Omegamatrix Posted January 26, 2020 Share Posted January 26, 2020 I don't know why the editor messes up and I can't fix the IDE. I would probably just edit the score file manually. 1 Quote Link to comment https://forums.atariage.com/topic/230707-modifying-score-display/page/5/#findComment-4441813 Share on other sites More sharing options...
Lillapojkenpåön Posted January 26, 2020 Share Posted January 26, 2020 I just remembered that I tried to add the extra letters in a dpc+ project a couple years ago, but the score graphics ends up in bank 1, that only has a couple bytes free, so I could only fit one letter ? maybe it has shrunk by now but I don't think so. Quote Link to comment https://forums.atariage.com/topic/230707-modifying-score-display/page/5/#findComment-4441836 Share on other sites More sharing options...
+Random Terrain Posted January 26, 2020 Share Posted January 26, 2020 For the program I'm working on right now, I realized that I don't really need the score, so I'm just drawing the letters using 0 through 9 with the score editor. Seems like an easier solution. Quote Link to comment https://forums.atariage.com/topic/230707-modifying-score-display/page/5/#findComment-4441844 Share on other sites More sharing options...
Omegamatrix Posted January 27, 2020 Share Posted January 27, 2020 1 hour ago, Lillapojkenpåön said: I just remembered that I tried to add the extra letters in a dpc+ project a couple years ago, but the score graphics ends up in bank 1, that only has a couple bytes free, so I could only fit one letter ? maybe it has shrunk by now but I don't think so. I haven't looked at this in six years, but the way you described the problem makes me think you didn't replace the "DPCplus_kernel.asm" file with the one in my zip file, or maybe you didn't use the switches. Doing so you should be able to use the extra digits without any space penalties. I carved a lot of bytes out of the DPC+ kernel and that is the one in the zip file. 1 Quote Link to comment https://forums.atariage.com/topic/230707-modifying-score-display/page/5/#findComment-4441950 Share on other sites More sharing options...
Lillapojkenpåön Posted January 27, 2020 Share Posted January 27, 2020 (edited) Nope, I tried to do it like it's done in the standard kernel, but with reveng's latest bugfixed dpc+ distribution, if I would need to do it now I would try to put a gosub to another bank in bB vblank gosub _vblank bank5 and comment the vblank assembly in the kernel and put it in bank5 as inline assembly to get all the letters to fit in bank 1, but maybe there's more that needs to be done? Edited January 27, 2020 by Lillapojkenpåön Quote Link to comment https://forums.atariage.com/topic/230707-modifying-score-display/page/5/#findComment-4441967 Share on other sites More sharing options...
Omegamatrix Posted January 27, 2020 Share Posted January 27, 2020 From your response I'm still not sure if you are swapping files or not, but basically you do need to replace both "DPCplus_kernel.asm" and "score_graphics.asm" with the versions that I put in post 96 otherwise it won't work. The instructions for usage are in post 96 as well as post 97. Quote Link to comment https://forums.atariage.com/topic/230707-modifying-score-display/page/5/#findComment-4442138 Share on other sites More sharing options...
+Random Terrain Posted January 27, 2020 Share Posted January 27, 2020 (edited) 2 hours ago, Omegamatrix said: From your response I'm still not sure if you are swapping files or not, but basically you do need to replace both "DPCplus_kernel.asm" and "score_graphics.asm" with the versions that I put in post 96 otherwise it won't work. The instructions for usage are in post 96 as well as post 97. I don't know about Lillapojkenpåön, but I did that and A through F were displayed in the score (using bB.1.1d.reveng41), but since I couldn't edit the extra characters using VbB, I put the old files back and now I'm just editing 0 through 9. I'll use 0 as a blank space, 1 as a B, 3 as a G, 4 as a C, and so on. I'll have enough characters to make BG CLR, FG CLR, and SLOW. Edited January 27, 2020 by Random Terrain Quote Link to comment https://forums.atariage.com/topic/230707-modifying-score-display/page/5/#findComment-4442181 Share on other sites More sharing options...
freshbrood Posted December 13, 2020 Share Posted December 13, 2020 (edited) Please excuse my noob question, but I could find no documentation that says if score is write only or read and write. I'm using only the standard kernel in bataribasic and it appears not to be able to be read. Also, is there only one score for one player by default? Edited December 13, 2020 by freshbrood Quote Link to comment https://forums.atariage.com/topic/230707-modifying-score-display/page/5/#findComment-4698836 Share on other sites More sharing options...
+Random Terrain Posted December 14, 2020 Share Posted December 14, 2020 1 hour ago, freshbrood said: Please excuse my noob question, but I could find no documentation that says if score is write only or read and write. I'm using only the standard kernel in bataribasic and it appears not to be able to be read. Also, is there only one score for one player by default? Are you talking about this or something else? randomterrain.com/atari-2600-memories-batari-basic-commands.html#check_score 1 Quote Link to comment https://forums.atariage.com/topic/230707-modifying-score-display/page/5/#findComment-4698903 Share on other sites More sharing options...
freshbrood Posted December 15, 2020 Share Posted December 15, 2020 Yes that's it, thank you. I will study it. 1 Quote Link to comment https://forums.atariage.com/topic/230707-modifying-score-display/page/5/#findComment-4699716 Share on other sites More sharing options...
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