October 18, 2013 Shoot, you're right. Guess those 30/60 tapes on eBay are all endless loopy bastages. They're too expensive anyway. I'd be happy with a regular tape, even if 99% of it goes unused. 1 Quote Link to comment Share on other sites More sharing options...
+Gemintronic Posted October 18, 2013 Share Posted October 18, 2013 If Stranglehand goes well I think it'd be RAD to go pro. Florescent green? Fug yeah!! http://crypticcarousel.com/duplication.html 1 Quote Link to comment Share on other sites More sharing options...
iesposta Posted October 18, 2013 Share Posted October 18, 2013 The B side was for slower load rate (more reliable). The A side was for quick load, right? Maybe I have that backwards. I do remember one of my games failing with the quick load and using the other slow load side. 1 Quote Link to comment Share on other sites More sharing options...
+Gemintronic Posted October 18, 2013 Share Posted October 18, 2013 The B side was for slower load rate (more reliable). The A side was for quick load, right? Maybe I have that backwards. I do remember one of my games failing with the quick load and using the other slow load side. I'm not sure if you've got any experience in this. Does MAKEWAV have a setting that matches B side rates? If not, how does one do it? I'd definitely like to implement this if it's the standard! Quote Link to comment Share on other sites More sharing options...
iesposta Posted October 19, 2013 Share Posted October 19, 2013 Yes. All kinds of settings! 5 speeds. Single Load. Multi Load. Quick search got me here: http://www.romhacking.net/utilities/712/ Quote Link to comment Share on other sites More sharing options...
+Gemintronic Posted October 21, 2013 Share Posted October 21, 2013 Yes. All kinds of settings! 5 speeds. Single Load. Multi Load. Quick search got me here: http://www.romhacking.net/utilities/712/ IMG_3444.JPG I've looked at the help before. It's not clear to me what settings would get me "B side" like results. In other news I've confirmed Nateos success in running Stranglehand on the Supercharger!!! This is a big step forward to an actual cassette release! Quote Link to comment Share on other sites More sharing options...
dwane413 Posted October 22, 2013 Share Posted October 22, 2013 It looks like this is the option you should experiment with: -f# Speed of load (0 - 4, Default=1)Here's some info I found from the instructions for Makewav 4.1: -f -> (default = 2) This flag allows you to change the speed of the tranfer. The valid range is 0-4 and the higher the number the faster the load. Don't be surprised if the faster transfers are not reliable, they are really pushing the limits of the audio circuitry. Suggested values for various media are: Audio Cassette = 0, CD = 1 or 2, Computer = 2, 3, or 4. I noticed the default changed from 2 to 1 for Makewav 4.2. 1 Quote Link to comment Share on other sites More sharing options...
+Gemintronic Posted October 23, 2013 Share Posted October 23, 2013 Thanks dwane413! That means that I was already using the most slow and therefore reliable setting "-f0" makewav -ts -d2 -f0 sland.bin I guess there's no reason to make a B side then. The next step is to make a transfer onto a real cassette tape. Then on to ordering the Avery labels. THEN on to designing and printing the labels. I still haven't figured out how to deal with instructions and the cassette container stuff. Quote Link to comment Share on other sites More sharing options...
iesposta Posted October 23, 2013 Share Posted October 23, 2013 You should still make a fast load side (if f1 or f2 works, why waste time slow loading?), and the program's audio two times (tapes can get "eaten" or have drop outs, so a second full copy after the first one is good insurance), and the other side slowest, two times. That is what I would buy to actually USE and to show off. If it is only one sound file, then I wouldn't want to use it for fear of ruining it. Then I'd be forced to make a crappy copy to use and store away the original. Quote Link to comment Share on other sites More sharing options...
iesposta Posted October 23, 2013 Share Posted October 23, 2013 A labeled cassette in a zip bag the size of the instructions (like I was sent Survival Island) is good enough for me. Brittle plastic cases always get cracked, but you could have an insert that unfolds long enough for instructions and graphics. Quote Link to comment Share on other sites More sharing options...
Nateo Posted October 23, 2013 Share Posted October 23, 2013 I'd have to disagree, you gotta have some kind of case for the cassette to rest in. It just wouldn't be the same without it, and I wouldn't much like to have a bare cassette sitting next to my other professional-looking Atari/computer software tapes. Quote Link to comment Share on other sites More sharing options...
+Gemintronic Posted October 23, 2013 Share Posted October 23, 2013 The cassette cases are free (as well as the cassettes). No reason to exclude them. I just have to figure out how to make the inserts. Quote Link to comment Share on other sites More sharing options...
Nateo Posted October 24, 2013 Share Posted October 24, 2013 You could always ask the folks at Binary Zone how they handle their cassette releases. I'm actually about to receive Get'Em DX on cassette in the mail in a few days... Quote Link to comment Share on other sites More sharing options...
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