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QbBertari DPC+


iesposta

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  • 9 months later...

as far as changing direction mid jump... Why not make your joystick check conditional.

 

in motion - no joystick checks (motion vectors)

no motion- poll joystick

If you run the latest bin above, I did manage to fix it better than the bin in the first post. It doesn't change mid-jump any more but in the middle of jumping if you push a different direction you can make Q*bertari freeze.

 

It really needs a reboot because the latest bug fixed batari Basic fixed a bug which changes alignment of P0 to P1 by one vertical line so things are no longer lining up, also better joystick coding, and I need to design a way to keep track of level 2's 3 color states, and later levels that after the third change it changes a 4th time, and the bit method I have now of determining when all the colors are right sometimes triggers when there is still one square not changed.

 

All of that has quickly overwhelmed my tiny programmer's brain.

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