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shift the playfield four pixels to the right


atari2600land

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That looks better in relation to the score. If you're trying to make it look perfectly centered in relation to the vertical PF0 pixels on the left and right sides, you're going to have to space the pixels differently, because there's no way to shift the playfield at anything other than a multiple of 4 color clocks. Try this instead:

 

..X..X..X..X..X..X..X..X..X..X..

 

The first and last windows(?) will be further from the edges of the building(?), but they'll be perfectly centered.

 

Or you could do this:

 

X.X.X.X.X.X.X.X..X.X.X.X.X.X.X.X

 

(one extra dot in the center).

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