dirtboy69 Posted March 14, 2003 Share Posted March 14, 2003 it's great game my only beef is that it seems to have any two levels repeated one after the other i have the same game for coleco and it doesn't havn't that problem. i don't see the two systems that far apart so why the lack of levels in the atari one? is it just small carteridge size? there was bigger carts for the atari so Quote Link to comment Share on other sites More sharing options...
lonesome_pa Posted March 14, 2003 Share Posted March 14, 2003 Well, Coleco was notorious for sabotaging their games for other systems in order to make theirs look superior. I would guess that this is the case here. Quote Link to comment Share on other sites More sharing options...
dirtboy69 Posted March 14, 2003 Author Share Posted March 14, 2003 that might be it still kinda a let down Quote Link to comment Share on other sites More sharing options...
+-^CrossBow^- Posted March 14, 2003 Share Posted March 14, 2003 Join the club. When it was first released...it was sorta a let down then too! hehe.. Best Atari DK games were the original 400/800 one (Includes Pie Factory). And the later redone 7800 version which looks arcade as a match...but the sounds are well....blech... Quote Link to comment Share on other sites More sharing options...
DEBRO Posted March 14, 2003 Share Posted March 14, 2003 IIRC Garry worked on Donkey Kong as a contractor. If that's the case then I don't see how Coleco would have crippled it. I could be wrong of course. Other factors in the decision could have been cost. The 2600 version is 4K and looking at the code it's crammed solid. There could have been some improvements with optimization of course But I have found you don't know what the developer was going through at the time their coding was done. He may have been on a tight schedule. I think it's a great game given it's crammed in 4K. If the game had gone to 8K there is no doubt in my mind that the other boards could have been included or a least the firefoxes could have moved up and down the ladders. Quote Link to comment Share on other sites More sharing options...
Yealth Posted March 14, 2003 Share Posted March 14, 2003 Donkey Kong was the single biggest let-down for me during the 2600's career. More so than Defender and Pac-Man put together. And to think I payed $29.95 for it in '83 still makes me mad today. Did you know that once you clear both screens the difficulty does not change? That you just play until you bust your arm? Quote Link to comment Share on other sites More sharing options...
ATARIPITBULL Posted March 14, 2003 Share Posted March 14, 2003 Yes, Donkey Kong from Coleco was not that good, but compared to Atari's Pac-man, Donkey Kong was way better. Quote Link to comment Share on other sites More sharing options...
DEBRO Posted March 14, 2003 Share Posted March 14, 2003 Did you know that once you clear both screens the difficulty does not change? That you just play until you bust your arm? Actually the difficulty does change but it's probably not noticable. As your score increases you'll notice the firefoxes jumping/moving over rivets you've removed from time to time. Quote Link to comment Share on other sites More sharing options...
joeybastard Posted March 14, 2003 Share Posted March 14, 2003 Well, Coleco was notorious for sabotaging their games for other systems in order to make theirs look superior. I would guess that this is the case here. I think the Coleco sabotage is a myth. Granted DK and DK junior on the 2600 are pretty lame , but there's lots of bad conversions on the 2600. It also doesn't make sense from an economic stand point to purposely make the game bad. If they wanted to force people to the CV they wouldn't have made a DK for the VCS at all. Quote Link to comment Share on other sites More sharing options...
djdsl Posted March 14, 2003 Share Posted March 14, 2003 sorta OT - I found a Donkey Kong cart at a flea market, but not for the 2600, maybe you guys know what it runs on. it said something like 'atari cx###' (cant remember the numbers) it was about the size of an intellivision cart, but thicker. No graphics on it. I guessed it was some kind of pc cart, maybe amiga? Quote Link to comment Share on other sites More sharing options...
oesii Posted March 14, 2003 Share Posted March 14, 2003 sorta OT - I found a Donkey Kong cart at a flea market, but not for the 2600, maybe you guys know what it runs on. it said something like 'atari cx###' (cant remember the numbers) it was about the size of an intellivision cart, but thicker. No graphics on it. I guessed it was some kind of pc cart, maybe amiga? Did it have a silver label with just text on it? If so its probably for the Commodore 64. Quote Link to comment Share on other sites More sharing options...
DEBRO Posted March 14, 2003 Share Posted March 14, 2003 sorta OT - I found a Donkey Kong cart at a flea market, but not for the 2600, maybe you guys know what it runs on. it said something like 'atari cx###' (cant remember the numbers) it was about the size of an intellivision cart, but thicker. No graphics on it. I guessed it was some kind of pc cart, maybe amiga? It sounds like the Atari 400/800 version. Quote Link to comment Share on other sites More sharing options...
djdsl Posted March 14, 2003 Share Posted March 14, 2003 no i have a c64, it not for that. i just saw the 'hollex' cart on AA. its simliar to that.. im guessing its for the atari 800 . Quote Link to comment Share on other sites More sharing options...
oesii Posted March 14, 2003 Share Posted March 14, 2003 This is always a fun game to play Quote Link to comment Share on other sites More sharing options...
djdsl Posted March 14, 2003 Share Posted March 14, 2003 i think thats it there, i thought it had a different color and number, but this is most likely it. Quote Link to comment Share on other sites More sharing options...
oesii Posted March 14, 2003 Share Posted March 14, 2003 well, I don't have my DP guide handy but I wouldn't be surprised if it wasn't released in three of the common label variations for the Atari 8bits. You have the early brown ones pictured above, the later grey/text labels, and XE carts that were blue/brown with picture labels. Quote Link to comment Share on other sites More sharing options...
NE146 Posted March 14, 2003 Share Posted March 14, 2003 Well if it's the Atari 400/800 Donkey Kong that's good because that is the BEST old-school console version of Donkey Kong (even besting the Colecovision/Adam versions imho). Too bad it didn't make it to the 5200 though (yes yes I know why it couldn't). Quote Link to comment Share on other sites More sharing options...
+Cafeman Posted March 14, 2003 Share Posted March 14, 2003 If I were an experienced 2600 programmer, which I'm not, I would love to make a better 2600 DK port. It's been one of my favorite arcade games, and I still play the Atari 8bit version now & then as well as the version found inside N64 Donkey Kong. But DK 2600 is poo ... how disappointing it was. Sure, it may be due to similar "4k limit" reasons just as with the original 2600 Pac-Man, but Coleco could've made an 8k version and bumped the cart cost up a few dollars. Why didn't they do these kinds of things?! Imagine a bank-switched 16K 2600 Donkey Kong! Quote Link to comment Share on other sites More sharing options...
Inky Posted March 14, 2003 Share Posted March 14, 2003 Well, Coleco was notorious for sabotaging their games for other systems in order to make theirs look superior. I would guess that this is the case here. I think the Coleco sabotage is a myth. Granted DK and DK junior on the 2600 are pretty lame , but there's lots of bad conversions on the 2600. It also doesn't make sense from an economic stand point to purposely make the game bad. If they wanted to force people to the CV they wouldn't have made a DK for the VCS at all. I believe this to be a myth too. Look at some of their other carts.. Smurf is very good, Venture is a classic Mouse Trap pretty well rocks! I've heard good things about Time Pilot I enjoy Carnival Quote Link to comment Share on other sites More sharing options...
MegaManFan Posted March 14, 2003 Share Posted March 14, 2003 I believe this to be a myth too. Look at some of their other carts.. Smurf is very good, Venture is a classic Mouse Trap pretty well rocks! I've heard good things about Time Pilot I enjoy Carnival Exactly. The only reasons for Donkey Kong to stink are (A.) it was a rush job (B.) they really didn't try that hard or (C.) both. It's definitely not a case of "make CV look better on purpose." Quote Link to comment Share on other sites More sharing options...
King Atari Posted March 14, 2003 Share Posted March 14, 2003 2600 DK isn't so bad, just repetitive. Now DK Jr. that was BAD. Quote Link to comment Share on other sites More sharing options...
oesii Posted March 14, 2003 Share Posted March 14, 2003 I believe this to be a myth too. Look at some of their other carts.. Smurf is very good, Venture is a classic Mouse Trap pretty well rocks! I've heard good things about Time Pilot I enjoy Carnival And I like Roc 'N Rope Quote Link to comment Share on other sites More sharing options...
SS Posted March 15, 2003 Share Posted March 15, 2003 I enjoy Carnival Carnival can stand up toe-to-toe with anything that Mythicon produced. Quote Link to comment Share on other sites More sharing options...
Goochman Posted March 15, 2003 Share Posted March 15, 2003 I enjoy Carnival Carnival can stand up toe-to-toe with anything that Mythicon produced. Im not sure if your suporrting or panning Carnival with that comment? Quote Link to comment Share on other sites More sharing options...
dirtboy69 Posted March 15, 2003 Author Share Posted March 15, 2003 i think it's not a bad game just not what it could of been but i didn't know it was on 4k so i guess givin the space it is a good game also someone was bad mouthing pac-man for the 2600 and i thought growing up that that was one of my favs Quote Link to comment Share on other sites More sharing options...
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