donnerkuh Posted April 11, 2014 Share Posted April 11, 2014 (edited) My goal is to finish the parts Air-Defence and Fleet-Duell. Yes, i have to pay some tribute to the 2600 limitations. If you need this, motivate me. Then i will continue working on it. In the next step i will integrate the transport plane. BEACHH~1.BAS.bin APRIL1~1.BAS.bin Edited April 13, 2014 by donnerkuh 2 Quote Link to comment Share on other sites More sharing options...
+Random Terrain Posted April 11, 2014 Share Posted April 11, 2014 If the shots will eventually move similar to the way they do in the original game and go from larger to smaller, it should be fun: youtu.be/G4zZw7k5e24?t=54s Quote Link to comment Share on other sites More sharing options...
donnerkuh Posted April 11, 2014 Author Share Posted April 11, 2014 I now what you mean, I will work on it first. Quote Link to comment Share on other sites More sharing options...
+Gemintronic Posted April 12, 2014 Share Posted April 12, 2014 Not my best work but here is my take on the font used in Commando by Capcom. Put the score_graphics.asm in the same folder as your project to use. MOVED TO FREE SPRITES FOR THE TAKING TOPIC! 3 Quote Link to comment Share on other sites More sharing options...
donnerkuh Posted April 13, 2014 Author Share Posted April 13, 2014 Download April~1bas.bin from now on! OK, i worked on the shots, go from larger to smaller. Now hits will only count, if the shot has went to small (simulating the way to the target). It was a hard work, because the change of the ballwide changed the playfield, the carrier broke into two halfes when the ball was shot the first time. I moved him more to the left side of the playfield, so it does not happen. @theloon: I will take your score, what will i have to do? Only copy into the folder, or have i use a command in batari basic? Quote Link to comment Share on other sites More sharing options...
+Gemintronic Posted April 15, 2014 Share Posted April 15, 2014 Download April~1bas.bin from now on! OK, i worked on the shots, go from larger to smaller. Now hits will only count, if the shot has went to small (simulating the way to the target). It was a hard work, because the change of the ballwide changed the playfield, the carrier broke into two halfes when the ball was shot the first time. I moved him more to the left side of the playfield, so it does not happen. @theloon: I will take your score, what will i have to do? Only copy into the folder, or have i use a command in batari basic? Either put it in the includes folder (which will overwrite the score for every game) or in the project folder for your game. Quote Link to comment Share on other sites More sharing options...
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