Zoyx Posted December 13, 2013 Share Posted December 13, 2013 Rollage - 1001600 4 Quote Link to comment Share on other sites More sharing options...
NIKON Posted December 13, 2013 Share Posted December 13, 2013 54000 Fun game..but I am not good at it. Quote Link to comment Share on other sites More sharing options...
LidLikesIntellivision Posted December 13, 2013 Share Posted December 13, 2013 1) 72,000 no pic for this one. 2) 143,200 3) 188,200 4) 483,400 5) 575,700 6) 614,400 7) 723,200 8.) 1,324,200 9) 1,757,000 Quote Link to comment Share on other sites More sharing options...
Gorfy Posted December 13, 2013 Share Posted December 13, 2013 Is it legal to use difficulty a? Looks like all it does is let you go at the fast speed without the button mashing. We have the choice between a or b diff. I prefer B because I like to start off slow on the "challenge" screens in order to position myself initially. Other than that, I go full speed ahead all the time. 1 Quote Link to comment Share on other sites More sharing options...
LidLikesIntellivision Posted December 13, 2013 Share Posted December 13, 2013 143,200 Quote Link to comment Share on other sites More sharing options...
Miss 2600 Posted December 13, 2013 Share Posted December 13, 2013 (edited) There seems to be a certain incubation period necessary for this game, during which it seems impossible to make improvements. But when you stick with it, suddenly you'll have a breakthrough game and then it gets easier. Even then it seems to be one step forward and two steps back, but at least it no longer feels impossible Thanks for the pep talk! I'll give it another try. I wanted to try for 100K, but was so far from it with no improvement in sight. I thought this game was the last Atari 2600 cartridge I purchased in the wild (after I stopped collecting). Turns out, it was Star Fox. Edited December 13, 2013 by Miss 2600 2 Quote Link to comment Share on other sites More sharing options...
S.BAZ Posted December 13, 2013 Share Posted December 13, 2013 1,364,800 (rack 68) I think they start firing more rapidly each time you complete another 20 racks... for anyone using the "B" difficulty setting, I would suggest: try to limit your slow flying -- the best way to score points is by beating that "skip-a-rack" timer: not only does it give you a nice bonus (better than the bonus rounds do), but it also skips you past a rack, getting you further along to the larger bonuses! the bonuses get pretty huge in the last 5 of each set of 20 racks. (racks 15-20, 35-40, etc.) 2 Quote Link to comment Share on other sites More sharing options...
Scrabbler15 Posted December 14, 2013 Share Posted December 14, 2013 We have the choice between a or b diff. I prefer B because I like to start off slow on the "challenge" screens in order to position myself initially. Other than that, I go full speed ahead all the time. I go slow at first on the challenge screens, too. When playing diff. A, the button acts like a brake, instead of the gas. That allows for easing into the challenge screen and saving the thumb, which doesn't have to hold down the button all the time. <---(rested thumb) . 1 Quote Link to comment Share on other sites More sharing options...
Scrabbler15 Posted December 14, 2013 Share Posted December 14, 2013 153,700 This is way more than what I expected when the week started. . 1 Quote Link to comment Share on other sites More sharing options...
Gorfy Posted December 14, 2013 Share Posted December 14, 2013 I go slow at first on the challenge screens, too. When playing diff. A, the button acts like a brake, instead of the gas. That allows for easing into the challenge screen and saving the thumb, which doesn't have to hold down the button all the time. <---(rested thumb) . Awesome tip! I didn't know about the braking mechanism on diff A Quote Link to comment Share on other sites More sharing options...
LidLikesIntellivision Posted December 14, 2013 Share Posted December 14, 2013 188,200 Quote Link to comment Share on other sites More sharing options...
karokoenig Posted December 14, 2013 Share Posted December 14, 2013 Thank you all for the tips, but I seriously don't get this game. I absolutely can't do it... New score: 61,400. I don't know how many times I have reset in rack 1. In >30 attempts, I managed to do the challenge rack just once. This game is kicking my ass. 1 Quote Link to comment Share on other sites More sharing options...
LidLikesIntellivision Posted December 14, 2013 Share Posted December 14, 2013 483,400 575,700 Addicting game. I like it. 2 Quote Link to comment Share on other sites More sharing options...
Mister-VCS Posted December 14, 2013 Share Posted December 14, 2013 89,800 1 Quote Link to comment Share on other sites More sharing options...
Scrabbler15 Posted December 14, 2013 Share Posted December 14, 2013 173,500 Getting better, running out of week... . Quote Link to comment Share on other sites More sharing options...
Lauren Tyler Posted December 14, 2013 Share Posted December 14, 2013 47,800 Quote Link to comment Share on other sites More sharing options...
Northcoastgamer Posted December 14, 2013 Share Posted December 14, 2013 (edited) 617,400. I've been able to get well over 400k before losing a ship, but like many other games, I get impatient after first death and lose more ships on same rack. All in all though fun game, have yet to get into psycho zone like Baz and Zoyx. Edited December 15, 2013 by Northcoastgamer 2 Quote Link to comment Share on other sites More sharing options...
LidLikesIntellivision Posted December 15, 2013 Share Posted December 15, 2013 614,400 Almost NCG score! 617,400. I've been able to get well over 400k before losing a ship, but like many other games, I get impatient after first death and lose more ships on same rack. All in all though fun game, have yet to get into psycho zone like Baz and Zoyx. Sometimes I get impatient after a death too. That's my main problem with modern games nowadays. I can't continue after dying, I often lose the will to keep playing after dying in modern games... 1 Quote Link to comment Share on other sites More sharing options...
Miss 2600 Posted December 15, 2013 Share Posted December 15, 2013 (edited) Thank you all for the tips, but I seriously don't get this game. I absolutely can't do it... New score: 61,400. I don't know how many times I have reset in rack 1. In >30 attempts, I managed to do the challenge rack just once. This game is kicking my ass. I'm in the same boat. I can't even get to the score I previously posted. What I don't understand is how to avoid getting hit by enemies coming at you from the edges. You don't see them, they just hit you out of the blue. How are the edges being cleared out rack after rack without being hit? Are you guys noticing enemy flying patterns? Edited December 15, 2013 by Miss 2600 1 Quote Link to comment Share on other sites More sharing options...
Gorfy Posted December 15, 2013 Share Posted December 15, 2013 Back in 3rd place! (but not for long!!)...........658,200 2 Quote Link to comment Share on other sites More sharing options...
Mister-VCS Posted December 15, 2013 Share Posted December 15, 2013 Guess I have to improve my Solar Fox score this Sunday- Don't own Gyruss (and I am not into emulation) and I want to make it into the bracket-challenge.Hope we play a more common game in the final round...(@Vocelli ) Quote Link to comment Share on other sites More sharing options...
S.BAZ Posted December 15, 2013 Share Posted December 15, 2013 no improvement. gets too crazy What I don't understand is how to avoid getting hit by enemies coming at you from the edges. You don't see them, they just hit you out of the blue. How are the edges being cleared out rack after rack without being hit? Are you guys noticing enemy flying patterns? Ya that's an important point, you can't trust the edges. When they pass by, Then get the stuff at the edge while enemy is on the other side. always staying away from the edge if the sentinel is approaching the cells in the middle at the top edge: you can zoom straight to the middle two ones right at the beginning! I do that every time a rack has them. Straight to the top, left one space & down. those two middle ones at the top & bottom are the worst. I also have the problem NCG & Lid mentioned, despairing after a death. After many resets in early stages, I just have to take it and keep playing after an early death. If I can just get some distance into it & get an extra life the early death doesn't matter so much. I think all of my 1mil+ games started with a death inside the first 5 racks. It's been a theme to find a moment when I can accept it without getting pissed or reseting, and keep going. "taking it in the shorts with a smile." I also like to say something silly when I die & then keep saying it again with every death. it gets redundant & makes dying funny instead of frustrating. one of my favorites is "you idiot! (why'd you shoot me??!) " 4 Quote Link to comment Share on other sites More sharing options...
karokoenig Posted December 15, 2013 Share Posted December 15, 2013 You're all superhumans, that's what you are. Last score I post, before the guys with the non-smoker jackets have to come and take me away. Never once have I made it past rack 10. 76,400. I am now, however, extremely good at rack 1. What do I get for that? Moving on to suck at Gyruss... Quote Link to comment Share on other sites More sharing options...
LidLikesIntellivision Posted December 15, 2013 Share Posted December 15, 2013 723,200 Quote Link to comment Share on other sites More sharing options...
Scrabbler15 Posted December 15, 2013 Share Posted December 15, 2013 (edited) I'm in the same boat. I can't even get to the score I previously posted. What I don't understand is how to avoid getting hit by enemies coming at you from the edges. You don't see them, they just hit you out of the blue. How are the edges being cleared out rack after rack without being hit? Are you guys noticing enemy flying patterns? My method might be a little bit different from our mega-high-score-club (I think I'm not as steady as them.) I start almost every round by moving down a couple of rows, then left, then up any row that doesn't have a bullet in it. Then, as the top gun is moving left, I move down while the bottom gun is moving to the right. I play most of the game finding a clear column and moving up or down. I play sideways only when its wide open or when instant death is the only alternative. It gets to be almost like riding a seesaw up and down as the guns come and go. . Edited December 15, 2013 by Scrabbler15 1 Quote Link to comment Share on other sites More sharing options...
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