dirtboy69 Posted March 9, 2003 Share Posted March 9, 2003 i've started programming an atari 2600 game it isn't really anything yet but i wanted to get the ball rolling on comments and help with it so go to the page and check it out www.geocities.com/raven420_ca Quote Link to comment Share on other sites More sharing options...
Rob Mitchell Posted March 9, 2003 Share Posted March 9, 2003 I see a little guy who I can move about the screen and a short range bullet at the top of the screen. Keep up the good work! Rob Mitchell, Atlanta, GA Quote Link to comment Share on other sites More sharing options...
dirtboy69 Posted March 9, 2003 Author Share Posted March 9, 2003 yeah like i said not much yet but thanks for looking Quote Link to comment Share on other sites More sharing options...
ATARIPITBULL Posted March 9, 2003 Share Posted March 9, 2003 I think you have a good idea for a game, its kind of like Grand theft auto, were you can kill people at will, something I love to do!!!, and you could have it were your on a mission and along the way you take people out for points and you have a time limit. Keep up the good work. p.s. were you going to make this into a 2600 cartridge game? Quote Link to comment Share on other sites More sharing options...
raindog Posted March 10, 2003 Share Posted March 10, 2003 My little brother wanted to design an Odyssey2 game kinda like this (our prior rebuffs at product ideas from Lego notwithstanding), except prior to getting out on the street you had to go through a Dragonfire-like jumping part where you avoided syringes of tranqs being shot at you by a male nurse (well, a different colored Odyssey2 guy.) Once you got out on the street it was to be like Frogger except once you picked up a knife you could randomly murder people milling about on either sidewalk and an island in the middle. He was trying to come up with a "boss wave" when he finally got bored of it, being too young yet to conceive of the "track down that b**** who drove you insane and dismember her" concept that would have completed his far too disturbing game. Since he was about 8 at the time he called his design "Luntit Loose". He drew it all out on graph paper and everything. Meanwhile I was working on a design called "Lazer Base" that became largely obsolete when Attack of the Timelords got released. (It was basically identical to what I had in mind except I wanted there to be a lot more shooting going on and to be able to shoot in three directions, vertically and the two diagonals.) Feel free to use the Dragonfire part (or any of it, really) if you think it'll enhance your game Quote Link to comment Share on other sites More sharing options...
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