+grips03 Posted September 10, 2013 Share Posted September 10, 2013 (edited) I'm trying to make list of Intv games and how they control. Can AA help me complete? intv-games-control.xls Edited September 10, 2013 by grips03 Quote Link to comment Share on other sites More sharing options...
bikeguychicago Posted September 10, 2013 Share Posted September 10, 2013 Auto Racing is definitely 16 directions. Not sure of what other ones are. Quote Link to comment Share on other sites More sharing options...
Oscar G. Posted September 11, 2013 Share Posted September 11, 2013 If I remember well, most of the sport games are 16 directions. Specially the ones starring the running man... Quote Link to comment Share on other sites More sharing options...
+DZ-Jay Posted September 14, 2013 Share Posted September 14, 2013 B-17 Bomber is 16-way. Armored Battle is 16-way. Most of the "8-way" in that list are actually 16-way. I say this because there were routines in the EXEC that read the disc (all 16 directions) and then translated them into angles or sprite movement offsets. It would take extra work to artificially limit them to 8 directions. Quote Link to comment Share on other sites More sharing options...
+grips03 Posted September 14, 2013 Author Share Posted September 14, 2013 B-17 Bomber is 16-way. Armored Battle is 16-way. Most of the "8-way" in that list are actually 16-way. I say this because there were routines in the EXEC that read the disc (all 16 directions) and then translated them into angles or sprite movement offsets. It would take extra work to artificially limit them to 8 directions. yeah for the purposes of this list 8 and 16 are the same, at least for me they are. Quote Link to comment Share on other sites More sharing options...
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